Campaign Actions
GameSoc '26 Epiphany Campaign
Added 3 XP for Shocktooth
Outcome: Current: 3 XP, Total: 3 XPAdded 1 XP for Deadeye
Outcome: Current: 3 XP, Total: 9 XPAdded 2 XP for Deadeye - OoA
Outcome: Current: 2 XP, Total: 8 XPAdded 2 XP for Poacher
Outcome: Current: 7 XP, Total: 13 XPAdded 2 XP for Trigger - OoA
Outcome: Current: 5 XP, Total: 9 XPBought Hardcase cyber-mastiff for Godfather (130¢)
Outcome: Credits remaining: 5¢Bought Grenade launcher for Duke (135¢)
Outcome: Credits remaining: 40¢Bought Infra-sight†for Sniper rifle on Deadeye (40¢)
Outcome: Credits remaining: 175¢Bought Armoured undersuit for Deadeye (25¢)
Outcome: Credits remaining: 215¢Bought Armoured undersuit for Poacher (25¢)
Outcome: Credits remaining: 240¢Bought Stub gun for Bruiser (5¢)
Outcome: Credits remaining: 90¢Bought Power maul for Bruiser (30¢)
Outcome: Credits remaining: 95¢Bought Vigilance pattern assault shield for Bruiser (40¢)
Outcome: Credits remaining: 125¢Bought Armoured undersuit for Bruiser (25¢)
Outcome: Credits remaining: 165¢Bought Layered flak armour for Bruiser (20¢)
Outcome: Credits remaining: 190¢Added 220¢: paid in full underdog tactics card
Outcome: +220¢ (to 265¢)Added 25¢: Income minus addiction meds / plasma pistol
Outcome: +25¢ (to 45¢)Bought Plasma pistol for Godfather (50¢)
Outcome: Credits remaining: 20¢Added 1 XP for Greenhorn
Outcome: Current: 2 XP, Total: 8 XPRolling for advancement to Trigger
Rolled 2D6: 5 , 5 = 10 Outcome: Improved LeadershipAdded 4 XP for Trigger - mvp + battle
Outcome: Current: 7 XP, Total: 7 XPRolling for advancement to Poacher
Rolled 2D6: 3 , 6 = 9 Outcome: Improved IntelligenceAdded 1 XP for Poacher
Outcome: Current: 8 XP, Total: 11 XPRolling for advancement to Deadeye
Rolled 2D6: 2 , 4 = 6 Outcome: Improved Ballistic SkillInjury: Chef suffered Partially Deafened
Outcome: Chef was put into ActiveInjury: Boomer suffered Hobbled
Outcome: Boomer was put into RecoveryInjury: Waxer suffered Head Injury
Outcome: Waxer was put into Recoverywaxer doc visit
Rolled 1D6: 4 = 4 Outcome: stabilised and recovery +1 lasting injuryviper lessons learned xp
Rolled 1D6: 1 = 1 Outcome: 1xp