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Campaign Gang
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Gang War Never Changes
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Sir Arthur Haselrig's Most Honorable Riot Suppression and Bomb Disposal Outfit
Sir Arthur Haselrig's Most Honorable Riot Suppression and Bomb Disposal Outfit
Palanite Enforcers (BoL)
Gang War Never Changes
In Progress
| R | Cr | St | W |
|---|---|---|---|
| 1580¢ | 800¢ | 325¢ | 2705¢ |
Actions
Log Action
3 days, 6 hours ago
Reputation Update: Sir Arthur Haselrig's Most Honorable Riot Suppression and Bomb Disposal Outfit lost 4 Reputation (new total: 4)
3 days, 6 hours ago
Added 230¢
Outcome: +230¢ (to 800¢)
3 days, 8 hours ago
Equipped Liquid Ocelot with Armoured undersuit from stash (25¢)
Outcome: Credits remaining: 370¢
3 days, 8 hours ago
Equipped Liquid Ocelot with Flak armour from stash (10¢)
Outcome: Credits remaining: 370¢
3 days, 8 hours ago
Equipped Liquid Ocelot with Stub gun from stash (5¢)
Outcome: Credits remaining: 370¢Assets & Resources
Assets
Cragdelver's Hole (Drinking Hole)
(Territory)
Synth Still
(Territory)
Resources
| Reputation | 4 |
Attributes
| Alignment | Law-abiding |
| Alliance | The Imperial House |
| Palanite Enforcer Prefecture | Palanite Prefecture |
Fighters
| Captain | Leader | 1 |
| Sergeant | Champion | 1 |
| Patrolman | Ganger | 1 |
| Subjugator Patrolman | Ganger | 1 |
| Rookie Patrolman | Juve | 4 |
| ‘Sanctioner’ Pattern Automata | Brute | 1 |
| Total | 9 | |
Stash
800¢
-75¢
Stash Credits
800¢
| Gear |
Layered flak armour
(20¢)
Layered flak armour
(20¢)
|
|||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Weapons |
|---|
| SLHG pattern assault ram ‘Sledge hammer’* (90¢) |
|
Subjugation pattern grenade launcher
(50¢)
photon flash grenades (+15¢) smoke grenades (+15¢) |
| Vigilance pattern assault shield (40¢) |
Sir Arthur Haselrig
Captain
(Leader)
290¢
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 3+ | 3+ | 3 | 2 | 3 | 3+ | 2 | 3+ | 6+ | 5+ | 6+ |
| Rules | Gang Hierarchy (Leader), Gang Leader, Group Activation (2), Tools of the Trade | ||||||||||
| Skills | Overseer | ||||||||||
| Prefecture Skills | Palanite (Call Reinforcements) | ||||||||||
| Gear | Flak armour (10¢), Armoured undersuit (25¢), Magnacles | ||||||||||
| Injuries | Enfeebled | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Plasma pistol (50¢) | ||||||||
| low | 6" | 12" | +2 | - | 5 | -1 | 2 | 5+ |
| Scarce, Sidearm | ||||||||
| maximal | 6" | 12" | +1 | - | 7 | -2 | 3 | 5+ |
| Scarce, Sidearm, Unstable | ||||||||
| Power sword (50¢) | - | E | - | - | S+1 | -2 | 1 | - |
| Melee, Parry, Power | ||||||||
Mr. John Pym
Recovery
Sergeant
(Champion)
400¢
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 6" | 4+ | 2+ | 3 | 3 | 2 | 3+ | 1 | 5+ | 6+ | 6+ | 7+ |
| Rules | Gang Hierarchy (Champion), Group Activation (1), Tools of the Trade | ||||||||||
| Skills | Trick Shot, Got Your Six, Fast Shot, Fearsome | ||||||||||
| Gear | Flak armour (10¢), Armoured undersuit (25¢), Magnacles | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Meltagun (135¢) | 6" | 12" | +1 | - | 8 | -4 | 3 | 4+ |
| Melta, Scarce | ||||||||
| Smoke grenades (15¢) | - | Sx3 | - | - | - | - | - | 4+ |
| Blast (*), Grenade, Smoke | ||||||||
| Sniper rifle (35¢) | 24" | 48" | - | +1 | 4 | -1 | 1 | 4+ |
| Knockback, Rending | ||||||||
Mr. John Hampden
Patrolman
(Ganger)
120¢
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 4+ | 4+ | 3 | 3 | 1 | 3+ | 1 | 7+ | 7+ | 6+ | 7+ |
| Rules | Gang Fighter (Ganger), Promotion (Specialist) | ||||||||||
| Gear | Flak armour (10¢), Armoured undersuit (25¢), Magnacles | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Enforcer boltgun (50¢) | 12" | 24" | +1 | - | 4 | -1 | 2 | 4+ |
| Rapid Fire (1) | ||||||||
| Stub gun (5¢) | 6" | 12" | +2 | - | 3 | - | 1 | 4+ |
| Plentiful, Sidearm | ||||||||
Sir William Waller
Subjugator Patrolman
(Ganger)
195¢
