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Campaigns

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Test of time

Pre-Campaign

The Founding

Pre-Campaign

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6 mission campaign expanding the rule for sump environments and vehicles. Also contains proposed rules for Ork Free-Booter Gangs in Necromunda.

 

1500 Cred Gangs + 400 Creds specifically for Sump Vehicle spend.

The guys

Pre-Campaign

The Pit

Pre-Campaign

An introduction to Necromunda, 750 credit gangs in teams of 2 will either be trying to clear the pit out of chaos corruption or trying hard to stay alive.

Resurrection packages are avaliable if you loose any models.

Dominion campaign - 750 starting gang with 250 income each income round

This is an Outlands Campaign

- the gang leaders are all survivors of a cannibal infestation in their previous settlements and have escaped to the outlands with hopes of starting fresh. 

top98

Pre-Campaign

A hive quake has revealed an as yet undiscovered dome. The gangs from several Houses have delved into the dome to occupy and takeover new territory and achieve Dominion.

Vehicle

Pre-Campaign

Test