Iron Angels
| R | Cr | St | W |
|---|---|---|---|
| 2235¢ | 140¢ | 45¢ | 2420¢ |
Actions
Log ActionBuzz spent 6 XP to advance
Outcome: Improved Ballistic SkillCrash spent 8 XP to advance
Outcome: Improved ToughnessHarley spent 6 XP to advance
Outcome: Improved Weapon SkillFalco spent 6 XP to advance
Outcome: Improved Ballistic SkillRiot spent 5 XP to advance
Outcome: Improved MovementAssets & Resources
Attributes
| Affiliations | Not set | |
| Alignment | Law-abiding | |
| Alliance | Not set | |
| Saint | Not set |
Fighters
| Road Captain | Leader | 1 |
| Arms Master | Champion | 1 |
| Road Sergeant | Champion | 1 |
| Wrecker | Prospect | 2 |
| Gunner (Specialist) | Ganger | 1 |
| Gunner | Ganger | 2 |
| Greenhorn | Juve | 1 |
| Ammo-jack | Hanger-on | 1 |
| Prize Fighter | Hanger-on | 1 |
| ‘Lugger’ Cargo Servitor | Brute | 1 |
| Total | 12 | |
Stash
Stash Credits
| Gear |
Mesh armour
(15¢)
Mesh armour
(15¢)
|
|||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Weapons |
|---|
| Autogun (15¢) |
"Tombstone" Tyber Valencor
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 3+ | 2+ | 3 | 4 | 4 | 4+ | 2 | 4+ | 4+ | 5+ | 5+ |
| Rules | Gang Hierarchy (Leader), Gang Leader, Group Activation (2), Tools of the Trade | ||||||||||
| XP | 2 XP | ||||||||||
| Skills | True Grit | ||||||||||
| Legendary Names | Unbelievable Escapes (Iron Hard) | ||||||||||
| Gear | Armoured undersuit (25¢), Carapace (light) (80¢) | ||||||||||
| Injuries | Impressive Scars | ||||||||||
| Advancements | 3 | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Boltgun (55¢) | 12" | 24" | +1 | - | 4 | -1 | 2 | 6+ |
| Rapid Fire (1), Master-crafted | ||||||||
| Master-crafted (+15¢) | ||||||||
| Power pick (40¢) | - | E | - | - | S+1 | -3 | 1 | - |
| Melee, Power, Pulverise | ||||||||
| Stub gun (5¢) | 6" | 12" | +2 | - | 3 | - | 1 | 4+ |
| Plentiful, Sidearm | ||||||||
The Angels' very own Road Captain “Tombstone” Tyber Valencor had once been the heir apparent in his family's lineage before deciding noble rule was not the life for him. Tyber formally ceded his claims to his younger brother and left his estate to command the Iron Angels. Suppressing his lingering bitterness at his family's destruction, Tyber now puts all of his focus on leading his new family to whatever passes for prosperity in the underhive. Tyber is rarely the type of man to shoot first, but the first shot from any foe has never once taken him down either. Tyber always stands up again, and his moniker "Tombstone" has been earned in two ways; dodging his, and digging theirs.
Brickhouse
Recovery| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 3+ | 4+ | 3 | 4 | 2 | 4+ | 2 | 5+ | 5+ | 7+ | 7+ |
| Rules | Gang Hierarchy (Champion), Group Activation (1), Rule of Iron, Tools of the Trade | ||||||||||
| XP | 1 XP | ||||||||||
| Skills | Nerves of Steel | ||||||||||
| Legendary Names | Impressive Leadership (Iron Stare) | ||||||||||
| Gear | Mesh armour (15¢), Armoured undersuit (25¢) | ||||||||||
| Injuries | Eye Injury , Head Injury , Impressive Scars , Out Cold | ||||||||||
| Advancements | 1 | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Arc hammer* (70¢) | E | 1" | - | - | S+3 | -1 | 3 | - |
| Melee, Pulverise, Versatile | ||||||||
| Plasma pistol (50¢) | ||||||||
| low | 6" | 12" | +2 | - | 5 | -1 | 2 | 5+ |
| Scarce, Sidearm | ||||||||
| maximal | 6" | 12" | +1 | - | 7 | -2 | 3 | 5+ |
| Scarce, Sidearm, Unstable | ||||||||
Tyber’s oldest friend among the Angels and easily the burliest member of the gang, Brickhouse is just as capable of cracking skulls as he is stone. His steely gaze does as much work to keep the gunners and greenhorns in line as the Road Captain himself.
