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Nailbiter's Revolution

Pre-Campaign
Public
500ยข

A Law and Misrule Campaign aimed to be old school, random, brutal.

Impressed by the Escher's Khimerix experiment, the Goliath Gang known as the Broken Bones experiment with their own drugs from the Narco Lords and their own Goliath cloning technology to create their own version from a sumpkroc.

Little do they  know that like the ancestors before them, this kroc turns out to have a rigid sens of self and refuses to bow to his masters, retreating to a long forgotten hive called "Helmawr's Shield", a bunker complex originally designed to survive orbital bombardments. Unfortunately this has drawn the attention of House Greim, who want to use the creature, codenamed "Nailbiter", for military purposes!

Nailbiter proves to be smart enough to rule Helmawr's Shield as a crime boss that might be able to break free if not for his crippling chem addiction, meaning he might just be one bad drug deal away from the law or death.

Nailbiter's talks of revolution causes an string of riots in the Shield, and gangs are split on whether to join him or work together to turn him into the law. Or is there a third option?

We will see.

Gangs

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Campaign Assets

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Rackets

Corpse Guild Bond (Eight of Hearts) Unowned
Ghast Prospecting (Three of Hearts) Unowned
Guild of Coin Bond (Jack of Hearts) Unowned
Life Coin Exchange (Five of Hearts) Unowned
Narco-Distribution (Ace of Hearts) Unowned
Out-Hive Smuggling Routes (Two of Hearts) Unowned
Promethium Guild Bond (Ten of Hearts) Unowned
Slave Guild Bond (Nine of Hearts) Unowned
The Cold Trade (Four of Hearts) Unowned
Water Guild Bond (Queen of Hearts) Unowned
Whisper Brokers (Seven of Hearts) Unowned
Xenos Beast Trafficking (Six of Hearts) Unowned

Campaign Resources

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