DevilMudger / Campaign Gang / The Rustbelt / Technoblokes (Clone)

Technoblokes (Clone)

Van Saar (HoA)
The Rustbelt Post-Campaign
R Cr St W
1145¢ 65¢ 1210¢

Actions

Log Action

From The Rustbelt

DevilMudgerTechnoblokes (Clone)
11 months ago

Solomon Toro spent 6 XP to advance

Outcome: Improved Ballistic Skill
DevilMudgerTechnoblokes (Clone)
11 months ago

Added 65¢

Outcome: +65¢ (to 65¢)
DevilMudgerTechnoblokes (Clone)
11 months ago

Added 1 XP for Drake Erzatz

Outcome: Current: 1 XP, Total: 1 XP
DevilMudgerTechnoblokes (Clone)
11 months ago

Added 2 XP for Solomon Toro

Outcome: Current: 6 XP, Total: 6 XP
DevilMudgerTechnoblokes (Clone)
11 months ago

Added 1 XP for Boyle Crug

Outcome: Current: 2 XP, Total: 2 XP

Assets & Resources

Assets

Amber Sump (Territory)

A half-flooded sump pit where glowing amber fluid accumulates. Risky, but valuable.

Income: D6x10 credits
Special: During the post-battle sequence, one eligible fighter can scavenge as a post-battle action. Roll a D6, on a 4+, gain one item worth 40 credits or less.

Ghost Culvert (Territory)

A thin spillway that still carries trickles of waste, and rumours.

Income: D3x5 credits
Special: Once per game, gain +1 to the Priority roll. This may be applied after the roll is made.

Special: This territory contains a road.

Resources

Reputation 3

Attributes

No attributes set.

Fighters

Prime Leader 1
Augmek Champion 1
Neotek Prospect 1
Tek Specialist Specialist 1
Tek Ganger 1
Subtek Juve 2
Total 7

Stash

65¢

Stash Credits

65¢

Thaddeus Van der Spike

Prime (Leader)
385¢
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 2+ 3 3 2 5+ 2 4+ 5+ 5+ 4+
Rules Gang Hierarchy (Leader)Group Activation (2)Tools of the Trade
Skills Commanding PresenceGunfighter
Gear Mesh armour (15¢)Armoured bodyglove
Weapons S L S L Str Ap D Am
Lascannon* (155¢) 24" 48" - +1 10 -3 3 4+
Knockback, Unwieldy
Suspensors (+60¢)
Laspistol (5¢) 8" 12" +1 - 3 - 1 2+
Plentiful, Sidearm

Hector Spitetongue

Augmek (Champion)
240¢
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 2+ 3 3 2 4+ 1 5+ 6+ 6+ 5+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
Skills Hip Shooting
Gear Mesh armour (15¢)Armoured bodyglove
Weapons S L S L Str Ap D Am
Las sub-carbine (15¢) 4" 12" +1 - 3 - 1 4+
Plentiful, Rapid Fire (1), Sidearm
Plasma gun (100¢)
low 12" 24" +2 - 5 -1 2 5+
Rapid Fire (1), Scarce
maximal 12" 24" +1 - 7 -2 3 5+
Scarce, Unstable

Ivan Dikosoff

Neotek (Prospect)
130¢
M WS BS S T W I A Ld Cl Wil Int
5" 5+ 4+ 3 3 1 4+ 1 9+ 8+ 9+ 7+
Rules Fast LearnerGang Fighter (Prospect)Hot-headedPromotion (Van Saar Augmek or Van Saar Archeotek)Tools of the Trade
Gear Mesh armour (15¢)Armoured bodygloveGrav-cutter
Weapons S L S L Str Ap D Am
Lasgun (10¢) 18" 24" +2 - 3 - 1 2+
Plentiful
Las-projector (+35¢)

Ambrosius Blacktongue

Tek Specialist (Specialist)
150¢
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 3+ 3 3 1 5+ 1 6+ 7+ 7+ 6+
Rules Gang Fighter (Specialist)
Gear Flak armour (10¢)Armoured bodyglove
Weapons S L S L Str Ap D Am
Shock stave (25¢) E 2" - - S+1 - 1 -
Melee, Shock, Versatile
‘Hystrar’ pattern energy shield (50¢) - E - - S - 1 -
Knockback, Melee, Shield

Boyle Crug

Tek (Ganger)
115¢
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 3+ 3 3 1 5+ 1 6+ 7+ 7+ 6+
Rules Gang Fighter (Ganger)Promotion (Van Saar Specialist)Tools of the Trade
Gear Mesh armour (15¢)Mesh armour (15¢)Armoured bodyglove
Weapons S L S L Str Ap D Am
Las carbine (20¢) 10" 24" +1 - 3 - 1 4+
Plentiful, Rapid Fire (1)

Drake Erzatz

Subtek (Juve)
45¢
M WS BS S T W I A Ld Cl Wil Int
5" 5+ 4+ 3 3 1 4+ 1 9+ 8+ 9+ 7+
Rules Fast LearnerGang Fighter (Juve)Promotion (Van Saar Specialist)
Gear Armoured bodyglove
Weapons S L S L Str Ap D Am
Lasgun (10¢) 18" 24" +1 - 3 - 1 2+
Plentiful

Solomon Toro

Subtek (Juve)
80¢
M WS BS S T W I A Ld Cl Wil Int
5" 5+ 3+ 3 3 1 4+ 1 9+ 8+ 9+ 7+
Rules Fast LearnerGang Fighter (Juve)Promotion (Van Saar Specialist)
Gear Mesh armour (15¢)Armoured bodyglove
Weapons S L S L Str Ap D Am
Lasgun (10¢) 18" 24" +1 - 3 - 1 2+
Plentiful
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