Campaign Actions
Wolfpack
Added 2 XP for Techmite Exovator 078b
Outcome: Current: 2 XP, Total: 2 XPAdded 6 XP for Urvak Steelarm
Outcome: Current: 6 XP, Total: 11 XPAdded 3 XP for Gorvin Flinteye
Outcome: Current: 4 XP, Total: 10 XPAdded 5 XP for Braga Ironbeard
Outcome: Current: 11 XP, Total: 16 XPReputation Update: Shorty Legs gained 2 Reputation (new total: 10)
Rolling for advancement to Horst van Saar
Rolled 2D6: 1 , 1 = 2 Outcome: Gained Precision Shot skillRolling for advancement to Hans van Saar
Rolled 2D6: 6 , 5 = 11 Outcome: Improved CoolAdded 2 XP for Kornelia
Outcome: Current: 2 XP, Total: 2 XPAdded 2 XP for Erwin van Saar
Outcome: Current: 3 XP, Total: 9 XPAdded 2 XP for Ruben
Outcome: Current: 4 XP, Total: 4 XPAdded 2 XP for Horst van Saar
Outcome: Current: 6 XP, Total: 6 XPAdded 4 XP for Hans van Saar
Outcome: Current: 9 XP, Total: 9 XPAdded 3 XP for Lisbeth van Saar
Outcome: Current: 8 XP, Total: 8 XPAdded 2 XP for Fritz van Saar
Outcome: Current: 6 XP, Total: 11 XPAdded 2 XP for Anbrecht van Saar
Outcome: Current: 5 XP, Total: 13 XPAdded 2 XP for Beactrice van Saar
Outcome: Current: 8 XP, Total: 8 XPReputation Update: Tech savers gained 2 Reputation (new total: 9)
Anbrecht van Saar spent 8 XP to advance
Outcome: Improved ToughnessFritz van Saar spent 5 XP to advance
Outcome: Improved MovementState Change: „Smasher“ changed from Recovery to Active
Outcome: „Smasher“ is now ActiveSold equipment from stash: Long rifle (30¢)
Outcome: +30¢ (to 110¢)Bought Autopistol for Raphael (5¢)
Outcome: Credits remaining: 80¢Reassigned Grav gun from Raphael to Ganael (120¢)
Outcome: Credits remaining: 85¢Bought Long rifle for Raphael (30¢)
Outcome: Credits remaining: 85¢Bought Long rifle for Stash (30¢)
Outcome: Credits remaining: 155¢Rolling for advancement to Ismail
Rolled 2D6: 5 , 6 = 11 Outcome: Improved WillpowerReputation Update: Obsidian Circle gained 1 Reputation (new total: 2)
Blue spent 6 XP to advance
Outcome: Improved Ballistic SkillReassigned Autopistol from Poser to Psycho (10¢)
Outcome: Credits remaining: 10¢Reassigned Stub gun from Jack to Poser (5¢)
Outcome: Credits remaining: 0¢Reassigned Stub gun from Psycho to Poser (5¢)
Outcome: Credits remaining: 0¢Reassigned Stub gun from Schlachter to Jack (5¢)
Outcome: Credits remaining: 0¢Equipped Schlachter with Stub gun from stash (5¢)
Outcome: Credits remaining: 0¢Moved Stub gun from Poser to stash (5¢)
Outcome: Credits remaining: 0¢Bought Autopistol for Poser (10¢)
Outcome: Credits remaining: 0¢Bought Autopistol for Poser (10¢)
Outcome: Credits remaining: 10¢Bought Fighting knife for Psycho (15¢)
Outcome: Credits remaining: 15¢