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Campaign Actions

SLO County Dominion

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1 month ago

Moved Long rifle from Magpie to stash (30¢)

Outcome: Credits remaining: 0¢
1 month ago

Equipped Magpie with Hand flamer from stash (75¢)

Outcome: Credits remaining: 0¢
1 month ago

Moved Hand flamer from Gladys to stash (75¢)

Outcome: Credits remaining: 0¢
1 month ago

Equipped Gladys with Stub gun from stash (5¢)

Outcome: Credits remaining: 0¢
1 month ago

Bought Stub gun for Stash (5¢)

Outcome: Credits remaining: 0¢
1 month ago

Spent 6 XP for Sharalanda - 6xp to improve WS by 1, BoR advises CGC gangers advance as specialists in campaigns

Outcome: Current: 0 XP, Total: 6 XP
1 month ago

Chilie spent 8 XP to advance

Outcome: Improved Strength
1 month ago

Bandit spent 5 XP to advance

Outcome: Improved Movement
1 month ago

Penelope spent 12 XP to advance

Outcome: Gained Nerves of Steel skill
1 month ago

Added 12 XP for Penelope - Correcting advancement sequence

Outcome: Current: 14 XP, Total: 26 XP
1 month ago

Spent 12 XP for Penelope - Gain Secondary Skill of choice, Nerves of Steel

Outcome: Current: 2 XP, Total: 14 XP
1 month ago

Bought Autogun for Rusty (15¢)

Outcome: Credits remaining: 5¢
1 month ago

Bought Smoke grenades for Rusty (15¢)

Outcome: Credits remaining: 20¢
mudlabThe Clutching Hands
1 month ago

Bought Flak armour for Fragoz (10¢)

Outcome: Credits remaining: 0¢
mudlabThe Clutching Hands
1 month ago

Bought Lasgun for Fragoz (15¢)

Outcome: Credits remaining: 10¢
1 month ago

Sold Nizon from The Clutching Hands to guilders for 30¢

Outcome: +30¢ (to 35¢)
mudlabThe Clutching Hands
1 month ago

Bought Chaos familiar for Scyx (25¢)

Outcome: Credits remaining: 25¢
mudlabThe Clutching Hands
1 month ago

Equipped Scyx with Mesh armour from stash (15¢)

Outcome: Credits remaining: 50¢
mudlabThe Clutching Hands
1 month ago

Bought Long rifle for Scyx (30¢)

Outcome: Credits remaining: 50¢
mudlabThe Clutching Hands
1 month ago

Hired Scyx (60¢)

Outcome: Credits remaining: 80¢
1 month ago

Rolling 1d6+1 to see if Kaloth's "Convalescence" becomes a mutation. 6+ = mutation

Rolled 1D6: 1 = 1 Outcome: No mutation
1 month ago

Rolling 1d6+1 to see if Rekondr's "Head Injury" becomes a mutation. 6+ = mutation

Rolled 1D6: 2 = 2 Outcome: No mutation
1 month ago

Rolling 1d6+1 to see if Izar's "Bitter Torment" becomes a mutation. 6+ = mutation

Rolled 1D6: 1 = 1 Outcome: No mutation
mudlabThe Clutching Hands
1 month ago

Added 1 XP for Zwymor - 1 XP if they took part in a battle

Outcome: Current: 5 XP, Total: 5 XP
mudlabThe Clutching Hands
1 month ago

Added 1 XP for Rekondr - 1 XP if they took part in a battle

Outcome: Current: 3 XP, Total: 3 XP
mudlabThe Clutching Hands
1 month ago

Added 1 XP for Lakrix - 1 XP if they took part in a battle

Outcome: Current: 5 XP, Total: 5 XP
mudlabThe Clutching Hands
1 month ago

Added 1 XP for Kaloth - 1 XP if they took part in a battle

Outcome: Current: 5 XP, Total: 5 XP
mudlabThe Clutching Hands
1 month ago

Added 1 XP for Izar - 1 XP if they took part in a battle

Outcome: Current: 3 XP, Total: 3 XP
mudlabThe Clutching Hands
1 month ago

Added 1 XP for Chaos Familiar - 1 XP if they took part in a battle

Outcome: Current: 3 XP, Total: 3 XP
mudlabThe Clutching Hands
1 month ago

Added 1 XP for Ovoron - 1 XP if they took part in a battle

Outcome: Current: 3 XP, Total: 3 XP
mudlabThe Clutching Hands
1 month ago

Added 1 XP for Chaos Familiar - 1 XP if they took part in a battle

Outcome: Current: 2 XP, Total: 2 XP
mudlabThe Clutching Hands
1 month ago

Added 1 XP for Chaos Familiar - 1 XP if they took part in a battle

Outcome: Current: 3 XP, Total: 3 XP
mudlabThe Clutching Hands
1 month ago

Added 1 XP for Millekev - 1 XP if they took part in a battle

Outcome: Current: 5 XP, Total: 5 XP
mudlabThe Clutching Hands
1 month ago

Injury: Rekondr suffered Head Injury

Outcome: Rekondr was put into Recovery
mudlabThe Clutching Hands
1 month ago

Recovery: Rekondr recovered from Convalescence

Outcome: Fighter became available
mudlabThe Clutching Hands
1 month ago

Injury: Kaloth suffered Convalescence

Outcome: Kaloth was put into Convalescence
mudlabThe Clutching Hands
1 month ago

Injury: Izar suffered Bitter Emnity - Bitter Enmity vs. Penelope's Purple People Punchers

Outcome: Izar was put into Active
mudlabThe Clutching Hands
1 month ago

Added 4 XP for Asterox - 1 XP if their action directly causes an enemy fighter to suffer one or more Serious Injuries. 2 XP if their action directly causes an enemy fighter to go Out of Action. 1 XP if they took part in a battle.

Outcome: Current: 5 XP, Total: 5 XP
1 month ago

Rolling 2d6+2 for seeking rare & illegal equipment; +2 is from two champions making the action

Rolled 2D6: 4 , 4 = 8 Outcome: 10 rarity
1 month ago

Hired Winston (25¢)

Outcome: Credits remaining: 5¢
mudlabThe Clutching Hands
1 month ago

Added 35¢: Replacing the amount to hire Fragoz, as he was the free recruit from the settlement

Outcome: +35¢ (to 140¢)
mudlabThe Clutching Hands
1 month ago

Hired Fragoz (35¢)

Outcome: Credits remaining: 105¢
1 month ago

Bought Boning sword for Socks (20¢)

Outcome: Credits remaining: 30¢
1 month ago

Equipped Socks with Hand flamer from stash (75¢)

Outcome: Credits remaining: 50¢
1 month ago

Bought Hand flamer for Stash (75¢)

Outcome: Credits remaining: 50¢
1 month ago

Rolled 2d6 for free recruitment in-person, result was a 6 on one die, so one free ganger

1 month ago

Hired Socks (25¢)

Outcome: Credits remaining: 125¢
mudlabThe Clutching Hands
1 month ago

Added 20¢: 20 credits from fixer, rolled in-person

Outcome: +20¢ (to 140¢)
mudlabThe Clutching Hands
1 month ago

Added 30¢: 30 credits for uphive raiments, rolled in-person

Outcome: +30¢ (to 120¢)
mudlabThe Clutching Hands
1 month ago

Added 30¢: 30 credits from Settlement, rolled in-person

Outcome: +30¢ (to 90¢)