Campaign Actions
A Series of Altercations at French Towers
State Change: Gutteridge Parsons changed from Recovery to Active
Outcome: Gutteridge Parsons is now ActiveRecovery: Gutteridge Parsons recovered from Convalescence
Outcome: Injury removedReassigned Shotgun from Stash to Jimmy ‘the niddler’ Ezekiel
Outcome: Shotgun is now equipped by Jimmy ‘the niddler’ EzekielReassigned Autopistol from Stash to Billy the Nid
Outcome: Autopistol is now equipped by Billy the NidReassigned Carapace (heavy) from Stash to Genewaar Bilboa 'Son of Nid'
Outcome: Carapace (heavy) is now equipped by Genewaar Bilboa 'Son of Nid'Bought Psychic familiar for Stash (25¢)
Outcome: Credits remaining: 25¢Bought Autopistol for Stash (10¢)
Outcome: Credits remaining: 50¢Added 25¢: hand flamer cost 50 not 75 for GSC
Outcome: +25¢ (to 60¢)Bought Hand flamer for Stash (75¢)
Outcome: Credits remaining: 35¢Bought Shotgun for Stash (30¢)
Outcome: Credits remaining: 110¢Bought Carapace (heavy) for Stash (100¢)
Outcome: Credits remaining: 140¢Gutteridge Parsons is making a trip to the rare goods market 2d6 type 2d6 rarity
Rolled 4D6: 6 , 4 , 6 , 6 = 22 Outcome: 6-4 = armour at 12 rarityAdded 1 XP for Mild Will Hicock
Outcome: Current: 5 XP, Total: 5 XPBilly is taking Mild Bill to the fighting pit, 'this'll teach him to shoot'
Rolled 1D6: 4 = 4 Outcome: gains 1 xpRolling for advancement to Genewaar Bilboa 'Son of Nid'
Rolled 2D6: 5 , 2 = 7 Outcome: Improved MovementBilly the Nid spent 5 XP to advance
Outcome: Improved MovementAdded 1 XP for Mild Will Hicock
Outcome: Current: 4 XP, Total: 4 XPAdded 1 XP for Leroy Genekins
Outcome: Current: 4 XP, Total: 4 XPAdded 1 XP for John Minor
Outcome: Current: 2 XP, Total: 2 XPAdded 3 XP for Genewaar Bilboa 'Son of Nid'
Outcome: Current: 8 XP, Total: 8 XPAdded 1 XP for Finn McCool
Outcome: Current: 2 XP, Total: 2 XPAdded 1 XP for Psychic Familiar
Outcome: Current: 2 XP, Total: 2 XPAdded 3 XP for Dime Bag Gerald
Outcome: Current: 5 XP, Total: 5 XPAdded 2 XP for Billy the Nid
Outcome: Current: 7 XP, Total: 7 XPSpent 70¢: I wish we had the NHS
Outcome: -70¢ (to 135¢)State Change: Brian blessed changed from Active to Recovery
Outcome: Brian blessed is now RecoveryBought Second Best for Stash (15¢)
Outcome: Credits remaining: 190¢Added 120¢
Outcome: +120¢ (to 240¢)Injury: Troy (now Tina) suffered Bitter Emnity
Outcome: Troy (now Tina) was put into ActiveInjury: Neil suffered Impressive Scars
Outcome: Neil was put into ActiveState Change: Billy not the kid changed from Recovery to Active
Outcome: Billy not the kid is now ActiveRecovery: Gaz recovered from Convalescence
Outcome: Fighter became availableState Change: Bill changed from Recovery to Active
Outcome: Bill is now ActiveAdded 2 XP for Cookie - Trying to set fire to an Abbrant
Outcome: Current: 4 XP, Total: 4 XPAdded 1 XP for Troy (now Tina)
Outcome: Current: 2 XP, Total: 2 XPAdded 2 XP for Cookie
Outcome: Current: 2 XP, Total: 2 XPAdded 1 XP for Gaz
Outcome: Current: 2 XP, Total: 2 XPAdded 1 XP for Brian blessed
Outcome: Current: 1 XP, Total: 1 XPAdded 1 XP for Bob
Outcome: Current: 3 XP, Total: 3 XPReassigned Gun skull from Stash to Bob
Outcome: Gun skull is now equipped by BobBought Gun skull for Stash (65¢)
Outcome: Credits remaining: 40¢Spent 30¢: Turning Firing Will into a Gun-skull
Outcome: -30¢ (to 105¢)3dx310 credits
Outcome: 70 credits