Hive scum of The Rustbelt vie to control a trade route for the meagre riches it carries.

Gangs
Assets
Manage Assets →|
Ambergrave Runoff
Unowned
Toxic sludge seeps from buried refineries and feeds strange lifeforms. Vagrants: At the start of each battle, roll a D6. On a 4+, you may field a single hive scum for free that battle in addition to your starting crew. Special: This territory contains a road. |
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Amber Sump
Held by Technoblokes (Clone)
A half-flooded sump pit where glowing amber fluid accumulates. Risky, but valuable. Income: D6x10 credits |
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Ashvein Crossing
Unowned
A fortified underpass carved through amber-streaked rock, known for rare mineral drifts. Income: D3x10 credits Special: This territory contains a road. |
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Blistering Flats
Held by The Grasp of Pestilence
A sun-baked wasteland perfect for ambushes and banditry. Income: D6x10 credits |
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Crimson Dredge
Held by Bigby Crumb's Sump Hunt
An old chemical dredger that occasionally coughs up valuables. Income: D6x10 credits Special: Once per battle you may re-roll a failed Ammo check. |
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Ebonwing Perch
Unowned
A high scaffolded ruin. Income: D3x5 credits |
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Fane of Bleeding Light
Held by How the Phelynx got it's Stripes
A shattered chapel filled with broken lumens and mirrored glass. Income: D6x10 credits |
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Ghost Culvert
Held by Technoblokes (Clone)
A thin spillway that still carries trickles of waste, and rumours. Income: D3x5 credits Special: This territory contains a road. |
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Guilder’s Fall
Unowned
Collapsed trade routes and burnt contracts litter this scorched dome. Income: D3x5 credits Special: This territory contains a road. |
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Harrow Glass Foundry
Unowned
A half-functional manufactorum with unstable pressure lines. Income: D3x5 credits |
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Hollow Pipe Choir
Unowned
Shrieking wind and moaning ducts confuse and frighten trespassers. |
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Inkthirst Still
Unowned
A sealed chem-still reactivated by gutter-scientists. Income: D3x5 credits |
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Irongleam Chute
Unowned
A soot-blackened mine shaft descends into unknown depths. Income: D6x10 credits |
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Maggot Spur
Unowned
A filthy pestilence taints the area. Unsavoury characters seem to have an unhealthy interest in the strange diseases that are rife. Income: D3x5 credits |
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Resin Tithe Yards
Unowned
A former customs checkpoint where deals are still struck in the shadows. Income: D3x10 credits |
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Rust Gate Hollow
Unowned
A tunnel system choked with debris, vermin, and broken tech. Income: D3x5 credits |
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Shard Vaults
Held by Burny Jeff's Burny Boys (Clone)
Ancient storage cells for volatile crystalline waste. Income: D3x5 credits Special: This territory contains a road. |
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Spindle-blight Shaft
Unowned
Miners whisper of shrieking insects that burrow through flesh and bone. Income: D6x10 credits |
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The Sink
Held by HoC Parade (Cloned)
A massive sinkhole where a cathedral once stood. Echoes here distort vox-signals and stir the soul. Wyrd Stuff: One randomly determined fighter gang gains a single randomly determined wyrd power. Special: This territory contains a road. |
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Valeglass
Held by HoC Parade (Cloned)
The ground in this region is prone to sinkholes. It takes a brave individual to operate in such a hazardous environment. Income: D6x10 credits Special: While this territory is controlled, your Leader gains +1 to Cool checks once per battle. |
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Feast of Souls
Unowned
Most recruited gangers |
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Land Magnate
Unowned
Most territories |
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Road Warrior
Unowned
Most road territories |
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Slaughterborn
Unowned
Most kills |
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Slumlord
Unowned
Largest contiguous territory |
Resources
Manage Resources →Battles
Action Log
Campaign Ended: The Rustbelt has concluded
Outcome: Campaign transitioned from active to post-campaign statusBattle Report created: test on 2025-10-15. Bigby Crumb's Sump Hunt, The Grasp of Pestilence participated.
Outcome: Winners: Bigby Crumb's Sump HuntBought Cult icon for Abarth the Skull (40¢)
Outcome: Credits remaining: 0¢Solomon Toro spent 6 XP to advance
Outcome: Improved Ballistic SkillSpent 80¢: Burny Jeff rescue fund :(
Outcome: -80¢ (to 10¢)