Campaign Actions
GameSoc '26 Epiphany Campaign
Added 1 XP for Poacher - medic
Outcome: Current: 7 XP, Total: 10 XPAdded 1 XP for Greenhorn - medic
Outcome: Current: 1 XP, Total: 7 XPState Change: Greenhorn changed from Recovery to Active
Outcome: Greenhorn is now ActiveBought Layered flak armour for Boomer (20¢)
Outcome: Credits remaining: 60¢Equipped Boomer with Heavy concussion ram* from stash (70¢)
Outcome: Credits remaining: 80¢Bought Enforcer shotgun for Viper (60¢)
Outcome: Credits remaining: 135¢Equipped Brute with Frenzon from stash (20¢)
Outcome: Credits remaining: 195¢Equipped Chef with Frenzon from stash (20¢)
Outcome: Credits remaining: 195¢Added 40¢: Refunding trade post frenzon -> bought from underhive snakes instead
Outcome: +40¢ (to 195¢)Bought Frenzon for Stash (20¢)
Outcome: Credits remaining: 155¢Bought Frenzon for Stash (20¢)
Outcome: Credits remaining: 175¢Spent 25¢: underhive snakes frenzon purchase
Outcome: -25¢ (to 195¢)Death: Rook was killed
Outcome: Rook is permanently dead. All equipment transferred to stash.Greenhorn spent 6 XP to advance
Outcome: Improved Ballistic SkillRolling for advancement to Poacher
Rolled 2D6: 4 , 4 = 8 Outcome: Improved IntelligenceDuke spent 6 XP to advance
Outcome: Improved Ballistic SkillWaxer spent 6 XP to advance
Outcome: Improved Ballistic SkillRolling for advancement to Chef
Rolled 2D6: 2 , 6 = 8 Outcome: Improved WillpowerRolling for advancement to Chef
Rolled 2D6: 4 , 3 = 7 Outcome: Improved MovementBought Carapace (heavy) for L4W-1 (20¢)
Outcome: Credits remaining: 240¢Purchased Enforcer tauros venator and crew Pathfinder (160¢)
Outcome: Credits remaining: 100¢Bought Sanction pattern mancatcher for L4W-1 (100¢)
Outcome: Credits remaining: 260¢Bought Meltagun for Brute (135¢)
Outcome: Credits remaining: 315¢Bought Armoured undersuit for Trigger (25¢)
Outcome: Credits remaining: 450¢Bought Chainsword for Trigger (25¢)
Outcome: Credits remaining: 475¢Bought Armoured undersuit for Chef (25¢)
Outcome: Credits remaining: 500¢Bought Melta bombs for Chef (60¢)
Outcome: Credits remaining: 525¢Equipped Trigger with Concussion carbine from stash (30¢)
Outcome: Credits remaining: 495¢Equipped Trigger with Mesh armour from stash (15¢)
Outcome: Credits remaining: 495¢Resurrection: Trigger is no longer dead
Outcome: Trigger has been returned to the active roster.Added 1 XP for Greenhorn
Outcome: Current: 6 XP, Total: 6 XPDeath: Trigger was killed
Outcome: Trigger is permanently dead. All equipment transferred to stash.