Campaign Actions
Necrofunda Law and Misrule
Death: Disciple 3 was killed
Outcome: Disciple 3 is permanently dead. All equipment transferred to stash.Hired Cultist 10 (35¢)
Outcome: Credits remaining: 5¢Hired Cultist 9 (35¢)
Outcome: Credits remaining: 40¢Hired Cultist 8 (35¢)
Outcome: Credits remaining: 75¢Equipped Disciple 3 with Chainsword from stash (25¢)
Outcome: Credits remaining: 110¢Bought Chainsword for Stash (25¢)
Outcome: Credits remaining: 110¢Equipped Disciple 3 with Heavy stubber* from stash (130¢)
Outcome: Credits remaining: 135¢Sold equipment from stash: Frag grenades (30¢ - 2×10 = 10¢)
Rolled 1D6: 2 = 2 Outcome: +10¢ (to 135¢)Equipped Cultist 6 with Grenade launcher from stash (65¢)
Outcome: Credits remaining: 125¢Equipped Cultist 6 with Axe from stash (10¢)
Outcome: Credits remaining: 125¢Equipped Cultist 6 with Autopistol from stash (10¢)
Outcome: Credits remaining: 125¢Hired Cultist 6 (35¢)
Outcome: Credits remaining: 125¢Bought Heavy stubber* for Stash (130¢)
Outcome: Credits remaining: 160¢Death: Cultist 6 was killed
Outcome: Cultist 6 is permanently dead. All equipment transferred to stash.Reputation Update: Nameless curse gained 1 Reputation (new total: 8)
Equipped Disciple 3 with Autogun from stash (15¢)
Outcome: Credits remaining: 10¢Equipped Disciple 3 with Grapnel launcher from stash (25¢)
Outcome: Credits remaining: 10¢Equipped Disciple 3 with Mesh armour from stash (15¢)
Outcome: Credits remaining: 10¢Bought Autogun for Stash (15¢)
Outcome: Credits remaining: 10¢Bought Grapnel launcher for Stash (25¢)
Outcome: Credits remaining: 25¢Bought Mesh armour for Stash (15¢)
Outcome: Credits remaining: 50¢Equipped Disciple 2 with Grapnel launcher from stash (25¢)
Outcome: Credits remaining: 125¢Equipped Witch with Grapnel launcher from stash (25¢)
Outcome: Credits remaining: 125¢Equipped Demagogue with Grapnel launcher from stash (25¢)
Outcome: Credits remaining: 125¢Added 1 XP for Cultist 7
Outcome: Current: 4 XP, Total: 4 XPAdded 1 XP for Cultist 6
Outcome: Current: 6 XP, Total: 6 XPAdded 4 XP for Cultist 5
Outcome: Current: 6 XP, Total: 6 XPAdded 1 XP for Cultist 3
Outcome: Current: 3 XP, Total: 3 XPAdded 1 XP for Cultist 2
Outcome: Current: 1 XP, Total: 1 XPAdded 1 XP for Disciple 2
Outcome: Current: 2 XP, Total: 10 XPAdded 1 XP for Chaos Familiar
Outcome: Current: 4 XP, Total: 4 XPBought Grapnel launcher for Stash (25¢)
Outcome: Credits remaining: 125¢Bought Grapnel launcher for Stash (25¢)
Outcome: Credits remaining: 150¢Bought Grapnel launcher for Stash (25¢)
Outcome: Credits remaining: 175¢Added 1 XP for Cultist 7
Outcome: Current: 3 XP, Total: 3 XPAdded 1 XP for Cultist 6
Outcome: Current: 5 XP, Total: 5 XPAdded 1 XP for Cultist 4
Outcome: Current: 4 XP, Total: 4 XPReduced 1 XP for Cultist 3
Outcome: Current: 2 XP, Total: 2 XPAdded 1 XP for Cultist 3
Outcome: Current: 3 XP, Total: 3 XPAdded 1 XP for Chaos Familiar
Outcome: Current: 3 XP, Total: 3 XPEquipped Cultist 2 with Autogun from stash (15¢)
Outcome: Credits remaining: 80¢Equipped Cultist 1 with Autogun from stash (15¢)
Outcome: Credits remaining: 80¢Hired Cultist 2 (35¢)
Outcome: Credits remaining: 80¢Hired Cultist 1 (35¢)
Outcome: Credits remaining: 115¢