The Pit
An introduction to Necromunda, 750 credit gangs in teams of 2 will either be trying to clear the pit out of chaos corruption or trying hard to stay alive.
Resurrection packages are avaliable if you loose any models.
The Pit is the most run down area of Demoniac City, located along the edges of the Demoniac swamp and Sump Sea the wretches that live here are either beyond desperate or Outcasts.
Never ones to turn down the chances of control, gangs have always sent their gangers into the Pit to wring it for every credit, chem or resources that can be scavenged from the refuse.
Recently there has been reports of unrest, stories of a giant man rallying people under his yoke, showing off his seaming immortality.
The Enforcers and specialists have been tasked with quelling the potential unrest and while they are at it discovering the truth behind this "Man with the Spade" and report back.
Gangs
Assets
Manage Assets →No ash gates yet.
No chaos fanes yet.
No fungal sprawls yet.
No gang settlements yet.
No guilder strongholds yet.
No hab zones yet.
No manufactorium levels yet.
No precinct-fortress' yet.
No reclamation zones yet.
No settlements yet.
No slave pits yet.
No thermal vents yet.
No underhive shrines yet.
No wall outposts yet.
No wastelands yet.
Resources
Manage Resources →| Gang | Meat | Reputation |
|---|---|---|
| Black Sump 2 | - | - |
| Messy Eschy | - | - |
| Order of St Lazgunnerus | - | - |
| Pit Bastards MC | - | - |
| Van Saar | - | - |
| Xyandl's Thugbray | - | - |
Battle Reports
No battles reported yet.
Action Log
Gang 'Messy Eschy' has been removed from the campaign by secondbest