Campaign Actions
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Bought Cyber-mastiff for Nicollat 'Iron Stare' Rusthand (100¢)
Outcome: Credits remaining: 0¢Spent 5¢: Dumdum rounds
Outcome: -5¢ (to 0¢)Bought Drop rig for Jan Michael Vincent (10¢)
Outcome: Credits remaining: 5¢Sold equipment from stash: Filter plugs (10¢)
Outcome: +10¢ (to 15¢)Reassigned Filter plugs from Jan Michael Vincent to Stash
Outcome: Filter plugs is now equipped by StashBought Photo-goggles for Jan Michael Vincent (35¢)
Outcome: Credits remaining: 5¢Bought Filter plugs for Jan Michael Vincent (10¢)
Outcome: Credits remaining: 40¢Reassigned Grapnel launcher from Stash to Beryl Scrapsmasher
Outcome: Grapnel launcher is now equipped by Beryl ScrapsmasherBought Photon flash grenades for Jan Michael Vincent (15¢)
Outcome: Credits remaining: 50¢Reassigned Armoured undersuit from Stash to Jan Michael Vincent
Outcome: Armoured undersuit is now equipped by Jan Michael VincentBought Power pick for Jan Michael Vincent (40¢)
Outcome: Credits remaining: 65¢Bought Improbable Beat-downs for Jan Michael Vincent (0¢)
Outcome: Credits remaining: 105¢Sold equipment from stash: Medicae kit (30¢)
Outcome: +30¢ (to 105¢)Bought Medicae kit for Stash (30¢)
Outcome: Credits remaining: 75¢Sold equipment from stash: Carapace (heavy) (100¢)
Outcome: +100¢ (to 105¢)Bought Carapace (heavy) for Stash (100¢)
Outcome: Credits remaining: 5¢Bought Grapnel launcher for Stash (25¢)
Outcome: Credits remaining: 105¢Bought Armoured undersuit for Stash (25¢)
Outcome: Credits remaining: 130¢Two Time Timmy spent 6 XP to advance
Outcome: Improved WillpowerSmilin' Grikk spent 6 XP to advance
Outcome: Improved Weapon SkillNicollat 'Iron Stare' Rusthand spent 6 XP to advance
Outcome: Gained Fearsome skillOrslack Rusthand spent 6 XP to advance
Outcome: Gained Medicae skillSpent 3 XP for Beryl Scrapsmasher - Random Legendary Name
Outcome: Current: 0 XP, Total: 8 XPBought Improbable Beat-downs for Beryl Scrapsmasher (0¢)
Outcome: Credits remaining: 155¢Added 1 XP for Two Time Timmy - Cop Killer
Outcome: Current: 8 XP, Total: 8 XPRolling for advancement to Gordon
Rolled 2D6: 2 , 2 = 4 Outcome: Improved Ballistic SkillAdded 7 XP for Gordon - Cop Killer
Outcome: Current: 8 XP, Total: 14 XPAdded 1 XP for Beryl Scrapsmasher - Cop Killer
Outcome: Current: 3 XP, Total: 8 XPAdded 1 XP for Smilin' Grikk - Cop Killer
Outcome: Current: 6 XP, Total: 6 XPAdded 1 XP for Reya - Cop Killer
Outcome: Current: 4 XP, Total: 4 XPAdded 3 XP for Nicollat 'Iron Stare' Rusthand - Cop Killer
Outcome: Current: 8 XP, Total: 22 XPAdded 3 XP for Orslack Rusthand - Cop Killer
Outcome: Current: 7 XP, Total: 22 XPBought Stub gun for Cut-Me-Own-Throat-Dibbler (0¢)
Outcome: Credits remaining: 40¢Sold equipment from stash: Armoured undersuit (25¢)
Outcome: +25¢ (to 40¢)Reassigned Armoured undersuit from Cinder to Stash
Outcome: Armoured undersuit is now equipped by StashBought Armoured undersuit for Cinder (25¢)
Outcome: Credits remaining: 15¢Bought Autogun for Cinder (15¢)
Outcome: Credits remaining: 40¢Bought Unbelievable Escapes for Cinder (0¢)
Outcome: Credits remaining: 0¢Bought Boltgun for Cinder (55¢)
Outcome: Credits remaining: 80¢Bought Mesh armour for Cinder (15¢)
Outcome: Credits remaining: 135¢Added 150¢: Escort Mission + Non Sanctioned Psykers + Income
Outcome: +150¢ (to 150¢)Added 1 XP for Gordon - Escort Mission
Outcome: Current: 1 XP, Total: 7 XPAdded 1 XP for Beryl Scrapsmasher - Escort Mission
Outcome: Current: 2 XP, Total: 7 XPState Change: Smilin' Grikk changed from Recovery to Active
Outcome: Smilin' Grikk is now ActiveAdded 1 XP for Reya - Escort Mission
Outcome: Current: 3 XP, Total: 3 XP