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 6" | 4+ | 4+ | 3 | 3 | 1 | 4+ | 2 | 8+ | 8+ | 7+ | 7+ |
| Rules | Gang Fighter (Ganger), Promotion (Specialist) | ||||||||||
| Gear | Layered flak armour (20¢), Armoured undersuit (25¢), Magnacles | ||||||||||
| Injuries | Humiliated | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Photon flash grenades (15¢) | - | Sx3 | - | - | - | - | - | 5+ |
| Blast (5"), Flash, Grenade | ||||||||
| Power maul (30¢) | - | E | - | - | S+2 | -1 | 1 | - |
| Melee, Power | ||||||||
| Vigilance pattern assault shield (40¢) | - | E | - | - | S | - | 1 | - |
| Assault Shield, Knockback, Melee | ||||||||
Alexander Leslie
Rookie Patrolman
(Juve)
80¢
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 6" | 5+ | 5+ | 3 | 3 | 1 | 3+ | 1 | 8+ | 8+ | 8+ | 8+ |
| Rules | Fast Learner, Gang Fighter (Juve), Promotion (Palanite Enforcer Specialist) | ||||||||||
| Gear | Flak armour (10¢), Magnacles | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Concussion carbine (30¢) | 9" | 18" | +1 | - | 3 | -1 | 1 | 4+ |
| Blast (3"), Concussion, Knockback, Seismic | ||||||||
| Smoke grenades (15¢) | - | Sx3 | - | - | - | - | - | 4+ |
| Blast (*), Grenade, Smoke | ||||||||
Mr. John Bastwick the Earless
Rookie Patrolman
(Juve)
115¢
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 6" | 5+ | 5+ | 3 | 3 | 1 | 3+ | 1 | 8+ | 8+ | 9+ | 9+ |
| Rules | Fast Learner, Gang Fighter (Juve), Promotion (Palanite Enforcer Specialist) | ||||||||||
| Gear | Flak armour (10¢), Magnacles | ||||||||||
| Injuries | Head Injury | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Enforcer shotgun (60¢) | ||||||||
| salvo rounds | 4" | 12" | +1 | - | 4 | - | 2 | 4+ |
| Knockback, Rapid Fire (1) | ||||||||
| shredder rounds | - | T | - | - | 2 | - | 1 | 4+ |
| Scattershot, Template | ||||||||
| Photon flash grenades (15¢) | - | Sx3 | - | - | - | - | - | 5+ |
| Blast (5"), Flash, Grenade | ||||||||
| Stub gun (5¢) | 6" | 12" | +2 | - | 3 | - | 1 | 4+ |
| Plentiful, Sidearm | ||||||||
Robert Devereux, 3rd Earl of Essex
Rookie Patrolman
(Juve)
60¢
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 6" | 5+ | 5+ | 3 | 3 | 1 | 3+ | 1 | 8+ | 8+ | 8+ | 8+ |
| Rules | Fast Learner, Gang Fighter (Juve), Promotion (Palanite Enforcer Specialist) | ||||||||||
| Gear | Flak armour (10¢), Magnacles | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Photon flash grenades (15¢) | - | Sx3 | - | - | - | - | - | 5+ |
| Blast (5"), Flash, Grenade | ||||||||
| Stub gun (5¢) | 6" | 12" | +2 | - | 3 | - | 1 | 4+ |
| Plentiful, Sidearm | ||||||||
| Stub gun (5¢) | 6" | 12" | +2 | - | 3 | - | 1 | 4+ |
| Plentiful, Sidearm | ||||||||
The Right Honorable Ralph Hopton, 1st Baron Hopton
Rookie Patrolman
(Juve)
45¢
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 6" | 5+ | 5+ | 3 | 3 | 1 | 3+ | 1 | 8+ | 8+ | 8+ | 8+ |
| Rules | Fast Learner, Gang Fighter (Juve), Promotion (Palanite Enforcer Specialist) | ||||||||||
| Gear | Flak armour (10¢), Magnacles | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Concussion carbine (30¢) | 9" | 18" | +1 | - | 3 | -1 | 1 | 4+ |
| Blast (3"), Concussion, Knockback, Seismic | ||||||||
| Smoke grenades (15¢) | - | Sx3 | - | - | - | - | - | 4+ |
| Blast (*), Grenade, Smoke | ||||||||
The Tin Man
‘Sanctioner’ Pattern Automata
(Brute)
285¢
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 4+ | 4+ | 4 | 5 | 3 | 5+ | 2 | 8+ | 7+ | 6+ | 9+ |
| Rules | Automated Repair Systems, Mobile Bulwark | ||||||||||
| Skills | Got Your Six, Fearsome | ||||||||||
| Gear | Carapace (light) | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Concussion cannon (80¢) | 9" | 18" | 1 | - | 4 | -1 | 2 | 4 |
| Blast (3"), Concussion, Knockback, Seismic | ||||||||
| Grenade launcher array | ||||||||
| Photon Flash | 6" | 18" | - | - | - | - | - | 5 |
| Blast (5"), Flash | ||||||||
| Pacifier assault claw | - | E | - | - | S | -1 | 2 | - |
| Melee, Pulverise | ||||||||
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