Campaign Actions
Hive Samarkand
Reassigned Caryatid prime from Islayne Helmawr to Baranyx Helmawr-Darusor (90¢)
Outcome: Credits remaining: 55¢Bought Malcadon slashing claw with web incisors, grapnel launcher and drop rig for Baranyx Helmawr-Darusor (60¢)
Outcome: Credits remaining: 20¢Bought upgrades (Tier 1) for Sovereign hunting rig on Baranyx Helmawr-Darusor (20¢)
Outcome: Credits remaining: 80¢Bought Archetype [Champion] for Oderick Braga (0¢)
Outcome: Credits remaining: 15¢Bought Archetype [Champion] for Oderick Braga (0¢)
Outcome: Credits remaining: 15¢Bought Archetype [Champion] for Gideon Hanno (0¢)
Outcome: Credits remaining: 15¢Bought Archetype for Eadmund Corval (0¢)
Outcome: Credits remaining: 15¢Territory Transfer: (55-56) Guilder Contacts transferred from no one to Corval's Chosen Men
Territory Transfer: (53-54) Workshop transferred from no one to Corval's Chosen Men
Territory Transfer: (25-26) Water Still transferred from no one to Corval's Chosen Men
Territory Transfer: (11-12) Chem Pit transferred from no one to Corval's Chosen Men
Territory Transfer: (31-34) Settlement transferred from no one to Corval's Chosen Men
Territory Transfer: (01) Spyrer Base Camp transferred from no one to The Wild Hunt
Territory Transfer: (64) Spore Cave transferred from no one to Thea's Venators
Territory Transfer: (63) Gambling Den transferred from no one to Willow's Venators
Territory Transfer: (43-44) Vents transferred from no one to Thea's Venators
Territory Transfer: (41-42) Tunnels transferred from no one to Willow's Venators
Territory Transfer: (25-26) Water Still transferred from no one to Willow's Venators
Territory Transfer: (21-24) Slag Heap transferred from no one to Thea's Venators
Territory Transfer: (55-56) Guilder Contacts transferred from no one to Willow's Venators
Territory Transfer: (55-56) Guilder Contacts transferred from no one to Thea's Venators
Territory Transfer: (31-34) Settlement transferred from no one to Thea's Venators
Reduced 480¢
Outcome: -480¢ (to 10¢, all time: 245¢)Sold equipment from stash: Autogun (15¢ - 3×10 = 5¢)
Rolled 1D6: 3 = 3 Outcome: +5¢ (to 490¢)Bought Telescopic sight† for Stub Rifle on Ratling Hunter 1 (25¢)
Outcome: Credits remaining: 485¢Bought Telescopic sight† for Stub Rifle on Ratling Hunter 2 (25¢)
Outcome: Credits remaining: 510¢Bought Telescopic sight† for Stub Rifle on Ratling Hunter 3 (25¢)
Outcome: Credits remaining: 535¢Moved Autogun from Ratling Hunter 3 to stash (15¢)
Outcome: Credits remaining: 560¢Bought Stub Rifle for Ratling Hunter 3 (20¢)
Outcome: Credits remaining: 560¢Reduced 455¢
Outcome: -455¢ (to 95¢, all time: 170¢)Sold equipment from stash: Ironhead meltagun (155¢ - 2×10 = 135¢)
Rolled 1D6: 2 = 2 Outcome: +135¢ (to 550¢)Sold equipment from stash: Industrial respirator (30¢ - 3×10 = 5¢)
Rolled 1D6: 3 = 3 Outcome: +5¢ (to 415¢)Equipped Ratling hunter with Stub Rifle from stash (45¢)
Outcome: Credits remaining: 410¢Bought Telescopic sight† for Stub Rifle on Stash (25¢)
Outcome: Credits remaining: 410¢Bought Industrial respirator for Stash (30¢)
Outcome: Credits remaining: 435¢Bought Stub Rifle for Stash (20¢)
Outcome: Credits remaining: 465¢Equipped Ratling Hunter 2 with Stub Rifle from stash (20¢)
Outcome: Credits remaining: 580¢Equipped Ratling Hunter 1 with Stub Rifle from stash (20¢)
Outcome: Credits remaining: 580¢Equipped Ratling Hunter 3 with Autogun from stash (15¢)
Outcome: Credits remaining: 580¢Equipped Ratling Hunter 4 with Autogun from stash (15¢)
Outcome: Credits remaining: 580¢Equipped Ogryn Champ with Ogryn Ripper Gun from stash (70¢)
Outcome: Credits remaining: 580¢Bought Autogun for Stash (15¢)
Outcome: Credits remaining: 580¢Bought Autogun for Stash (15¢)
Outcome: Credits remaining: 595¢Sold equipment from stash: Combat shotgun (70¢ - 1×10 = 60¢)
Rolled 1D6: 1 = 1 Outcome: +60¢ (to 610¢)Bought Stub Rifle for Stash (20¢)
Outcome: Credits remaining: 550¢Bought Stub Rifle for Stash (20¢)
Outcome: Credits remaining: 570¢Bought Ogryn Ripper Gun for Stash (70¢)
Outcome: Credits remaining: 590¢Moved Combat shotgun from Ogryn Champ to stash (70¢)
Outcome: Credits remaining: 660¢Equipped Guiscard with Long Rifle Mk2 from stash (30¢)
Outcome: Credits remaining: 0¢