Campaign Actions
Necrofunda Law and Misrule
Equipped Cultist 8 with Autopistol from stash (10¢)
Outcome: Credits remaining: 35¢Equipped Cultist 7 with Maul (club) from stash (10¢)
Outcome: Credits remaining: 35¢Equipped Cultist 7 with Autopistol from stash (10¢)
Outcome: Credits remaining: 35¢Equipped Cultist 10 with Cleaver from stash (20¢)
Outcome: Credits remaining: 35¢Equipped Cultist 10 with Autopistol from stash (10¢)
Outcome: Credits remaining: 35¢Bought Autopistol for Stash (10¢)
Outcome: Credits remaining: 35¢Bought Autopistol for Stash (10¢)
Outcome: Credits remaining: 45¢Bought Autopistol for Stash (10¢)
Outcome: Credits remaining: 55¢Bought Autopistol for Stash (10¢)
Outcome: Credits remaining: 65¢Bought Maul (club) for Stash (10¢)
Outcome: Credits remaining: 75¢Bought Flail for Stash (20¢)
Outcome: Credits remaining: 85¢Bought Flail for Stash (20¢)
Outcome: Credits remaining: 105¢Bought Cleaver for Stash (20¢)
Outcome: Credits remaining: 125¢Equipped Disciple 3 with Suspensor harness from stash (40¢)
Outcome: Credits remaining: 145¢Bought Suspensor harness for Stash (40¢)
Outcome: Credits remaining: 145¢Equipped Disciple 3 with Heavy stubber* from stash (130¢)
Outcome: Credits remaining: 185¢Equipped Disciple 3 with Chainsword from stash (25¢)
Outcome: Credits remaining: 185¢Equipped Disciple 3 with Autogun from stash (15¢)
Outcome: Credits remaining: 185¢Equipped Disciple 3 with Grapnel launcher from stash (25¢)
Outcome: Credits remaining: 185¢Equipped Disciple 3 with Mesh armour from stash (15¢)
Outcome: Credits remaining: 185¢Hired Disciple3 (60¢)
Outcome: Credits remaining: 185¢Hired Cultist 11 (0¢)
Outcome: Credits remaining: 245¢Added 60¢: For killed disciple because he never really existed
Outcome: +60¢ (to 65¢)Bought manstopper rounds for Autopistol on Backup Barry (10¢)
Outcome: Credits remaining: 173¢Bought Armoured undersuit for J (25¢)
Outcome: Credits remaining: 35¢Bought Mesh armour for J (15¢)
Outcome: Credits remaining: 60¢Bought Balefire thrower for J (120¢)
Outcome: Credits remaining: 75¢Bought Grapnel launcher for J (25¢)
Outcome: Credits remaining: 195¢Bought Xenarch death-arc for J (75¢)
Outcome: Credits remaining: 220¢Bought Desire’s needle for J (50¢)
Outcome: Credits remaining: 295¢Death: Disciple 3 was killed
Outcome: Disciple 3 is permanently dead. All equipment transferred to stash.Hired Cultist 10 (35¢)
Outcome: Credits remaining: 5¢Hired Cultist 9 (35¢)
Outcome: Credits remaining: 40¢Hired Cultist 8 (35¢)
Outcome: Credits remaining: 75¢Equipped Disciple 3 with Chainsword from stash (25¢)
Outcome: Credits remaining: 110¢Bought Chainsword for Stash (25¢)
Outcome: Credits remaining: 110¢Equipped Disciple 3 with Heavy stubber* from stash (130¢)
Outcome: Credits remaining: 135¢Sold equipment from stash: Frag grenades (30¢ - 2×10 = 10¢)
Rolled 1D6: 2 = 2 Outcome: +10¢ (to 135¢)Equipped Cultist 6 with Grenade launcher from stash (65¢)
Outcome: Credits remaining: 125¢Equipped Cultist 6 with Axe from stash (10¢)
Outcome: Credits remaining: 125¢Equipped Cultist 6 with Autopistol from stash (10¢)
Outcome: Credits remaining: 125¢Hired Cultist 6 (35¢)
Outcome: Credits remaining: 125¢