Campaign Actions
Sump Sea Badzone Collapse Disaster
Bought Smoke grenades for Stash (15¢)
Outcome: Credits remaining: 50¢Bought Smoke grenades for Stash (15¢)
Outcome: Credits remaining: 50¢Bought Power sword for Captain Desser (50¢)
Outcome: Credits remaining: 65¢Updated Affiliations: Chaos Corrupted (Architect of Fate)
Bought Grav gun for Lieutenant Firia (120¢)
Outcome: Credits remaining: 35¢Special Officer Tridon spent 0 XP to advance
Outcome: Gained Marksman skillSpecial Officer Tridon spent 0 XP to advance
Outcome: Improved Ballistic SkillBought Bionic eye (mundane) for Lieutenant Nuran (45¢)
Outcome: Credits remaining: 155¢Recovery: Lieutenant Nuran recovered from Eye Injury
Outcome: Injury removedBought Hardcase cyber-mastiff for Lieutenant Nuran (130¢)
Outcome: Credits remaining: 200¢Reassigned Concussion carbine from Officer Solon to Officer Hoch (30¢)
Outcome: Credits remaining: 330¢Reassigned Enforcer boltgun from Officer Hoch to Officer Solon (50¢)
Outcome: Credits remaining: 330¢Bought Mesh armour for Special Officer Tridon (15¢)
Outcome: Credits remaining: 305¢Bought Mesh armour for Officer Solon (15¢)
Outcome: Credits remaining: 320¢Bought Mesh armour for Officer Milas (15¢)
Outcome: Credits remaining: 335¢Bought Mesh armour for Officer Hoch (15¢)
Outcome: Credits remaining: 350¢Bought Mesh armour for Officer Cherles (15¢)
Outcome: Credits remaining: 365¢Rookie Gari spent 6 XP to advance
Outcome: Improved Ballistic SkillRolling for advancement to Special Officer Tridon
Rolled 2D6: 1 , 5 = 6 Outcome: Improved ToughnessRolling for advancement to Officer Solon
Rolled 2D6: 1 , 2 = 3 Outcome: Improved Ballistic SkillRolling for advancement to Officer Milas
Rolled 2D6: 4 , 5 = 9 Outcome: Improved IntelligenceRolling for advancement to Officer Hoch
Rolled 2D6: 6 , 6 = 12 Outcome: Improved WillpowerRolling for advancement to Officer Cherles
Rolled 2D6: 3 , 1 = 4 Outcome: Improved Ballistic SkillRolling for advancement to Officer Cherles
Rolled 2D6: 1 , 5 = 6 Outcome: Improved ToughnessLieutenant Firia spent 9 XP to advance
Outcome: Gained Got Your Six skillSold equipment from stash: Flak armour (10¢ - 5×10 = 5¢)
Rolled 1D6: 5 = 5 Outcome: +5¢ (to 380¢)Sold equipment from stash: Flak armour (10¢ - 5×10 = 5¢)
Rolled 1D6: 5 = 5 Outcome: +5¢ (to 375¢)Sold equipment from stash: Flak armour (10¢ - 6×10 = 5¢)
Rolled 1D6: 6 = 6 Outcome: +5¢ (to 370¢)Captain Desser spent 9 XP to advance
Outcome: Gained Wyrd Power: Cause PainState Change: Lieutenant Nuran changed from Recovery to Active
Outcome: Lieutenant Nuran is now ActiveAdded 6 XP for Ranger Eolin
Outcome: Current: 6 XP, Total: 6 XPAdded 6 XP for Rookie Gari
Outcome: Current: 10 XP, Total: 10 XPAdded 8 XP for Special Officer Tridon
Outcome: Current: 8 XP, Total: 14 XPAdded 6 XP for Officer Solon
Outcome: Current: 10 XP, Total: 22 XPAdded 6 XP for Officer Milas
Outcome: Current: 11 XP, Total: 11 XPAdded 6 XP for Officer Hoch
Outcome: Current: 9 XP, Total: 9 XPAdded 8 XP for Officer Cherles
Outcome: Current: 13 XP, Total: 19 XPAdded 6 XP for Lieutenant Nuran
Outcome: Current: 11 XP, Total: 11 XPAdded 6 XP for Lieutenant Firia
Outcome: Current: 11 XP, Total: 11 XPAdded 10 XP for Captain Desser
Outcome: Current: 16 XP, Total: 30 XPBought Redundant drive system for Sludge Barge (15¢)
Outcome: Credits remaining: 345¢Bought Heavy stubber* for Sludge Barge (130¢)
Outcome: Credits remaining: 360¢Bought Smoke vents for Sludge Barge (25¢)
Outcome: Credits remaining: 90¢Bought Weapons stash for Sludge Barge (20¢)
Outcome: Credits remaining: 115¢Bought Transport bed for Sludge Barge (15¢)
Outcome: Credits remaining: 135¢