Arresting Criminals, Aggressively Bonking
| R | Cr | St | W |
|---|---|---|---|
| 2225¢ | 173¢ | 0¢ | 2398¢ |
Actions
Log ActionFrom Necrofunda Law and Misrule
Bought manstopper rounds for Autopistol on Backup Barry (10¢)
Outcome: Credits remaining: 173¢State Change: Captain Charlie changed from Recovery to Active
Outcome: Captain Charlie is now ActiveRolling for advancement to Princess
Rolled 2D6: 3 , 4 = 7 Outcome: Improved MovementPumpy Paul spent 5 XP to advance
Outcome: Improved MovementAdded 4 XP for Lil' Larry - Out of action champ and taking part
Outcome: Current: 4 XP, Total: 4 XPAssets & Resources
Attributes
| Affiliations | Not set | |
| Alignment | Law-abiding | |
| Alliance | Justicar Courts | |
| Palanite Enforcer Prefecture | Palanite Prefecture | |
| Saint | Not set |
Fighters
| Captain | Leader | 1 |
| Sergeant | Champion | 1 |
| Subjugator Sergeant | Champion | 1 |
| Hardcase Cyber-mastiff | Exotic Beast | 1 |
| Subjugator Patrolman | Ganger | 1 |
| Patrolman (Specialist) | Ganger | 1 |
| Subjugator Patrolman (Specialist) | Ganger | 1 |
| Rookie Patrolman | Juve | 2 |
| Baliff | Ally | 3 |
| Executioner | Ally | 1 |
| Magistrate | Ally | 1 |
| ‘Sanctioner’ Pattern Automata | Brute | 1 |
| Agitator | Hanger-on | 1 |
| Haunt (Psyrender) | Hanger-on | 1 |
| Total | 17 | |
Stash
Stash Credits
Captain Charlie
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 2+ | 4+ | 3 | 4 | 3 | 3+ | 2 | 4+ | 6+ | 5+ | 6+ |
| Rules | Gang Hierarchy (Leader), Gang Leader, Group Activation (2), Tools of the Trade | ||||||||||
| XP | 8 XP | ||||||||||
| Skills | None | ||||||||||
| Prefecture Skills | Palanite (Priority Threat) | ||||||||||
| Gear | Armoured undersuit (25¢), Mesh armour (15¢), Magnacles | ||||||||||
| Injuries | Eye Injury | ||||||||||
| Advancements | 2 | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Autopistol (10¢) | 4" | 12" | +1 | - | 3 | - | 1 | 4+ |
| Rapid Fire (1), Sidearm | ||||||||
| Riot shield (35¢) | - | E | - | -1 | S | - | 1 | - |
| Assault Shield, Melee | ||||||||
| Xenarch death-arc (0¢) | E | 5" | +1 | - | 3 | - | 1 | 2+ |
| Esoteric, Melee, Plentiful, Rapid Fire (2), Shock, Versatile | ||||||||
Dakka Dave
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 4+ | 2+ | 2 | 3 | 2 | 3+ | 1 | 5+ | 6+ | 6+ | 7+ |
| Rules | Gang Hierarchy (Champion), Group Activation (1), Tools of the Trade | ||||||||||
| XP | 3 XP | ||||||||||
| Skills | Got Your Six | ||||||||||
| Prefecture Skills | None | ||||||||||
| Gear | Ablative overlay (20¢), Armoured undersuit (25¢), Mesh armour (15¢), Magnacles | ||||||||||
| Injuries | Spinal Injury | ||||||||||
| Advancements | 1 | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Enforcer boltgun (50¢) | 12" | 24" | +1 | - | 4 | -1 | 2 | 4+ |
| Rapid Fire (1) | ||||||||
| Plasma gun (100¢) | ||||||||
| low | 12" | 24" | +2 | - | 5 | -1 | 2 | 5+ |
| Rapid Fire (1), Scarce | ||||||||
| maximal | 12" | 24" | +1 | - | 7 | -2 | 3 | 5+ |
| Scarce, Unstable | ||||||||
Melee Mike
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 2+ | 4+ | 3 | 3 | 2 | 4+ | 2 | 5+ | 6+ | 6+ | 7+ |
| Rules | Gang Hierarchy (Champion), Group Activation (1), Tools of the Trade | ||||||||||
| XP | 4 XP | ||||||||||
| Skills | Threat Response | ||||||||||
| Prefecture Skills | None | ||||||||||
| Gear | Layered flak armour (20¢), Armoured undersuit (25¢), Hardcase cyber-mastiff (130¢), Magnacles | ||||||||||
| Injuries | None | ||||||||||
| Advancements | 1 | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Photon flash grenades (15¢) | - | Sx3 | - | - | - | - | - | 5+ |
| Blast (5"), Flash, Grenade | ||||||||