Riot
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 6" | 4+ | 2+ | 3 | 4 | 2 | 4+ | 2 | 5+ | 6+ | 6+ | 6+ |
| Rules | Gang Hierarchy (Champion), Group Activation (1), Tools of the Trade | ||||||||||
| XP | 3 XP | ||||||||||
| Skills | Steady Hands, Shotgun Savant | ||||||||||
| Legendary Names | Improbable Beat-downs (Bullet Lord) | ||||||||||
| Gear | Mesh armour (15¢), Armoured undersuit (25¢) | ||||||||||
| Injuries | Convalescence , Lesson Learned | ||||||||||
| Advancements | 4 | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Combat shotgun (55¢) | ||||||||
| salvo ammo | 4" | 12" | +1 | - | 4 | - | 2 | 4+ |
| Knockback, Rapid Fire (1) | ||||||||
| shredder ammo | - | T | - | - | 2 | - | 1 | 4+ |
| Scattershot, Template | ||||||||
A representative of House Orlock sent to ensure their new employees fell in line. A veteran of many battles, initial distrust turned to grudging respect among his new cohorts as he demonstrated his artistry with the combat shotgun and propensity to use it to raise hell for the gang’s enemies.
Falco
Convalescence| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 6" | 5+ | 3+ | 3 | 3 | 1 | 3+ | 1 | 9+ | 8+ | 8+ | 8+ |
| Rules | Fast Learner, Hot-headed, Promotion (Orlock Road Sergeant or Arms Master), Tools of the Trade | ||||||||||
| XP | 0 XP | ||||||||||
| Skills | Gunfighter | ||||||||||
| Legendary Names | None | ||||||||||
| Gear | Mesh armour (15¢), Jump booster | ||||||||||
| Injuries | Convalescence | ||||||||||
| Advancements | 2 | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Demo charge (45¢) | - | Sx2 | - | - | 6 | -3 | 3 | * |
| Blast (5"), Grenade, Single Shot | ||||||||
| Stub gun (5¢) | 6" | 12" | +2 | - | 3 | - | 1 | 4+ |
| Plentiful, Sidearm | ||||||||
| Stub gun (5¢) | 6" | 12" | +2 | - | 3 | - | 1 | 4+ |
| Plentiful, Sidearm | ||||||||
Styling himself as a cocky gunslinger with a jetpack steed, Falco is more than happy to fly headfirst into danger with twin guns blazing.
Harley
Recovery| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 6" | 3+ | 4+ | 3 | 1 | 1 | 3+ | 1 | 9+ | 8+ | 8+ | 8+ |
| Rules | Fast Learner, Hot-headed, Promotion (Orlock Road Sergeant or Arms Master), Tools of the Trade | ||||||||||
| XP | 3 XP | ||||||||||
| Skills | None | ||||||||||
| Legendary Names | None | ||||||||||
| Gear | Mesh armour (15¢), Jump booster | ||||||||||
| Injuries | Enfeebled , Enfeebled | ||||||||||
| Advancements | 2 | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Power knife (25¢) | - | E | - | - | S+1 | -2 | 1 | - |
| Backstab, Melee, Power | ||||||||
| Stub gun (5¢) | 6" | 12" | +2 | - | 3 | - | 1 | 4+ |
| Plentiful, Sidearm | ||||||||
Perhaps the most vicious of the Angels, Harley employs her jump pack to assault her foes from their most vulnerable angles. She hopes to build a bloody reputation for herself to one day earn the rank of Arms Master.
