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Gang War Never Changes

Status
In Progress
Budget
1000¢

Several up-and-coming gangs strike out to stake their claims and achieve Dominion over the benighted hole of Dread Burrow. But though the faces are fresh and goals individual, the essence of war in the Underhive is as it always has been. 

Dread Burrow. One sunken slag heap much like any other beneath Hive Primus. But as far as it's known at all in the Underhive, it's known for the twists and spirals of its streets and warrens...and for the barely-contained deadliness of those who reluctantly call it home. Down in Dread Burrow, light is as much a commodity as food, water and blood. But the rippling dark shrouds much which ought not to be. Some gangs cling to the bright while others prefer to stalk the shadows. All must fight tooth and nail to see the next false day. 

Rising anew from the ashes of a fallen noble house under the new management of another, "Tombstone" Tyber Valencor leads the anarchic but honest Iron Angels of House Orlock in an effort to prove their grit to their new patrons and carve out a new home turf for themselves.

A carefully crafted mask of saintly veneration conceals ambitions of damnable power from the Dark Gods as High Illuminate Phorus masterminds the Delaque-descended Brotherhood of Luminous Souls in a shadow campaign of deception, sorcery and dark ritual.

An undesirable scion of a noble house was given a purposefully dangerous position as an Enforcer captain in hopes of an ignoble end; he nonetheless seeks honor and glory in the brutal business of underhive law enforcement as "Sir" Arthur Haselrig commands the Most Honorable Sir Arthur Haselrig's Bomb Disposal and Riot Suppression Outfit in a bid for order and recognition. 

Having lost too many kin and claims to the myriad dangers of the deep mines, a small but steadfast clan of Ironhead squats ascend from darkness as Alrik Firebeard guides the tenacious Red Heads in a journey of prospecting, acquisition, and moneymaking.

A pious underground church belies a ruthless cabal of extortionist businessmen which further belies an even darker secret with origins in the blackest void as Nathri Malaak runs the Children of the Exalted Wyrm in a malignant operation of worship, racketeering and generational expansion.

Gangs

Territories
Bitterbrew Sump (Refuse Drift)
Red Heads
Breakskull Mine (Mine Workings)
Red Heads
Chamber of Last Venerations (Corpse Farm)
Children of The Exalted Wyrm
Cragdelver's Hole (Drinking Hole)
Red Heads
Cyborg's Tomb (Wastes)
Brotherhood of Luminous Souls
Deadhive Burrows (Needle Ways)
Red Heads
Dreadlight Tower (Generatorum)
Iron Angels
Edifice of Oblivion (Bone Shrine)
Children of The Exalted Wyrm
Fortune’s Pendulum (Gambling Den)
Children of The Exalted Wyrm
Fountain of Verve (Stinger Mould Sprawl)
Brotherhood of Luminous Souls
Light in the Dark (Tech Bazaar)
Brotherhood of Luminous Souls
Synth Still
Sir Arthur Haselrig's Most Honorable Riot Suppression and Bomb Disposal Outfit
The Bigshaft (Tunnels)
Iron Angels
The Most Honorable Sir Arthur Haselrig's Economic Stability and Security Transport Processing Facility (Toll Crossing)
Sir Arthur Haselrig's Most Honorable Riot Suppression and Bomb Disposal Outfit
Thoron's Crack Shack (Narco Den)
Red Heads

Battle Reports

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Captured Fighters

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Action Log

DiehardBardRed Heads
3 days, 17 hours ago

Reduced 2 XP for Viggo Bronzehorn

Outcome: Current: 7 XP, Total: 7 XP
20thCenturyMoxChildren of The Exalted Wyrm
3 days, 19 hours ago

Equipped Zakra Vedd with Chainsword from stash (25¢)

Outcome: Credits remaining: 75¢
20thCenturyMoxChildren of The Exalted Wyrm
3 days, 20 hours ago

Equipped Gorthar with Two-handed hammer* from stash (35¢)

Outcome: Credits remaining: 75¢
20thCenturyMoxChildren of The Exalted Wyrm
3 days, 20 hours ago

Moved Chainsword from Zakra Vedd to stash (25¢)

Outcome: Credits remaining: 75¢
20thCenturyMoxChildren of The Exalted Wyrm
3 days, 20 hours ago

Reassigned Power sword from Gorthar to Zakra Vedd (45¢)

Outcome: Credits remaining: 75¢
View all 841 actions →