| Power maul (30¢) | - | E | - | - | S+2 | -1 | 1 | - |
| Melee, Power | ||||||||
| Vigilance pattern assault shield (40¢) | - | E | - | - | S | - | 1 | - |
| Assault Shield, Knockback, Melee | ||||||||
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 6" | 3+ | - | 3 | 4 | 1 | 4+ | 2 | 8+ | 6+ | 7+ | 8+ |
| Rules | Faithful Protector, Hardcase, Tenacious | ||||||||||
| XP | 1 XP | ||||||||||
| Skills | None | ||||||||||
| Gear | (Counts-as having light carapace armour and respirator) | ||||||||||
| Injuries | None | ||||||||||
| Advancements | 1 | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Shock bite | - | E | - | - | S | -1 | 1 | - |
| Melee, Rending, Shock | ||||||||
Backup Barry
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 4+ | 4+ | 3 | 3 | 1 | 4+ | 2 | 7+ | 7+ | 7+ | 7+ |
| Rules | Gang Fighter (Ganger), Promotion (Specialist) | ||||||||||
| XP | 2 XP | ||||||||||
| Skills | None | ||||||||||
| Gear | Layered flak armour (20¢), Armoured undersuit (25¢), Magnacles | ||||||||||
| Injuries | None | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Autopistol (10¢) | 4" | 12" | +1 | - | 3 | - | 1 | 4+ |
| Rapid Fire (1), Sidearm | ||||||||
| manstopper rounds (+10¢) | 4" | 12" | +1 | - | 4 | - | 1 | 4+ |
| Limited, Rapid Fire (1), Sidearm | ||||||||
| Vigilance pattern assault shield (40¢) | - | E | - | - | S | - | 1 | - |
| Assault Shield, Knockback, Melee | ||||||||
'Eadache Eddie
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 4+ | 3+ | 3 | 3 | 1 | 3+ | 1 | 7+ | 7+ | 7+ | 7+ |
| Rules | Gang Fighter (Specialist), Tools of the Trade (Specialist only) | ||||||||||
| XP | 6 XP | ||||||||||
| Skills | None | ||||||||||
| Gear | Armoured undersuit (25¢), Mesh armour (15¢), Cameleoline cloak (35¢), Grapnel launcher (25¢), Magnacles | ||||||||||
| Injuries | None | ||||||||||
| Advancements | 1 | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Concussion carbine (30¢) | 9" | 18" | +1 | - | 3 | -1 | 1 | 4+ |
| Blast (3"), Concussion, Knockback, Seismic | ||||||||
| Sniper rifle (35¢) | 24" | 48" | - | +1 | 4 | -1 | 1 | 4+ |
| Knockback, Rending | ||||||||
Grenadier Garry
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 4+ | 3+ | 3 | 3 | 1 | 4+ | 2 | 7+ | 7+ | 7+ | 7+ |
| Rules | Gang Fighter (Specialist), Tools of the Trade (Specialist only) | ||||||||||
| XP | 7 XP | ||||||||||
| Skills | None | ||||||||||
| Gear | Layered flak armour (20¢), Armoured undersuit (25¢), Magnacles | ||||||||||
| Injuries | None | ||||||||||
| Advancements | 1 | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Autopistol (10¢) | 4" | 12" | +1 | - | 3 | - | 1 | 4+ |
| Rapid Fire (1), Sidearm | ||||||||
| Subjugation pattern grenade launcher (50¢) | ||||||||
| frag grenades | 6" | 24" | -1 | - | 3 | - | 1 | 6+ |
| Blast (3"), Knockback | ||||||||
| stun rounds | 6" | 24" | - | - | 2 | -1 | 1 | 4+ |
| Concussion | ||||||||
| krak grenades (+35¢) | 6" | 24" | -1 | - | 6 | -2 | 2 | 6+ |
| photon flash grenades (+15¢) | 6" | 24" | - | - | - | - | - | 5+ |
| Blast (5"), Flash | ||||||||
| Vigilance pattern assault shield (40¢) | - | E | - | - | S | - | 1 | - |
| Assault Shield, Knockback, Melee | ||||||||
Newbie Nigel
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 6" | 5+ | 4+ | 3 | 3 | 1 | 3+ | 1 | 8+ | 8+ | 8+ | 8+ |
| Rules | Fast Learner, Gang Fighter (Juve), Promotion (Palanite Enforcer Specialist) | ||||||||||
| XP | 1 XP | ||||||||||
| Skills | None | ||||||||||
| Prefecture Skills | None | ||||||||||
| Gear | Flak armour (10¢), Armoured undersuit (25¢), Magnacles | ||||||||||
| Injuries | None | ||||||||||
