Attributes
| Affiliations | Crusading Gang | |
| Alignment | Not set | |
| Alliance | Not set | |
| Path of Faith | Path of the Doomed | |
| Saint | Glurg, the Gunk Saint | |
| Type | Cawdor |
Fighters
| Priest | Leader | 1 |
| Cherub-servitor | Exotic Beast | 1 |
| Deacon | Champion | 1 |
| Brethren | Ganger | 3 |
| Brethren (Specialist) | Ganger | 1 |
| Bonepicker | Juve | 4 |
| Total | 11 | |
Stash
Stash Credits
The Truth
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 3+ | 4+ | 3 | 3 | 2 | 4+ | 2 | 5+ | 6+ | 4+ | 7+ |
| Rules | Fanatical, Gang Hierarchy (Leader), Gang Leader, Group Activation (2), The Path We Follow, Tools of the Trade | ||||||||||
| XP | 0 XP | ||||||||||
| Skills | Unshakable Conviction | ||||||||||
| Conduit | None | ||||||||||
| Gear | Cherub-servitor (55¢), Mesh armour (15¢), Book of the Redemption (50¢) | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Chainaxe (30¢) | - | E | - | +1 | S+1 | -1 | 1 | - |
| Disarm, Melee, Parry, Rending | ||||||||
| exterminator (+15¢) | - | T | - | - | 3 | -1 | 1 | * |
| Blaze, Single Shot, Template | ||||||||
| Stub gun (5¢) | 6" | 12" | +2 | - | 3 | - | 1 | 4+ |
| Plentiful, Sidearm | ||||||||
| dumdum rounds (+5¢) | 5" | 10" | +1 | - | 4 | - | 1 | 4+ |
| Limited, Sidearm | ||||||||
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 5+ | 6+ | 2 | 2 | 1 | 3+ | 1 | 7+ | 5+ | 5+ | 9+ |
| Rules | Bodyguard, Flight, Focus of Faith, Nimble, Small Target | ||||||||||
| XP | 0 XP | ||||||||||
| Skills | None | ||||||||||
| Conduit | None | ||||||||||
| Gear | None | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| This fighter has no weapons. | ||||||||
Deacon Hest Faln
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 4+ | 3+ | 3 | 3 | 2 | 4+ | 2 | 6+ | 6+ | 5+ | 7+ |
| Rules | Fanatical, Fanatical Fervour, Gang Hierarchy (Champion), Group Activation (1), Tools of the Trade | ||||||||||
| XP | 0 XP | ||||||||||
| Skills | Iron Will | ||||||||||
| Conduit | None | ||||||||||
| Gear | Mesh armour (15¢) | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Grenade launcher (65¢) | ||||||||
| frag grenades | 6" | 24" | -1 | - | 3 | - | 1 | 6+ |
| Blast (3"), Knockback | ||||||||
| krak grenades | 6" | 24" | -1 | - | 6 | -2 | 2 | 6+ |
| smoke grenades (+15¢) | 6" | 24" | -1 | - | - | - | - | 4+ |
| Blast (*), Smoke | ||||||||
Hest Faln does not preach. He corrects. Scarred from past purges and half-deaf from detonations, Faln believes chaos is best answered with precision and overwhelming force. His grenade launcher speaks where words fail, reducing cover, certainty, and resistance to rubble. Where Faln walks, obedience follows — or nothing does.
Brethren Jakel
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 4+ | 4+ | 3 | 3 | 1 | 4+ | 1 | 7+ | 7+ | 7+ | 7+ |
| Rules | Devout Masses (Ganger), Gang Fighter (Ganger), Pious, Promotion (Cawdor Specialist) | ||||||||||
| XP | 0 XP | ||||||||||
| Skills | None | ||||||||||
| Conduit | None | ||||||||||
| Gear | Flak armour (10¢) | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Cawdor polearm/blunderbuss (40¢) | ||||||||
| grape shot | - | T | - | - | 2 | - | 1 | 6+ |
| Plentiful, Scattershot, Template | ||||||||
| polearm | E | 2" | - | - | S+1 | - | 1 | - |
| Melee, Unwieldy, Versatile | ||||||||
| purgation shot | - | T | - | - | 3 | - | 1 | 6+ |
| Blaze, Scarce, Template | ||||||||
Jakel was a dockhand before the Covenant claimed him, used to cramped spaces and sudden violence. He favours close quarters and decisive moments, trusting the roar of his blunderbuss to end fights quickly. Jakel does not fear death — only failure in front of Malach Vorn.
Brethren Korr
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 4+ | 4+ | 3 | 3 | 1 | 4+ | 1 | 7+ | 7+ | 7+ | 7+ |
| Rules | Devout Masses (Ganger), Gang Fighter (Ganger), Pious, Promotion (Cawdor Specialist) | ||||||||||
| XP | 0 XP | ||||||||||
| Skills | None | ||||||||||
| Conduit | None | ||||||||||
| Gear | Flak armour (10¢) | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Cawdor polearm/autogun* (20¢) | ||||||||
| Autogun | 8" | 24" | +1 | - | 3 | - | 1 | 5 |
| Rapid Fire (1) | ||||||||
| Polearm | E | 2" | - | - | +1 | - | 1 | - |
| Melee, Unwieldy, Versatile | ||||||||
| Incendiary charges (40¢) | - | Sx3 | - | - | 3 | - | 1 | 5+ |
| Blast (5"), Blaze, Grenade | ||||||||
Korr fights with the efficiency of someone who has been hungry before. He keeps his weapon clean, his armour patched, and his expectations low. To Korr, survival is proof enough of worth. Faith, he believes, is something you earn one fight at a time.
