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AnubisYron Bull Boyz
1 week, 1 day ago

Sniff368 spent 6 XP to advance

Outcome: Improved Toughness
AnubisYron Bull Boyz
1 week, 1 day ago

Added 108¢

Outcome: +108¢ (to 119¢)
AnubisYron Bull Boyz
1 week, 1 day ago

Added 3 XP for Shooty357

Outcome: Current: 5 XP, Total: 22 XP
AnubisYron Bull Boyz
1 week, 1 day ago

Added 2 XP for Sniff368

Outcome: Current: 7 XP, Total: 25 XP
AnubisYron Bull Boyz
1 week, 1 day ago

Added 3 XP for Ottokar Von Gnarleg

Outcome: Current: 4 XP, Total: 10 XP
AnubisYron Bull Boyz
1 week, 1 day ago

Added 1 XP for Firecracker228

Outcome: Current: 6 XP, Total: 17 XP
AnubisYron Bull Boyz
1 week, 1 day ago

Added 1 XP for Iron Bull265

Outcome: Current: 6 XP, Total: 33 XP
MoonshinersSixkiller Co.
1 week, 1 day ago

Reputace/Reputation Update: Sixkiller Co. lost 1 Reputace/Reputation (new total: 8)

MoonshinersSixkiller Co.
1 week, 1 day ago

E3 Firebird spent 12 XP to advance

Outcome: Improved Wounds
MoonshinersSixkiller Co.
1 week, 1 day ago

Added 11 XP for E3 Firebird

Outcome: Current: 14 XP, Total: 47 XP
MoonshinersSixkiller Co.
1 week, 1 day ago

Rolling for advancement to Travis

Rolled 2D6: 6 , 5 = 11 Outcome: Improved Cool
MoonshinersSixkiller Co.
1 week, 1 day ago

Added 3 XP for Travis

Outcome: Current: 6 XP, Total: 22 XP
MoonshinersSixkiller Co.
1 week, 1 day ago

Added 2 XP for Cheroq

Outcome: Current: 3 XP, Total: 19 XP
MoonshinersSixkiller Co.
1 week, 1 day ago

Added 1 XP for Wrangler

Outcome: Current: 5 XP, Total: 26 XP
MoonshinersSixkiller Co.
1 week, 1 day ago

Added 3 XP for Rubico

Outcome: Current: 3 XP, Total: 17 XP
MoonshinersSixkiller Co.
1 week, 1 day ago

Injury: Vince suffered Spinal Injury

Outcome: Vince was put into Recovery
MoonshinersSixkiller Co.
1 week, 1 day ago

Added 1 XP for Vince

Outcome: Current: 1 XP, Total: 21 XP
MoonshinersSixkiller Co.
1 week, 1 day ago

Added 6 XP for Shelby

Outcome: Current: 11 XP, Total: 11 XP
MoonshinersSixkiller Co.
1 week, 1 day ago

Added 40¢: Kredity za kartu underdogs

Outcome: +40¢ (to 109¢)
MartinBloodArchivists
1 week, 1 day ago

Added 1 XP for Victor Koopman (9)

Outcome: Current: 6 XP, Total: 22 XP
MartinBloodArchivists
1 week, 1 day ago

Injury: Geert Muis (8) suffered Humiliated

Outcome: Geert Muis (8) was put into Active
MartinBloodArchivists
1 week, 1 day ago

Added 3 XP for Geert Muis (8)

Outcome: Current: 4 XP, Total: 26 XP
MartinBloodArchivists
1 week, 1 day ago

Added 1 XP for Cees Messman (7)

Outcome: Current: 2 XP, Total: 17 XP
MartinBloodArchivists
1 week, 1 day ago

Added 1 XP for Bram "Ghost" Jannsen (6)

Outcome: Current: 4 XP, Total: 4 XP
MartinBloodArchivists
1 week, 1 day ago

Added 1 XP for Faltus (12)

Outcome: Current: 3 XP, Total: 3 XP
MartinBloodArchivists
1 week, 1 day ago

Added 1 XP for Aart Beenhouwer (5)