| Advancements | 1 | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Stub gun (5¢) | 6" | 12" | +2 | - | 3 | - | 1 | 4+ |
| Plentiful, Sidearm | ||||||||
| dumdum rounds (+5¢) | 5" | 10" | +1 | - | 4 | - | 1 | 4+ |
| Limited, Sidearm | ||||||||
| Stub gun (5¢) | 6" | 12" | +2 | - | 3 | - | 1 | 4+ |
| Plentiful, Sidearm | ||||||||
| dumdum rounds (+5¢) | 5" | 10" | +1 | - | 4 | - | 1 | 4+ |
| Limited, Sidearm | ||||||||
Pumpy Paul
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 7" | 5+ | 5+ | 3 | 3 | 1 | 3+ | 1 | 8+ | 8+ | 8+ | 8+ |
| Rules | Fast Learner, Gang Fighter (Juve), Promotion (Palanite Enforcer Specialist) | ||||||||||
| XP | 1 XP | ||||||||||
| Skills | None | ||||||||||
| Prefecture Skills | None | ||||||||||
| Gear | Flak armour (10¢), Armoured undersuit (25¢), Magnacles | ||||||||||
| Injuries | None | ||||||||||
| Advancements | 1 | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Enforcer shotgun (60¢) | ||||||||
| salvo rounds | 4" | 12" | +1 | - | 4 | - | 2 | 4+ |
| Knockback, Rapid Fire (1) | ||||||||
| shredder rounds | - | T | - | - | 2 | - | 1 | 4+ |
| Scattershot, Template | ||||||||
Bailiff Bap
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 4+ | 5+ | 3 | 3 | 1 | 3+ | 1 | 8+ | 7+ | 7+ | 8+ |
| Rules | Bodyguard, Indentured Fighters, Summary Judgement | ||||||||||
| XP | 0 XP | ||||||||||
| Skills | Disarm | ||||||||||
| Gear | Flak armour, Magnacles | ||||||||||
| Injuries | None | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Heavy club | - | E | - | - | S | - | 2 | - |
| Concussion, Melee | ||||||||
| Photon flash grenades | - | Sx3 | - | - | - | - | - | 5+ |
| Blast (5"), Flash, Grenade | ||||||||
| Shock pistol | 4" | 8" | +1 | - | 3 | -1 | 1 | 5+ |
| Incapacitate, Shock, Sidearm | ||||||||
Baliff Biff
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 4+ | 5+ | 3 | 3 | 1 | 3+ | 1 | 8+ | 7+ | 7+ | 8+ |
| Rules | Bodyguard, Indentured Fighters, Summary Judgement | ||||||||||
| XP | 0 XP | ||||||||||
| Skills | Disarm | ||||||||||
| Gear | Flak armour, Magnacles | ||||||||||
| Injuries | None | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Photon flash grenades | - | Sx3 | - | - | - | - | - | 5+ |
| Blast (5"), Flash, Grenade | ||||||||
Balliff Bizz
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 4+ | 5+ | 3 | 3 | 1 | 3+ | 1 | 8+ | 7+ | 7+ | 8+ |
| Rules | Bodyguard, Indentured Fighters, Summary Judgement | ||||||||||
| XP | 0 XP | ||||||||||
| Skills | Disarm | ||||||||||
| Gear | Flak armour, Magnacles | ||||||||||
| Injuries | None | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Photon flash grenades | - | Sx3 | - | - | - | - | - | 5+ |
| Blast (5"), Flash, Grenade | ||||||||
| Shotgun | ||||||||
| scatter ammo | 4" | 8" | +2 | - | 2 | - | 1 | 4+ |
| Scattershot | ||||||||
| solid ammo | 8" | 16" | +1 | - | 4 | - | 2 | 4+ |
| Knockback | ||||||||
Headsman Harry
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 4" | 3+ | 4+ | 3 | 3 | 1 | 4+ | 1 | 7+ | 7+ | 7+ | 7+ |
| Rules | Group Activation (1), Justicar Courth Heirarchy (Champion), Summary Judgement | ||||||||||
| XP | 0 XP | ||||||||||
| Skills | Unstoppable, Fearsome | ||||||||||
| Gear | Armoured undersuit, Magnacles, Mesh armour | ||||||||||
| Injuries | None | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Executioner's axe | E | 2" | - | - | S+2 | -3 | 2 | - |
| Melee, Sever, Unwieldy, Versatile | ||||||||
| Stub gun | 6" | 12" | +2 | - | 3 | - | 1 | 4+ |
| Plentiful, Sidearm | ||||||||
Judge Jerry
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 4" | 3+ | 3+ | 3 | 3 | 2 | 4+ | 1 | 7+ | 7+ | 6+ | 7+ |
| Rules | Group Activation (2), Justicar Court Heirarchy (Leader) | ||||||||||