Brethren Rusk
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 4+ | 4+ | 3 | 3 | 1 | 4+ | 1 | 7+ | 7+ | 7+ | 7+ |
| Rules | Devout Masses (Ganger), Gang Fighter (Ganger), Pious, Promotion (Cawdor Specialist) | ||||||||||
| XP | 0 XP | ||||||||||
| Skills | None | ||||||||||
| Conduit | None | ||||||||||
| Gear | Flak armour (10¢) | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Cawdor polearm/blunderbuss (40¢) | ||||||||
| grape shot | - | T | - | - | 2 | - | 1 | 6+ |
| Plentiful, Scattershot, Template | ||||||||
| polearm | E | 2" | - | - | S+1 | - | 1 | - |
| Melee, Unwieldy, Versatile | ||||||||
| purgation shot | - | T | - | - | 3 | - | 1 | 6+ |
| Blaze, Scarce, Template | ||||||||
Rusk laughs too loudly and reloads too slowly, but never hesitates when ordered forward. He believes the smoke hides him from judgement, and the noise keeps doubt away. If Rusk survives the campaign, it will be by accident — but until then, he advances without question.
Brethren Silas Kreel
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 4+ | 4+ | 3 | 3 | 1 | 4+ | 1 | 7+ | 7+ | 7+ | 7+ |
| Rules | Devout Masses (Ganger), Gang Fighter (Ganger), Pious, Promotion (Cawdor Specialist), Tools of the Trade | ||||||||||
| XP | 0 XP | ||||||||||
| Skills | None | ||||||||||
| Conduit | None | ||||||||||
| Gear | Flak armour (10¢) | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Long rifle (30¢) | 24" | 48" | - | +1 | 4 | -1 | 1 | 4+ |
| Knockback | ||||||||
Silas Kreel learned patience early, waiting hours on gantries for targets that never came. He speaks little and listens even less, trusting only his rifle and the quiet certainty of distance. The Covenant believes Kreel’s kills are omens, each one marking a path forward. Kreel neither confirms nor denies this — he simply reloads.
Cinder
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 6" | 5+ | 5+ | 3 | 3 | 1 | 3+ | 1 | 8+ | 8+ | 8+ | 9+ |
| Rules | Devout Masses (Juve), Fast Learner, Gang Fighter (Juve), Pious, Promotion (Cawdor or Redemptionist Specialist) | ||||||||||
| XP | 0 XP | ||||||||||
| Skills | None | ||||||||||
| Conduit | None | ||||||||||
| Gear | None | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Axe (10¢) | - | E | - | - | S+1 | - | 1 | - |
| Disarm, Melee | ||||||||
| Stub gun (5¢) | 6" | 12" | +2 | - | 3 | - | 1 | 4+ |
| Plentiful, Sidearm | ||||||||
Cinder watched his hab burn during a gang purge and never forgot the colour of the flames. He fights with quiet intensity, axe rising and falling in steady rhythm. The older fighters say he will either rise quickly… or burn out just as fast.
Latch
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 6" | 5+ | 5+ | 3 | 3 | 1 | 3+ | 1 | 8+ | 8+ | 8+ | 9+ |
| Rules | Devout Masses (Juve), Fast Learner, Gang Fighter (Juve), Pious, Promotion (Cawdor or Redemptionist Specialist) | ||||||||||
| XP | 0 XP | ||||||||||
| Skills | None | ||||||||||
| Conduit | None | ||||||||||
| Gear | None | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Axe (10¢) | - | E | - | - | S+1 | - | 1 | - |
| Disarm, Melee | ||||||||
| Stub gun (5¢) | 6" | 12" | +2 | - | 3 | - | 1 | 4+ |
| Plentiful, Sidearm | ||||||||
Latch follows others closely, always watching, always learning. He says little, but remembers everything. Each fight is a lesson, each injury a warning. If he survives long enough, Latch may become something dangerous — not loud, not faithful, but effective.
Scab
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 6" | 5+ | 5+ | 3 | 3 | 1 | 3+ | 1 | 8+ | 8+ | 8+ | 9+ |
| Rules | Devout Masses (Juve), Fast Learner, Gang Fighter (Juve), Pious, Promotion (Cawdor or Redemptionist Specialist) | ||||||||||
| XP | 0 XP | ||||||||||
| Skills | None | ||||||||||
| Conduit | None | ||||||||||
| Gear | None | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Flail (20¢) | - | E | - | +1 | S+1 | - | 1 | - |
| Entangle, Melee | ||||||||
| Reclaimed autopistol (5¢) | 4" | 12" | +1 | - | 3 | - | 1 | 5+ |
| Rapid Fire (1), Sidearm | ||||||||
Scab earned his name young and wears it proudly. He swings his flail with reckless enthusiasm, desperate to be seen and remembered. Every scar is a badge of honour, every fight a chance to become something more than a body in the dust.
