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Campaign Actions

Necrofunda Law and Misrule

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MarcomarKPrecinct LV-426
2 days, 15 hours ago

Apone spent 9 XP to advance

Outcome: Gained Fixer skill
MarcomarKPrecinct LV-426
3 days, 6 hours ago

Hudson spent 6 XP to advance

Outcome: Improved Weapon Skill
MarcomarKPrecinct LV-426
3 days, 13 hours ago

Rolling for advancement to Dietrich

Rolled 2D6: 2 , 2 = 4 Outcome: Improved Ballistic Skill
MarcomarKPrecinct LV-426
3 days, 13 hours ago

Hicks spent 6 XP to advance

Outcome: Improved Ballistic Skill
MarcomarKPrecinct LV-426
3 days, 16 hours ago

Death: Ferro was killed

Outcome: Ferro is permanently dead. No equipment to transfer.
MarcomarKPrecinct LV-426
3 days, 16 hours ago

Injury: Crowe suffered Convalescence

Outcome: Crowe was put into Convalescence
MarcomarKPrecinct LV-426
3 days, 16 hours ago

Recovery: Crowe recovered from Out Cold

Outcome: Fighter became available
MarcomarKPrecinct LV-426
3 days, 16 hours ago

Vasquez was captured by The Prometheans

Outcome: Rating reduced by 220¢
MarcomarKPrecinct LV-426
3 days, 16 hours ago

Injury: Drake suffered Impressive Scars

Outcome: Drake was put into Active
MarcomarKPrecinct LV-426
3 days, 16 hours ago

Added 3 XP for Wierzbowski

Outcome: Current: 3 XP, Total: 20 XP
MarcomarKPrecinct LV-426
3 days, 16 hours ago

Added 4 XP for Spunkmeyer

Outcome: Current: 4 XP, Total: 4 XP
MarcomarKPrecinct LV-426
3 days, 16 hours ago

Added 1 XP for Crowe

Outcome: Current: 1 XP, Total: 6 XP
MarcomarKPrecinct LV-426
3 days, 16 hours ago

Added 1 XP for Vasquez

Outcome: Current: 4 XP, Total: 9 XP
MarcomarKPrecinct LV-426
3 days, 16 hours ago

Added 1 XP for Frost

Outcome: Current: 3 XP, Total: 9 XP
MarcomarKPrecinct LV-426
3 days, 16 hours ago

Added 2 XP for Drake

Outcome: Current: 4 XP, Total: 10 XP
MarcomarKPrecinct LV-426
3 days, 16 hours ago

Added 2 XP for Dietrich

Outcome: Current: 7 XP, Total: 7 XP
MarcomarKPrecinct LV-426
3 days, 16 hours ago

Added 1 XP for Hudson

Outcome: Current: 6 XP, Total: 6 XP
MarcomarKPrecinct LV-426
3 days, 16 hours ago

Added 3 XP for Hicks

Outcome: Current: 7 XP, Total: 7 XP
MarcomarKPrecinct LV-426
3 days, 16 hours ago

Added 3 XP for Apone

Outcome: Current: 10 XP, Total: 16 XP
MarcomarKPrecinct LV-426
3 days, 16 hours ago

Added 20¢: Settlement Protection Racket

Outcome: +20¢ (to 60¢)
MarcomarKPrecinct LV-426
3 days, 16 hours ago

Added 40¢: Settlement Income

Outcome: +40¢ (to 40¢)
MarcomarKPrecinct LV-426
4 weeks, 1 day ago

Bought Photon flash grenades for Spunkmeyer (15¢)

Outcome: Credits remaining: 0¢
MarcomarKPrecinct LV-426
4 weeks, 1 day ago

Bought Enforcer shotgun for Crowe (60¢)

Outcome: Credits remaining: 15¢
MarcomarKPrecinct LV-426
4 weeks, 1 day ago

Crowe spent 5 XP to advance

Outcome: Improved Movement
1 month ago

Sold equipment from stash: Flak armour (10¢ - 1×10 = 5¢)

Rolled 1D6: 1 = 1 Outcome: +5¢ (to 48¢)
1 month ago

Sold equipment from stash: Flak armour (10¢ - 2×10 = 5¢)

Rolled 1D6: 2 = 2 Outcome: +5¢ (to 43¢)
1 month ago

Equipped Pumpy Paul with Mesh armour from stash (15¢)

Outcome: Credits remaining: 38¢
1 month ago

Moved Flak armour from Pumpy Paul to stash (10¢)

Outcome: Credits remaining: 38¢
1 month ago

Bought Mesh armour for Newbie Nigel (15¢)

Outcome: Credits remaining: 38¢
1 month ago

Moved Flak armour from Newbie Nigel to stash (10¢)

Outcome: Credits remaining: 53¢
1 month ago

Bought Power maul for Backup Barry (30¢)

Outcome: Credits remaining: 53¢
1 month ago

Moved Mesh armour from Captain Charlie to stash (15¢)

Outcome: Credits remaining: 83¢
1 month ago

Bought Carapace (light) for Captain Charlie (80¢)

Outcome: Credits remaining: 83¢
1 month ago

Captain Charlie spent 9 XP to advance

Outcome: Gained Palanite (Call Reinforcements)
1 month ago

Lil' Larry spent 6 XP to advance

Outcome: Improved Ballistic Skill
1 month ago

Grenadier Garry spent 9 XP to advance

Outcome: Gained Palanite (Shield Companion)
1 month ago

Bought Infra-sight† for Sniper rifle on 'Eadache Eddie (40¢)

Outcome: Credits remaining: 163¢
1 month ago

'Eadache Eddie spent 9 XP to advance

Outcome: Gained Marksman skill
1 month ago

Added 2 XP for Lil' Larry - Taking part in mission and assisted a recovery

Outcome: Current: 6 XP, Total: 6 XP
1 month ago

Added 1 XP for Newbie Nigel - Taking part in mission

Outcome: Current: 2 XP, Total: 8 XP
1 month ago

Added 3 XP for Grenadier Garry - Causing an Out of Action, taking part in mission

Outcome: Current: 10 XP, Total: 16 XP
1 month ago

Added 6 XP for 'Eadache Eddie - Causing an Out of Action, Causing an Out of Action on a Champion, taking part in mission

Outcome: Current: 12 XP, Total: 18 XP
1 month ago

Added 2 XP for Backup Barry - Recovery Assist and taking part in mission

Outcome: Current: 4 XP, Total: 4 XP
1 month ago

Added 1 XP for Princess - Taking part in mission

Outcome: Current: 2 XP, Total: 8 XP
1 month ago

Added 1 XP for Melee Mike - Taking part in mission

Outcome: Current: 5 XP, Total: 11 XP
1 month ago

Added 5 XP for Flaming Freddie - Causing an Out of Action x2 and taking part in mission

Outcome: Current: 5 XP, Total: 5 XP
1 month ago

Added 1 XP for Dakka Dave - Taking part in mission

Outcome: Current: 6 XP, Total: 12 XP
1 month ago

Added 2 XP for Dakka Dave - Causing an Out of Action

Outcome: Current: 5 XP, Total: 11 XP
1 month ago

Added 3 XP for Captain Charlie - Gang won the Fortress Assault mission

Outcome: Current: 11 XP, Total: 25 XP
1 month ago

Reputation Update: Arresting Criminals, Aggressively Bonking gained 2 Reputation (new total: 14)