| XP | 0 XP | ||||||||||
| Skills | Nerves of Steel, Crushing Blow | ||||||||||
| Gear | Armoured undersuit, Magnacles, Mesh armour, Slaved sensor skulls | ||||||||||
| Injuries | None | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Bolt pistol | 6" | 12" | +1 | - | 4 | -1 | 2 | 6+ |
| Sidearm | ||||||||
| Gavel | - | E | - | - | S | -1 | 2 | - |
| Concussion, Melee, Power | ||||||||
Lil' Larry
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 4+ | 4+ | 4 | 5 | 3 | 5+ | 2 | 8+ | 7+ | 6+ | 9+ |
| Rules | Automated Repair Systems, Mobile Bulwark | ||||||||||
| XP | 4 XP | ||||||||||
| Skills | Got Your Six | ||||||||||
| Gear | Carapace (heavy) (20¢) | ||||||||||
| Injuries | None | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Concussion cannon (80¢) | 9" | 18" | 1 | - | 4 | -1 | 2 | 4 |
| Blast (3"), Concussion, Knockback, Seismic | ||||||||
| Grenade launcher array | ||||||||
| Photon Flash | 6" | 18" | - | - | - | - | - | 5 |
| Blast (5"), Flash | ||||||||
| Heavy shock baton | - | E | - | - | +1 | - | 2 | - |
| Concussion, Melee, Power, Shock | ||||||||
'Proper Ganda' Pete
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 4+ | 4+ | 3 | 3 | 1 | 4+ | 1 | 6+ | 7+ | 7+ | 8+ |
| Rules | None | ||||||||||
| XP | 0 XP | ||||||||||
| Skills | Inspirational | ||||||||||
| Gear | None | ||||||||||
| Injuries | None | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Stub gun | 6" | 12" | +2 | - | 3 | - | 1 | 4+ |
| Plentiful, Sidearm | ||||||||
Psychic Sue
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 5+ | 5+ | 3 | 3 | 2 | 3+ | 1 | 6+ | 6+ | 5+ | 7+ |
| Rules | Fearful Aura, Hexagrammatic Dampers, Part of the Crew, Sanctioned Psyker | ||||||||||
| XP | 0 XP | ||||||||||
| Skills | Fearsome | ||||||||||
| Powers | Hallucinations (Telepathy), Mind Control (Telepathy), Terrify (Telepathy) | ||||||||||
| Gear | Hardened flak armour | ||||||||||
| Injuries | None | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| This fighter has no weapons. | ||||||||
Embed Code
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Stash
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Captain Charlie
<iframe style="width: 100%; max-width: 400px;" src="https://gyrinx.app/list/288b09de-f76b-46bb-a8ec-3f3ac4d6f6f3/fighter/a534b438-a04b-4a10-ab2e-14cb7d751566/embed?theme=auto"></iframe>Copied
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Dakka Dave
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Melee Mike
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Princess
<iframe style="width: 100%; max-width: 400px;" src="https://gyrinx.app/list/288b09de-f76b-46bb-a8ec-3f3ac4d6f6f3/fighter/9085c61d-6439-4f89-a153-e1e90433acdd/embed?theme=auto"></iframe>Copied
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Backup Barry
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'Eadache Eddie
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Grenadier Garry
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Newbie Nigel
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Pumpy Paul
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Bailiff Bap
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Baliff Biff
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Balliff Bizz
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Headsman Harry
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Judge Jerry
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Lil' Larry
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'Proper Ganda' Pete
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Psychic Sue
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