Tallow
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 6" | 5+ | 5+ | 3 | 3 | 1 | 3+ | 1 | 8+ | 8+ | 8+ | 9+ |
| Rules | Devout Masses (Juve), Fast Learner, Gang Fighter (Juve), Pious, Promotion (Cawdor or Redemptionist Specialist) | ||||||||||
| XP | 0 XP | ||||||||||
| Skills | None | ||||||||||
| Conduit | None | ||||||||||
| Gear | None | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Maul (club) (10¢) | - | E | - | - | S | +1 | 2 | - |
| Melee | ||||||||
| Reclaimed autopistol (5¢) | 4" | 12" | +1 | - | 3 | - | 1 | 5+ |
| Rapid Fire (1), Sidearm | ||||||||
Tallow moves strangely, as if unsure whether to advance or flee. He smells of old candles and sump oil, and mutters prayers no one taught him. In battle, however, hesitation vanishes — replaced by sudden, brutal violence that surprises even the Covenant.
Embed Code
-
Stash
<iframe style="width: 100%; max-width: 400px;" src="https://gyrinx.app/list/425981e1-1575-498e-a24b-74a3a20d1cc6/fighter/c0cb190d-4662-47fd-88e6-0c10da471d1b/embed?theme=auto"></iframe>Copied
-
The Truth
<iframe style="width: 100%; max-width: 400px;" src="https://gyrinx.app/list/425981e1-1575-498e-a24b-74a3a20d1cc6/fighter/1cae3531-7275-432f-9191-eb9059bb7532/embed?theme=auto"></iframe>Copied
-
Cherub-servitor
<iframe style="width: 100%; max-width: 400px;" src="https://gyrinx.app/list/425981e1-1575-498e-a24b-74a3a20d1cc6/fighter/ab081c72-620b-485e-82c3-99958936420a/embed?theme=auto"></iframe>Copied
-
Deacon Hest Faln
<iframe style="width: 100%; max-width: 400px;" src="https://gyrinx.app/list/425981e1-1575-498e-a24b-74a3a20d1cc6/fighter/6deff79b-5ccd-4610-a083-a82b37d24cba/embed?theme=auto"></iframe>Copied
-
Brethren Jakel
<iframe style="width: 100%; max-width: 400px;" src="https://gyrinx.app/list/425981e1-1575-498e-a24b-74a3a20d1cc6/fighter/63e814ee-128a-487e-a9ad-6d3044bca1e2/embed?theme=auto"></iframe>Copied
-
Brethren Korr
<iframe style="width: 100%; max-width: 400px;" src="https://gyrinx.app/list/425981e1-1575-498e-a24b-74a3a20d1cc6/fighter/cc32a7b1-ee66-4a2c-8e69-237cbebeaff4/embed?theme=auto"></iframe>Copied
-
Brethren Rusk
<iframe style="width: 100%; max-width: 400px;" src="https://gyrinx.app/list/425981e1-1575-498e-a24b-74a3a20d1cc6/fighter/206163b1-c279-4993-9d94-75a4a9c9b344/embed?theme=auto"></iframe>Copied
-
Brethren Silas Kreel
<iframe style="width: 100%; max-width: 400px;" src="https://gyrinx.app/list/425981e1-1575-498e-a24b-74a3a20d1cc6/fighter/65388fab-95a2-4e54-a92a-fe425c72bd2c/embed?theme=auto"></iframe>Copied
-
Cinder
<iframe style="width: 100%; max-width: 400px;" src="https://gyrinx.app/list/425981e1-1575-498e-a24b-74a3a20d1cc6/fighter/dc89173b-510d-4978-a846-f7d877c72b90/embed?theme=auto"></iframe>Copied
-
Latch
<iframe style="width: 100%; max-width: 400px;" src="https://gyrinx.app/list/425981e1-1575-498e-a24b-74a3a20d1cc6/fighter/37f4aa48-74fc-41c6-aa25-0cbb7a9103e6/embed?theme=auto"></iframe>Copied
-
Scab
<iframe style="width: 100%; max-width: 400px;" src="https://gyrinx.app/list/425981e1-1575-498e-a24b-74a3a20d1cc6/fighter/2027c527-4f4c-44cb-80cd-affc2034277f/embed?theme=auto"></iframe>Copied
-
Tallow
<iframe style="width: 100%; max-width: 400px;" src="https://gyrinx.app/list/425981e1-1575-498e-a24b-74a3a20d1cc6/fighter/2e18dc15-f56d-477f-ae41-a39e570ec7c7/embed?theme=auto"></iframe>Copied
Copy the code below and paste it into your website to embed the fighter card.
The embed page contains the iframe-resizer child page code so you use the parent page code if you want.
Add ?theme=light or ?theme=dark to the URL to force a particular theme.