Crash
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 4+ | 3+ | 3 | 4 | 1 | 4+ | 1 | 7+ | 8+ | 7+ | 7+ |
| Rules | Gang Fighter (Ganger), Promotion (Orlock Specialist), Tools of the Trade | ||||||||||
| XP | 1 XP | ||||||||||
| Skills | Fearsome | ||||||||||
| Legendary Names | None | ||||||||||
| Gear | Mesh armour (15¢) | ||||||||||
| Injuries | Horrid Scars , Humiliated | ||||||||||
| Advancements | 2 | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Autogun (15¢) | 8" | 24" | +1 | - | 3 | - | 1 | 4+ |
| Rapid Fire (1) | ||||||||
| Grenade launcher (65¢) | ||||||||
| frag grenades | 6" | 24" | -1 | - | 3 | - | 1 | 6+ |
| Blast (3"), Knockback | ||||||||
| krak grenades | 6" | 24" | -1 | - | 6 | -2 | 2 | 6+ |
Joined the Angels alongside Road Sergeant Riot, bringing with him his trusty grenade launcher. Crash enthusiastically employs it at range to cover the sergeant while he moves in close.
Ruckus
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 4+ | 4+ | 3 | 3 | 1 | 4+ | 1 | 6+ | 7+ | 6+ | 7+ |
| Rules | Gang Fighter (Ganger), Promotion (Orlock Specialist) | ||||||||||
| XP | 1 XP | ||||||||||
| Skills | None | ||||||||||
| Legendary Names | None | ||||||||||
| Gear | Mesh armour (15¢) | ||||||||||
| Injuries | None | ||||||||||
| Advancements | 1 | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Shotgun (30¢) | ||||||||
| scatter ammo | 4" | 8" | +2 | - | 2 | - | 1 | 4+ |
| Scattershot | ||||||||
| solid ammo | 8" | 16" | +1 | - | 4 | - | 2 | 4+ |
| Knockback | ||||||||
Something of an old wise guy, Ruckus is a favorite among the Angels during nights at the bar for his comedic routines.
Silver
Recovery| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 4+ | 4+ | 2 | 3 | 1 | 4+ | 1 | 6+ | 7+ | 7+ | 6+ |
| Rules | Gang Fighter (Ganger), Promotion (Orlock Specialist) | ||||||||||
| XP | 1 XP | ||||||||||
| Skills | None | ||||||||||
| Legendary Names | None | ||||||||||
| Gear | Mesh armour (15¢) | ||||||||||
| Injuries | Spinal Injury | ||||||||||
| Advancements | 1 | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Autogun (15¢) | 8" | 24" | +1 | - | 3 | - | 1 | 4+ |
| Rapid Fire (1) | ||||||||
A new hire from House Orlock who chose to make her way down to Dread Burrow hoping to join in on the Iron Angels’ early success. A diehard follower of her House dedicated 100% to furthering their goals even in such a gloomy place as this.
Buzz
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 6" | 5+ | 4+ | 3 | 3 | 1 | 3+ | 1 | 7+ | 8+ | 8+ | 8+ |
| Rules | Fast Learner, Gang Fighter (Juve), Promotion (Orlock Specialist) | ||||||||||
| XP | 0 XP | ||||||||||
| Skills | None | ||||||||||
| Legendary Names | None | ||||||||||
| Gear | Flak armour (10¢) | ||||||||||
| Injuries | None | ||||||||||
| Advancements | 1 | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Autopistol (10¢) | 4" | 12" | +1 | - | 3 | - | 1 | 4+ |
| Rapid Fire (1), Sidearm | ||||||||
| Fighting knife (10¢) | - | E | - | - | S | -1 | 1 | - |
| Backstab, Melee | ||||||||
The first inductee into the Angels since their acquisition by House Orlock, Buzz takes a cautious approach to proving himself. Glory means nothing to him if he gets his head blown off achieving it.
