Campaign Actions
Long Days of Mortis
Death: 04:🐕Ozzy Pawsbourne was killed
Outcome: 04:🐕Ozzy Pawsbourne is permanently dead. All equipment transferred to stash.Bought Power hammer for 03:🐕Joe Cocker (Spaniel) (45¢)
Outcome: Credits remaining: 0¢Bought Chainsword for WiP (25¢)
Outcome: Credits remaining: 45¢Bought Chainsword for WiP (25¢)
Outcome: Credits remaining: 70¢Bought Mesh armour for WiP (15¢)
Outcome: Credits remaining: 95¢Rolling for advancement to 03:🐕Joe Cocker (Spaniel)
Rolled 2D6: 1 , 6 = 7 Outcome: Improved MovementAdded 3 XP for 03:🐕Joe Cocker (Spaniel)
Outcome: Current: 6 XP, Total: 29 XPInjury: Sir Mutton John suffered Hand Injury
Outcome: Sir Mutton John was put into RecoveryAdded 2 XP for Psychic Familiar
Outcome: Current: 2 XP, Total: 8 XPReduced 2 XP for Psychic Familiar
Outcome: Current: 2 XP, Total: 8 XPAdded 2 XP for Sir Mutton John
Outcome: Current: 2 XP, Total: 2 XPAdded 2 XP for 09:🐑Bleatwood Mac
Outcome: Current: 4 XP, Total: 10 XPState Change: 08:🐑Sheep Purple changed from Recovery to Active
Outcome: 08:🐑Sheep Purple is now ActiveInjury: 04:🐕Ozzy Pawsbourne suffered Head Injury
Outcome: 04:🐕Ozzy Pawsbourne was put into RecoveryInjury: 03:🐕Joe Cocker (Spaniel) suffered Humiliated
Outcome: 03:🐕Joe Cocker (Spaniel) was put into ConvalescenceAdded 2 XP for 04:🐕Ozzy Pawsbourne
Outcome: Current: 4 XP, Total: 28 XPRolling for advancement to 03:🐕Joe Cocker (Spaniel)
Rolled 2D6: 2 , 3 = 5 Outcome: Improved StrengthAdded 6 XP for 03:🐕Joe Cocker (Spaniel)
Outcome: Current: 9 XP, Total: 26 XPAdded 2 XP for Psychic Familiar
Outcome: Current: 4 XP, Total: 10 XPAdded 2 XP for Psychic Familiar
Outcome: Current: 2 XP, Total: 8 XPAdded 2 XP for 01:🧙Def Shepherd
Outcome: Current: 2 XP, Total: 15 XPEquipped 01:🧙Def Shepherd with Psychic familiar from stash (25¢)
Outcome: Credits remaining: 5¢Equipped 01:🧙Def Shepherd with Autogun from stash (15¢)
Outcome: Credits remaining: 5¢Equipped Sir Mutton John with Grenade launcher from stash (80¢)
Outcome: Credits remaining: 5¢Hired Sir Mutton John (45¢)
Outcome: Credits remaining: 5¢Death: 05:🐑Sir Mutton John was killed
Outcome: 05:🐑Sir Mutton John is permanently dead. All equipment transferred to stash.Death: 07:🐑Wooly Idol was killed
Outcome: 07:🐑Wooly Idol is permanently dead. All equipment transferred to stash.01:🧙Def Shepherd spent 5 XP to advance
Outcome: Improved MovementRolling for advancement to 04:🐕Ozzy Pawsbourne
Rolled 2D6: 6 , 3 = 9 Outcome: Improved WillpowerInjury: 08:🐑Sheep Purple suffered Enfeebled
Outcome: 08:🐑Sheep Purple was put into RecoveryInjury: 05:🐑Sir Mutton John suffered Enfeebled
Outcome: 05:🐑Sir Mutton John was put into RecoveryRolling for advancement to Psychic Familiar
Rolled 2D6: 1 , 2 = 3 Outcome: Improved Weapon SkillAdded 6 XP for Psychic Familiar
Outcome: Current: 6 XP, Total: 6 XPRolling for advancement to Psychic Familiar
Rolled 2D6: 3 , 5 = 8 Outcome: Improved WillpowerAdded 2 XP for Psychic Familiar
Outcome: Current: 6 XP, Total: 6 XPAdded 2 XP for 09:🐑Bleatwood Mac
Outcome: Current: 2 XP, Total: 8 XPRolling for advancement to 08:🐑Sheep Purple
Rolled 2D6: 2 , 5 = 7 Outcome: Improved MovementAdded 2 XP for 08:🐑Sheep Purple
Outcome: Current: 6 XP, Total: 12 XPAdded 2 XP for 07:🐑Wooly Idol
Outcome: Current: 7 XP, Total: 7 XPAdded 2 XP for 05:🐑Sir Mutton John
Outcome: Current: 6 XP, Total: 12 XPAdded 8 XP for 04:🐕Ozzy Pawsbourne
Outcome: Current: 8 XP, Total: 26 XPRolling for advancement to 03:🐕Joe Cocker (Spaniel)
Rolled 2D6: 4 , 1 = 5 Outcome: Improved ToughnessAdded 6 XP for 03:🐕Joe Cocker (Spaniel)
Outcome: Current: 9 XP, Total: 20 XP