Campaign Actions
Hive City Breached
Added 90¢: Weapons disappeared off dead guy
Outcome: +90¢ (to 110¢)Reassigned Armoured undersuit from 9 of diamonds to 9 of Diamonds (25¢)
Outcome: Credits remaining: 20¢Reassigned Flak armour from 9 of diamonds to 9 of Diamonds (10¢)
Outcome: Credits remaining: 20¢Equipped 9 of diamonds with Vigilance pattern assault shield from stash (40¢)
Outcome: Credits remaining: 20¢Equipped 9 of diamonds with Subjugation pattern grenade launcher from stash (50¢)
Outcome: Credits remaining: 20¢Equipped 9 of diamonds with Flak armour from stash (10¢)
Outcome: Credits remaining: 20¢Equipped 9 of diamonds with Armoured undersuit from stash (25¢)
Outcome: Credits remaining: 20¢Reputation Update: The Domino Squad gained 2 Reputation (new total: 12)
Death: 9 of diamonds was killed
Outcome: 9 of diamonds is permanently dead. No equipment to transfer.Injury: 9 of diamonds suffered Memorable Death
Outcome: 9 of diamonds was put into DeadMoved Vigilance pattern assault shield from 9 of diamonds to stash (40¢)
Outcome: Credits remaining: 75¢Moved Subjugation pattern grenade launcher from 9 of diamonds to stash (50¢)
Outcome: Credits remaining: 75¢Moved Flak armour from 9 of diamonds to stash (10¢)
Outcome: Credits remaining: 75¢Moved Armoured undersuit from 9 of diamonds to stash (25¢)
Outcome: Credits remaining: 75¢Injury: Jack of Hearts suffered Impressive Scars
Outcome: Jack of Hearts was put into ActiveReassigned Stub gun from 9 of diamonds to 2 of Clubs (5¢)
Outcome: Credits remaining: 0¢Reputation Update: The Domino Squad gained 10 Reputation (new total: 10)
Bought Suspensors for Heavy stubber* on Jack of Hearts (60¢)
Outcome: Credits remaining: 0¢Bought Enforcer shotgun for 2 of Clubs (60¢)
Outcome: Credits remaining: 0¢Bought Autopistol for 2 of Clubs (10¢)
Outcome: Credits remaining: 50¢Bought Vigilance pattern assault shield for Jack of Hearts (40¢)
Outcome: Credits remaining: 60¢Bought Heavy stubber* for Jack of Hearts (130¢)
Outcome: Credits remaining: 100¢Bought Power knife for Jack of Hearts (25¢)
Outcome: Credits remaining: 205¢Bought Armoured undersuit for Jack of Hearts (25¢)
Outcome: Credits remaining: 230¢Bought Hardened layered flak armour for Jack of Hearts (40¢)
Outcome: Credits remaining: 255¢Hired 5 of Hearts (90¢)
Outcome: Credits remaining: 295¢Rolling for advancement to Hardcase Cyber-mastiff
Rolled 2D6: 4 , 1 = 5 Outcome: Improved Weapon Skill3 of Spades spent 6 XP to advance
Outcome: Gained Got Your Six skillRolling for advancement to JK3R-2
Rolled 2D6: 6 , 4 = 10 Outcome: Improved StrengthJack of Spades spent 12 XP to advance
Outcome: Improved AttacksKing of Hearts spent 8 XP to advance
Outcome: Improved ToughnessAdded 2 XP for Hardcase Cyber-mastiff
Outcome: Current: 7 XP, Total: 19 XPAdded 1 XP for Four of Hearts
Outcome: Current: 1 XP, Total: 7 XPInjury: 6 of clubs suffered Head Injury
Outcome: 6 of clubs was put into ActiveAdded 1 XP for 6 of clubs
Outcome: Current: 2 XP, Total: 2 XPAdded 4 XP for 3 of Spades
Outcome: Current: 6 XP, Total: 18 XPAdded 1 XP for 9 of diamonds
Outcome: Current: 5 XP, Total: 5 XPAdded 11 XP for JK3R-2
Outcome: Current: 11 XP, Total: 11 XPAdded 6 XP for Jack of Spades
Outcome: Current: 13 XP, Total: 18 XPAdded 9 XP for King of Hearts
Outcome: Current: 9 XP, Total: 30 XPBought Hardcase cyber-mastiff for Jack of Spades (130¢)
Outcome: Credits remaining: 5¢One of Clubs spent 6 XP to advance
Outcome: Improved Ballistic SkillFour of Hearts spent 6 XP to advance
Outcome: Improved Ballistic SkillKing of Hearts spent 12 XP to advance
Outcome: Improved AttacksAdded 1 XP for Hardcase Cyber-mastiff
Outcome: Current: 5 XP, Total: 17 XPReduced 5 XP for Four of Hearts
Outcome: Current: 6 XP, Total: 6 XP