Campaign Actions
Necrofunda Law and Misrule
Added 20¢: Settlement Protection racket
Outcome: +20¢ (to 40¢)Reputation Update: Precinct LV-426 gained 1 Reputation (new total: 5)
Injury: Crowe suffered Out Cold
Outcome: Crowe was put into ActiveInjury: Dietrich suffered Old Battle Wound
Outcome: Dietrich was put into ActiveAdded 4 XP for Wierzbowski
Outcome: Current: 5 XP, Total: 17 XPMoved Hazard suit from Demagogue to stash (10¢)
Outcome: Credits remaining: 495¢Reassigned Mesh armour from Demagogue to Cultist 1 (15¢)
Outcome: Credits remaining: 495¢Equipped Demagogue with Carapace (light) from stash (80¢)
Outcome: Credits remaining: 495¢Bought Mesh armour for Stash (15¢)
Outcome: Credits remaining: 495¢Bought Mesh armour for Stash (15¢)
Outcome: Credits remaining: 510¢Bought Mesh armour for Stash (15¢)
Outcome: Credits remaining: 525¢Bought Mesh armour for Stash (15¢)
Outcome: Credits remaining: 540¢Bought Mesh armour for Stash (15¢)
Outcome: Credits remaining: 555¢Bought Mesh armour for Stash (15¢)
Outcome: Credits remaining: 570¢Bought Carapace (light) for Stash (80¢)
Outcome: Credits remaining: 585¢Bought Carapace (light) for Stash (80¢)
Outcome: Credits remaining: 665¢Bought Carapace (light) for Stash (80¢)
Outcome: Credits remaining: 745¢Bought Carapace (light) for Stash (80¢)
Outcome: Credits remaining: 825¢Bought Carapace (light) for Stash (80¢)
Outcome: Credits remaining: 905¢Bought Maul (club) for Cultist 12 (10¢)
Outcome: Credits remaining: 775¢Bought Maul (club) for Cultist 12 (10¢)
Outcome: Credits remaining: 785¢Bought Autopistol for Cultist 12 (10¢)
Outcome: Credits remaining: 795¢Added 1 XP for Cultist 9
Outcome: Current: 2 XP, Total: 2 XPAdded 1 XP for Cultist 8
Outcome: Current: 2 XP, Total: 2 XPAdded 1 XP for Cultist 7
Outcome: Current: 6 XP, Total: 6 XPAdded 1 XP for Cultist 6
Outcome: Current: 5 XP, Total: 5 XPAdded 1 XP for Cultist 5
Outcome: Current: 8 XP, Total: 8 XPAdded 1 XP for Cultist 4
Outcome: Current: 8 XP, Total: 8 XPAdded 2 XP for Cultist 3
Outcome: Current: 6 XP, Total: 6 XPInjury: Cultist 2 suffered Enfeebled
Outcome: Cultist 2 was put into RecoveryAdded 1 XP for Cultist 2
Outcome: Current: 5 XP, Total: 5 XPInjury: Cultist 1 suffered Enfeebled
Outcome: Cultist 1 was put into RecoveryAdded 1 XP for Cultist 1
Outcome: Current: 1 XP, Total: 1 XPWierzbowski spent 12 XP to advance
Outcome: Gained Hip Shooting skillBought Power hammer for Lance (0¢)
Outcome: Credits remaining: 0¢Bought Boltgun for Lance (0¢)
Outcome: Credits remaining: 0¢Equipped Spunkmeyer with Mesh armour from stash (15¢)
Outcome: Credits remaining: 0¢