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Regnak / Campaign / FOCT25 - Fall of Ceres Tertius

FOCT25 - Fall of Ceres Tertius

Public
Status
Post-Campaign
Arbitrators
Budget
1000¢

Fighting over the crumbling ruins of a collapsing Hive City

Once, Ceres Tertius rose like a jagged steel fang from the ash wastes—an ancient hive whose spires clawed at a rust-choked sky and whose roots burrowed into the planet’s poisoned crust. Now it groans beneath its own weight.

The tectonic convulsion was sudden—an angry shudder from a world long thought dead. Plates sheared, foundations cracked, and entire districts slid into the abyss in an instant. Whole levels twisted out of alignment. Transit shafts snapped like brittle bones. Hab blocks folded like paper, spilling tens of thousands into the dark.

Authorities, such as they ever were, fled or vanished beneath the rubble. The Mechanicus issued a statement blaming “unpredictable geomechanical divergence.” Administratum officials promised relief that never came. The upper hive simply looked away.

But the gangs remained.

Even as Ceres Tertius lists and collapses—layer by failing layer—the underhive refuses to die quietly. Power vacuums open faster than the ground beneath them. Old grudges ignite. New alliances form from desperation and hunger. Every corridor becomes contested ground, every sump-lit chamber a battleground for dwindling resources: water, promethium, ammunition, salvage, or simply the right to keep breathing a little longer.

There are whispers, too. Rumours of vaults and sealed manufactoria torn open by the shifting strata—treasures and nightmares both brought to light. Some say the quake awoke things better left buried. Others say it merely reminded them how close to the surface they already were.

This is Ceres Tertius: a hive city dying bit by bit.

And in its final days, the gangs will decide who rules the ruins—and who’s crushed beneath them.

Gangs

Territories
Collapsed Dome
Mine Workings (Orlock)
Old Ruins
Settlement - Andy
Settlement - Jacqui
Settlement - Jim /w Refuse Drift (Cawdor)
Settlement - Johnny
Settlement - Kyle /w Promethium Cache
Settlement - Mat Clarke
Settlement - Matt Chinn /w Corpse Farm (Cawdor)
Settlement - Mike K
Settlement - Rob L
Sludge Sea
Smelting Works (Goliath)
Tech Bazaar (Van Saar)
Toll Crossing
Wastes
zz DESTROYED - Archaeotech Device (Van Saar)
Unowned
zz DESTROYED - Bone Shrine (Cawdor)
Unowned
zz DESTROYED - Drinking Hole (Delaque)
Unowned
zz DESTROYED - Fighting Pit (Goliath)
Unowned
zz DESTROYED - Gambling Den
Unowned
zz DESTROYED - Generatorium (Van Saar)
Unowned
zz DESTROYED - Narco Den (Escher)
Unowned
zz DESTROYED - Needle Ways (Delaque)
Unowned
zz DESTROYED - Rogue Doc Shop
Unowned
zz DESTROYED - Settlement - James T
Unowned
zz DESTROYED - Settlement - Jim N
Unowned
zz DESTROYED - Settlement - Johnny w/ Synth Still (Escher)
Unowned
zz DESTROYED - Settlement - Kyle
Unowned
zz DESTROYED - Settlement - Matt Chinn
Unowned
zz DESTROYED - Slag Furnace (Goliath)
Unowned
zz DESTROYED - Stinger Mould Sprawl (Escher)
Unowned
zz DESTROYED - Tunnels (Orlock)
Unowned
zz DESTROYED - Workshop
Unowned

Battles

No battles yet.

Action Log

Alphalegion2005FOCT25 The Dust Town Redeemers
2 months, 1 week ago

Added 2 XP for Deus

Outcome: Current: 2 XP, Total: 2 XP
Alphalegion2005FOCT25 The Dust Town Redeemers
2 months, 1 week ago

Added 3 XP for Cole

Outcome: Current: 3 XP, Total: 3 XP
Alphalegion2005FOCT25 The Dust Town Redeemers
2 months, 1 week ago

Added 4 XP for Mornus

Outcome: Current: 6 XP, Total: 6 XP
Alphalegion2005FOCT25 The Dust Town Redeemers
2 months, 1 week ago

Added 3 XP for Cain

Outcome: Current: 3 XP, Total: 3 XP
Alphalegion2005FOCT25 The Dust Town Redeemers
2 months, 1 week ago

Added 2 XP for Mornus

Outcome: Current: 2 XP, Total: 2 XP
View all 1306 actions →