Campaign Actions
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Reassigned Skinblade from Stash to Jan Michael Vincent
Outcome: Skinblade is now equipped by Jan Michael VincentReassigned Skinblade from Stash to Copper
Outcome: Skinblade is now equipped by CopperReassigned Skinblade from Stash to Orslack Rusthand
Outcome: Skinblade is now equipped by Orslack RusthandBought Skinblade for Stash (10¢)
Outcome: Credits remaining: 55¢Bought Skinblade for Stash (10¢)
Outcome: Credits remaining: 65¢Bought Skinblade for Stash (10¢)
Outcome: Credits remaining: 75¢Bought Skinblade for Stash (10¢)
Outcome: Credits remaining: 85¢Spent 55¢: Jax Boltcutter
Outcome: -55¢ (to 95¢)Reassigned Power pick from Jan Michael Vincent to Brick Dawson
Outcome: Power pick is now equipped by Brick DawsonReassigned Fighting knife from Stash to Jan Michael Vincent
Outcome: Fighting knife is now equipped by Jan Michael VincentBought Demo charge for Jax Boltcutter (45¢)
Outcome: Credits remaining: 150¢Reassigned Xenoculum from Stash to Brick Dawson
Outcome: Xenoculum is now equipped by Brick DawsonReassigned Armoured undersuit from Stash to Brick Dawson
Outcome: Armoured undersuit is now equipped by Brick DawsonReassigned Armoured undersuit from Stash to Gordon
Outcome: Armoured undersuit is now equipped by GordonBought Xenoculum for Stash (80¢)
Outcome: Credits remaining: 195¢Bought Armoured undersuit for Stash (25¢)
Outcome: Credits remaining: 275¢Bought Armoured undersuit for Stash (25¢)
Outcome: Credits remaining: 300¢Nicollat 'Iron Stare' Rusthand spent 6 XP to advance
Outcome: Gained True Grit skillBought Improbable Beat-downs for Copper (0¢)
Outcome: Credits remaining: 285¢Bought Armoured undersuit for Copper (25¢)
Outcome: Credits remaining: 285¢Bought Mesh armour for Copper (15¢)
Outcome: Credits remaining: 310¢Bought Shotgun for Copper (40¢)
Outcome: Credits remaining: 325¢Reassigned Fighting knife from Stash to Brick Dawson
Outcome: Fighting knife is now equipped by Brick DawsonOrslack Rusthand spent 6 XP to advance
Outcome: Gained Connected skillRolling for advancement to Gordon
Rolled 2D6: 4 , 6 = 10 Outcome: Improved CoolBrick Dawson spent 8 XP to advance
Outcome: Improved ToughnessInjury: Beryl Scrapsmasher suffered Hobbled
Outcome: Beryl Scrapsmasher was put into ActiveInjury: Two Time Timmy suffered Partially Deafened
Outcome: Two Time Timmy was put into ActiveAdded 2 XP for Two Time Timmy
Outcome: Current: 4 XP, Total: 10 XPAdded 4 XP for Gordon
Outcome: Current: 6 XP, Total: 18 XPAdded 3 XP for Beryl Scrapsmasher
Outcome: Current: 3 XP, Total: 11 XPInjury: Smilin' Grikk suffered Old Battle Wound
Outcome: Smilin' Grikk was put into ActiveState Change: Smilin' Grikk changed from Recovery to Active
Outcome: Smilin' Grikk is now ActiveInjury: Smilin' Grikk suffered Enfeebled
Outcome: Smilin' Grikk was put into RecoveryAdded 3 XP for Smilin' Grikk
Outcome: Current: 3 XP, Total: 9 XPDeath: Reya was killed
Outcome: Reya is permanently dead. All equipment transferred to stash.Injury: Reya suffered Memorable Death - Killed by Police violence
Outcome: Reya was put into DeadAdded 7 XP for Brick Dawson
Outcome: Current: 8 XP, Total: 13 XPAdded 5 XP for Nicollat 'Iron Stare' Rusthand
Outcome: Current: 7 XP, Total: 27 XPAdded 3 XP for Scrappy
Outcome: Current: 3 XP, Total: 3 XPInjury: Jan Michael Vincent suffered Eye Injury
Outcome: Jan Michael Vincent was put into ActiveAdded 2 XP for Jan Michael Vincent
Outcome: Current: 2 XP, Total: 2 XPAdded 5 XP for Orslack Rusthand
Outcome: Current: 6 XP, Total: 27 XPReassigned Grapplehawk from Stash to Jan Michael Vincent
Outcome: Grapplehawk is now equipped by Jan Michael VincentBought Grapplehawk for Stash (90¢)
Outcome: Credits remaining: 10¢Sold equipment from stash: Cyber-mastiff (100¢)
Outcome: +100¢ (to 100¢)Reassigned Cyber-mastiff from Nicollat 'Iron Stare' Rusthand to Stash
Outcome: Cyber-mastiff is now equipped by Stash