Hoss Gunsmoke
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 4+ | 3+ | 3 | 3 | 1 | 5+ | 1 | 9+ | 7+ | 6+ | 7+ |
| Rules | Gun-smith | ||||||||||
| XP | 0 XP | ||||||||||
| Skills | Munitioneer | ||||||||||
| Gear | Mesh armour | ||||||||||
| Injuries | None | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Boltgun | 12" | 24" | +1 | - | 4 | -1 | 2 | 6+ |
| Rapid Fire (1) | ||||||||
| Power sword | - | E | - | - | S+1 | -2 | 1 | - |
| Melee, Parry, Power | ||||||||
Hoss Gunsmoke had no prior connection to House Valencor and so has no strong feelings about Tombstone Tyber's gang one way or the other. He does have a long history of servicing the weaponry of House Orlock's many gangs, however, and the Iron Angels have shown just enough promise to pique his interest for the moment. For now he keeps mostly to himself but does occasionally allow himself to listen to Ruckus' insane, rambling stories with the barest hint of a smirk.
Lukyan "The Luck Truck" Kudrov
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 3+ | 5+ | 4 | 3 | 1 | 4+ | 1 | 8+ | 8+ | 7+ | 8+ |
| Rules | Bare Knuckle Fighter | ||||||||||
| XP | 0 XP | ||||||||||
| Skills | Iron Jaw | ||||||||||
| Legendary Names | None | ||||||||||
| Gear | None | ||||||||||
| Injuries | None | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| This fighter has no weapons. | ||||||||
Of short stature and thick build, Lukyan Kudrov made a career fist-fighting at the Fortune's Pendulum gambling den where he earned his nickname by hitting like a truck and bringing more fortune than misfortune to those who bet on him to win. Lukyan is a man who speaks rarely but loudly, oozing the borderline-arrogant confidence a prize fighter requires to be successful in the ring.
His fame grew to new heights as stories of him defeating a mutant monstrosity in unarmed combat began to spread and grow more exaggerated with each telling.
Mr. Russ
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 4" | 5+ | 4+ | 5 | 5 | 3 | 5+ | 2 | 7+ | 5+ | 9+ | 8+ |
| Rules | Ammo Hoppers, Weapons Platform | ||||||||||
| XP | 3 XP | ||||||||||
| Skills | None | ||||||||||
| Legendary Names | None | ||||||||||
| Gear | Carapace (heavy) (20¢) | ||||||||||
| Injuries | None | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Heavy bolter (50¢) | 18" | 36" | +1 | - | 5 | -2 | 2 | 6+ |
| Rapid Fire (2), Unwieldy | ||||||||
| Mono-sight† (+25¢) | ||||||||
Named after the ubiquitous Astra Militarum armored vehicle, Mr. Russ is truly a scaled-down tank in the underhive. Tombstone Tyber managed to track down House Valencor's former chief of security; the man who had failed so spectacularly to defend his House. As punishment for his failure, Tyber turned him into a servitorized, treaded gun platform so that he might find redemption in mindlessness in the service of the Iron Angels.
Rattler
Dead| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 4+ | 4+ | 3 | 4 | 1 | 4+ | 1 | 6+ | 7+ | 7+ | 7+ |
| Rules | Gang Fighter (Ganger), Promotion (Orlock Specialist) | ||||||||||
| XP | 2 XP | ||||||||||
| Skills | None | ||||||||||
| Legendary Names | None | ||||||||||
| Gear | None | ||||||||||
| Injuries | Memorable Death | ||||||||||
| Advancements | 1 | ||||||||||
Mundane yet dependable, Rattler doesn’t try to stand out; he’s there to get the job done and get himself and his gang out alive.
While attempting to hold the line against a bombing raid by the Children of the Exalted Wyrm, met his end when the heavy rock saw of a mutant abomination sliced his head from his shoulders.
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Stash
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"Tombstone" Tyber Valencor
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Brickhouse
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Riot
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Falco
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Harley
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Crash
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Ruckus
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Silver
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Buzz
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Hoss Gunsmoke
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Lukyan "The Luck Truck" Kudrov
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Mr. Russ
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Rattler
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