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Smithy_GP / List / Iron Jokers

Iron Jokers

Orlock (HoI)
R Cr St W
1000¢ 1000¢

Attributes

No attributes set.

Fighters

Road Captain Leader 1
Arms Master Champion 1
Road Sergeant Champion 1
Gunner Ganger 3
Gunner (Specialist) Ganger 1
Greenhorn Juve 1
Total 8

Stash

Stash Credits

“Laughing” Jack Vargo

200¢
Road Captain (Leader)
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 3+ 3 3 3 4+ 2 4+ 5+ 5+ 5+
Rules Gang Hierarchy (Leader)Gang LeaderGroup Activation (2)Tools of the Trade
XP 0 XP
Skills Nerves of Steel
Legendary Names None
Gear Mesh armour (15¢)
Advancements None
Weapons S L S L Str Ap D Am
Plasma pistol (50¢)
low 6" 12" +2 - 5 -1 2 5+
Scarce, Sidearm
maximal 6" 12" +1 - 7 -2 3 5+
Scarce, Sidearm, Unstable
Servo claw (30¢) - E - - S+2 - 2 -
Melee

“Laughing” Jack Vargo

Leader

Nobody knows whether Jack was always insane or whether Ashkabar Reach made him that way.

Jack never raises his voice. 
He smiles.
He laughs. 
Then someone dies.

His plasma pistol, nicknamed Punchline, has ended countless disputes before they properly began, while the industrial servo claw bolted to his arm is a relic from his maintenance days. He claims it is still under warranty.

Few find that funny.

No notes added yet.

Brick Donnelly

185¢
Arms Master (Champion)
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 3+ 3 3 2 4+ 2 5+ 6+ 6+ 6+
Rules Gang Hierarchy (Champion)Group Activation (1)Rule of IronTools of the Trade
XP 0 XP
Skills None
Legendary Names None
Gear Mesh armour (15¢)
Advancements None
Weapons S L S L Str Ap D Am
Arc hammer* (70¢) E 1" - - S+3 -1 3 -
Melee, Pulverise, Versatile
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm

Brick Donnelly

Arms Master

Brick earned his name because nobody has ever seen him move quickly.
Nobody has ever needed to.

Standing well over two metres tall and wielding an Arc Hammer salvaged from a collapsed plasma reactor, Brick simply walks through gunfire until he reaches his target.

His calm nature makes him the gang’s anchor.

His patience makes him terrifying.

He was Jack’s closest friend long before either became outlaws.

No notes added yet.

Gunnar Pike

225¢
Road Sergeant (Champion)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 3+ 3 3 2 4+ 2 5+ 6+ 6+ 6+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
XP 0 XP
Skills None
Legendary Names None
Gear Mesh armour (15¢)
Advancements None
Weapons S L S L Str Ap D Am
Heavy stubber* (130¢) 20" 40" - -1 4 -1 1 4+
Rapid Fire (2), Unwieldy

Gunnar Pike

Road Sergeant

The eldest of the Pike brothers.

Gunnar understands logistics better than warfare. 
To him they’re the same thing. 

Every ambush begins with ammunition. 
Every escape begins with knowing which tunnel collapses first.

His heavy stubber, ‘Old Betty’, has been rebuilt so many times that nobody remembers which parts are original.

No notes added yet.

Ash Kincaid

60¢
Gunner (Ganger)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 6+ 7+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Orlock Specialist)
XP 0 XP
Skills None
Legendary Names None
Gear None
Advancements None
Weapons S L S L Str Ap D Am
Autogun (15¢) 8" 24" +1 - 3 - 1 4+
Rapid Fire (1)

Ash Kincaid

Ganger

Ash keeps the gang’s weapons operational using stolen Guild components and improvised machine parts.

His autogun is immaculate.

Everything else he owns looks like it was assembled from scrap, and probably was.

No notes added yet.

Hux Calder

75¢
Gunner (Ganger)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 6+ 7+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Orlock Specialist)
XP 0 XP
Skills None
Legendary Names None
Gear None
Advancements None
Weapons S L S L Str Ap D Am
Shotgun (30¢)
scatter ammo 4" 8" +2 - 2 - 1 4+
Scattershot
solid ammo 8" 16" +1 - 4 - 2 4+
Knockback

Hux Calder

Ganger

Nobody remembers Hux joining the gang.

He simply appeared one day carrying a shotgun and never left.

He speaks little.

When he does, people tend to listen.

No notes added yet.

Owen Pike

125¢
Gunner (Specialist) (Ganger)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 6+ 7+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Orlock Specialist)Tools of the Trade
XP 0 XP
Skills None
Legendary Names None
Gear Mesh armour (15¢)
Advancements None
Weapons S L S L Str Ap D Am
Grenade launcher (65¢)
frag grenades 6" 24" -1 - 3 - 1 6+
Blast (3"), Knockback
krak grenades 6" 24" -1 - 6 -2 2 6+

Owen Pike

Specialist

The youngest Pike possesses an engineer’s curiosity and a pyromaniac’s imagination.

His grenade launcher rarely fires standard ammunition.

Smoke.

Incendiaries.

Scrap-filled frag rounds.

Chemical canisters.

If Owen can fit it inside a shell, he’ll fire it.

Jack frequently reminds him that not every problem requires an explosion.

Owen disagrees.

No notes added yet.

Rowan Pike

90¢
Gunner (Ganger)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 6+ 7+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Orlock Specialist)
XP 0 XP
Skills None
Legendary Names None
Gear Mesh armour (15¢)
Advancements None
Weapons S L S L Str Ap D Am
Shotgun (30¢)
scatter ammo 4" 8" +2 - 2 - 1 4+
Scattershot
solid ammo 8" 16" +1 - 4 - 2 4+
Knockback

Rowan Pike

Ganger

The middle Pike brother acts as the gang’s scout.

Reliable.

Quiet.

Observant.

His combat shotgun is rarely fired twice at the same target.

No notes added yet.

“Smiler” Sid

40¢
Greenhorn (Juve)
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 5+ 3 3 1 3+ 1 7+ 8+ 8+ 8+
Rules Fast LearnerGang Fighter (Juve)Promotion (Orlock Specialist)
XP 0 XP
Skills None
Legendary Names None
Gear None
Advancements None
Weapons S L S L Str Ap D Am
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm

“Smiler” Sid

Juve

The youngest Iron Joker laughs louder than anyone.

Mostly because he’s terrified.

Jack insists that courage isn’t the absence of fear.

“It’s laughing anyway.”

Sid hopes one day he’ll believe it.

No notes added yet.
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  • Stash

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  • “Laughing” Jack Vargo

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  • Brick Donnelly

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  • Gunnar Pike

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  • Ash Kincaid

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  • Hux Calder

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  • Owen Pike

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  • Rowan Pike

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  • “Smiler” Sid

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