Outcome: Current: 5 XP, Total: 17 XP
MartinBloodArchivists
1 week, 1 day ago

Injury: Aart Beenhouwer (5) suffered Eye Injury

Outcome: Aart Beenhouwer (5) was put into Active
MartinBloodArchivists
1 week, 1 day ago

Added 3 XP for Nicolaas "Flash" Wroom (3)

Outcome: Current: 3 XP, Total: 30 XP
MartinBloodArchivists
1 week, 1 day ago

Added 1 XP for Vesper “Freya” Graaf (4)

Outcome: Current: 4 XP, Total: 19 XP
MartinBloodArchivists
1 week, 1 day ago

Added 2 XP for Bastiaan “Gunner” Dekker (2)

Outcome: Current: 9 XP, Total: 9 XP
MartinBloodArchivists
1 week, 1 day ago

Added 7 XP for Matheus "Melta" Baas (1)

Outcome: Current: 10 XP, Total: 45 XP
MartinBloodArchivists
1 week, 1 day ago

Added 30¢

Outcome: +30¢ (to 35¢)
MartinBloodArchivists
1 week, 1 day ago

Credits/Kredity Update: Archivists gained 30 Credits/Kredity (new total: 35)

MartinBloodArchivists
1 week, 1 day ago

Credits/Kredity Update: Archivists lost 175 Credits/Kredity (new total: 5)

MartinBlood Wasteland Ambush
1 week, 1 day ago

Battle Report created: Wasteland Ambush on 2026-04-09. Archivists, Sixkiller Co. participated.

Outcome: Winners: Archivists
KovářDe Vergulde Hand
1 week, 4 days ago

Bought Medicae kit for Hanselt (30¢)

Outcome: Credits remaining: 2¢
KovářDe Vergulde Hand
1 week, 4 days ago

Sold equipment from stash: Mesh armour (15¢ - 4×10 = 5¢)

Rolled 1D6: 4 = 4 Outcome: +5¢ (to 32¢)
KovářDe Vergulde Hand
1 week, 4 days ago

Sold equipment from stash: Mesh armour (15¢ - 2×10 = 5¢)

Rolled 1D6: 2 = 2 Outcome: +5¢ (to 27¢)
KovářDe Vergulde Hand
1 week, 4 days ago

Moved Mesh armour from Wolfaert to stash (15¢)

Outcome: Credits remaining: 22¢
KovářDe Vergulde Hand
1 week, 4 days ago

Equipped Wolfaert with Reflec shroud from stash (30¢)

Outcome: Credits remaining: 22¢
KovářDe Vergulde Hand
1 week, 4 days ago

Bought Reflec shroud for Stash (30¢)

Outcome: Credits remaining: 22¢
KovářDe Vergulde Hand
1 week, 4 days ago

Moved Mesh armour from Lijsbet to stash (15¢)

Outcome: Credits remaining: 52¢
KovářDe Vergulde Hand
1 week, 4 days ago

Equipped Lijsbet with Reflec shroud from stash (30¢)

Outcome: Credits remaining: 52¢
KovářDe Vergulde Hand
1 week, 4 days ago

Added 20¢: korekce za savvy trader, nakup reflec shroud 30->10

Outcome: +20¢ (to 52¢)
KovářDe Vergulde Hand
1 week, 4 days ago

Bought Reflec shroud for Stash (30¢)

Outcome: Credits remaining: 32¢
KovářDe Vergulde Hand
1 week, 4 days ago

Reputace/Reputation Update: De Vergulde Hand lost 1 Reputace/Reputation (new total: 10)

KovářDe Vergulde Hand
1 week, 4 days ago

Lijsbet spent 6 XP to advance

Outcome: Gained Savvy Trader skill
KovářDe Vergulde Hand
1 week, 4 days ago

Groetje spent 8 XP to advance

Outcome: Improved Toughness
KovářDe Vergulde Hand
1 week, 4 days ago

Injury: Stoffel suffered Partially Deafened

Outcome: Stoffel was put into Active
KovářDe Vergulde Hand
1 week, 4 days ago

Injury: Volkert suffered Partially Deafened

Outcome: Volkert was put into Active