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WoodTier / Campaign / Tick Tock It's Skirmish O'Clock

Tick Tock It's Skirmish O'Clock

Unlisted
Status
In Progress
Phase
Occupation
Budget
1000¢

Game Resource doc

Occupation

Cycle 1 - 15/06 to 28/06
Cycle 2 - 29/06 to 12/07
Cycle 3 - 13/07 to 26/07

Downtime 

Cycle 1 - 27/07 to 02/08
Cycle 2 - 03/08 to 16/08

Takeover

Cycle 1 - 17/08 to 30/08
Cycle 2 - 31/08 to 13/09
Cycle 3 - 14/09 to 27/09

As the dust falls after another Spyrer venture into the underhive, a dome collapses. Sinking into the ground, it reveals yet another layer of scum and villainy, previously insulated from the rest of the hive by sealed bulkheads and welded gates. What marvels and riches will be discovered for the taking?
Even as resident scum & mutants scurry for cover, the first shots are exchanged.

But all is not as simple as the typical ganger hive war.

As the gangs of House Cawdor, Goliath, and Van Saar rush to gain footholds in this new section of the underhive, the collapsed section of dome even opens sinkholes under the exterior hive walls, permitting Nomads into this fertile new ground. And Nomads have no reason to leave anything but ash in their wake as they plunder & pillage.

Having bid for the salvage contract granted by the Spyrers prior to their ascent back to the spires above, Goudstorm Charter find themselves competing with two new players to the scene in BelCo Mining, and Sol Logistics. 

It's all to play for...

Gangs

Territories
A1: Needle Ways
Black Iron Cage Ragers
A2: Sludge Sea
Black Iron Cage Ragers
A3: Slag Furnace
Unowned
A4: Workshop
Unowned
A5: Tunnels
Unowned
A6: Refuse Drift
Unowned
A7: BelCo Mining - Hideout
BelCo Mining
B1: Tech Bazaar
Unowned
B2: Neutro-Syntek Kabal - Hideout
The Neutro-Syntek Kabal
B3: Mine Workings
Black Iron Cage Ragers
B4: Gambling Den
Unowned
B5: Smelting Works
Unowned
B6: Black Iron Cage Ragers - Hideout
Black Iron Cage Ragers
B7: Fighting Pits
Unowned
C1: Settlement
The Emperor's Mercy
C2: The Emperor's Mercy - Hideout
The Emperor's Mercy
C3: Toll Crossing
Unowned
C4: Corpse Farm
Sol Logistics
C5: Synth Still
Goudstorm Charter
C6: Archaeotech Device
The Neutro-Syntek Kabal
C7: Sol Logistics - Hideout
Sol Logistics
D1: Goudstorm Charter - Hideout
Goudstorm Charter
D2: Old Ruins (Ex-Promethium Cache)
Unowned
D3: Generatorium
Unowned
D4: Bone Shrine
Unowned
D5: Collapsed Dome
Unowned
D6: Rogue Doc Shop
Unowned
D7: The Kindling Kindred - Nomad's Outpost
The Kindled Kindred

Battle Reports

Action Log

1 day, 2 hours ago

Ruidus The Night Kin spent 9 XP to advance

Outcome: Gained True Grit skill
1 day, 5 hours ago

Miffortune spent 4 XP to advance

Outcome: Improved Cool
1 day, 6 hours ago

Reassigned Lasgun from Jedidah to Theun Plomp (10¢)

Outcome: Credits remaining: 0¢
1 day, 6 hours ago

Hired Theun Plomp (35¢)

Outcome: Credits remaining: 0¢
1 day, 6 hours ago

Added 35¢: JUVE

Outcome: +35¢ (to 35¢)
View all 446 actions →

Captured Fighters

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No fighters have been captured yet.