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The Ashen Covenant

Cawdor (HoF)
R Cr St W
985¢ 985¢

Attributes

Affiliations Crusading Gang
Alignment Not set
Alliance Not set
Path of Faith Path of the Doomed
Saint Glurg, the Gunk Saint
Type Cawdor

Fighters

Word-Keeper Leader 1
Deacon Champion 1
Brethren Ganger 4
Brethren (Specialist) Ganger 1
Bonepicker Juve 4
Total 11

Stash

Stash Credits

Malach Vorn, Bearer of the Last Sermon

175¢
Word-Keeper (Leader)
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 4+ 3 3 2 4+ 2 4+ 6+ 5+ 6+
Rules Gang Hierarchy (Leader)Gang LeaderGroup Activation (2)PiousThe Path We FollowTools of the TradeNon-sanctioned Psyker
XP 0 XP
Skills Bull Charge
Powers None
Conduit Conduit
Gear Mesh armour (15¢)
Advancements 1
Weapons S L S L Str Ap D Am
Chain glaive* (60¢) E 2" -1 - S+2 -2 2 -
Melee, Unwieldy, Versatile
No info added yet.

Malach Vorn was once a sermon-scribe in a forgotten shrine, recording the words of others and never speaking his own. When the shrine burned and no one came to save it, Vorn learned that faith without action was just ash. Now he leads from the front, chain glaive raised, believing that every charge is a test set by the hive itself. If he falls, it will be because the judgement was true.

Deacon Hest Faln

185¢
Deacon (Champion)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 3+ 3 3 2 4+ 2 6+ 6+ 5+ 7+
Rules FanaticalFanatical FervourGang Hierarchy (Champion)Group Activation (1)Tools of the Trade
XP 0 XP
Skills Step Aside
Conduit None
Gear Mesh armour (15¢)
Advancements None
Weapons S L S L Str Ap D Am
Grenade launcher (65¢)
frag grenades 6" 24" -1 - 3 - 1 6+
Blast (3"), Knockback
krak grenades 6" 24" -1 - 6 -2 2 6+
smoke grenades (+15¢) 6" 24" -1 - - - - 4+
Blast (*), Smoke
No info added yet.

Hest Faln does not preach. He corrects. Scarred from past purges and half-deaf from detonations, Faln believes chaos is best answered with precision and overwhelming force. His grenade launcher speaks where words fail, reducing cover, certainty, and resistance to rubble. Where Faln walks, obedience follows — or nothing does.

Brethren Jakel

95¢
Brethren (Ganger)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 7+ 7+ 7+ 7+
Rules Devout Masses (Ganger)Gang Fighter (Ganger)PiousPromotion (Cawdor Specialist)
XP 0 XP
Skills None
Conduit None
Gear Flak armour (10¢)
Advancements None
Weapons S L S L Str Ap D Am
Cawdor polearm/blunderbuss (40¢)
grape shot - T - - 2 - 1 6+
Plentiful, Scattershot, Template
polearm E 2" - - S+1 - 1 -
Melee, Unwieldy, Versatile
purgation shot - T - - 3 - 1 6+
Blaze, Scarce, Template
No info added yet.

Jakel was a dockhand before the Covenant claimed him, used to cramped spaces and sudden violence. He favours close quarters and decisive moments, trusting the roar of his blunderbuss to end fights quickly. Jakel does not fear death — only failure in front of Malach Vorn.

Brethren Korr

115¢
Brethren (Ganger)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 7+ 7+ 7+ 7+
Rules Devout Masses (Ganger)Gang Fighter (Ganger)PiousPromotion (Cawdor Specialist)
XP 0 XP
Skills None
Conduit None
Gear Flak armour (10¢)
Advancements None
Weapons S L S L Str Ap D Am
Cawdor polearm/autogun* (20¢)
Autogun 8" 24" +1 - 3 - 1 5
Rapid Fire (1)
Polearm E 2" - - +1 - 1 -
Melee, Unwieldy, Versatile
Incendiary charges (40¢) - Sx3 - - 3 - 1 5+
Blast (5"), Blaze, Grenade
No info added yet.

Korr fights with the efficiency of someone who has been hungry before. He keeps his weapon clean, his armour patched, and his expectations low. To Korr, survival is proof enough of worth. Faith, he believes, is something you earn one fight at a time.

Brethren Marn

75¢
Brethren (Ganger)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 7+ 7+ 7+ 7+
Rules Devout Masses (Ganger)Gang Fighter (Ganger)PiousPromotion (Cawdor Specialist)
XP 0 XP
Skills None
Conduit None
Gear Flak armour (10¢)
Advancements None
Weapons S L S L Str Ap D Am
Cawdor polearm/autogun* (20¢)
Autogun 8" 24" +1 - 3 - 1 5
Rapid Fire (1)
Polearm E 2" - - +1 - 1 -
Melee, Unwieldy, Versatile
No info added yet.

Marn once tried to leave the hive, following rumours of work beyond the lower levels. He never made it past the transit locks. Now he fights with grim resolve, believing there is no escape — only forward momentum. The Covenant gave him purpose where hope had failed.

Brethren Rusk

95¢
Brethren (Ganger)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 7+ 7+ 7+ 7+
Rules Devout Masses (Ganger)Gang Fighter (Ganger)PiousPromotion (Cawdor Specialist)
XP 0 XP
Skills None
Conduit None
Gear Flak armour (10¢)
Advancements None
Weapons S L S L Str Ap D Am
Cawdor polearm/blunderbuss (40¢)
grape shot - T - - 2 - 1 6+
Plentiful, Scattershot, Template
polearm E 2" - - S+1 - 1 -
Melee, Unwieldy, Versatile
purgation shot - T - - 3 - 1 6+
Blaze, Scarce, Template
No info added yet.

Rusk laughs too loudly and reloads too slowly, but never hesitates when ordered forward. He believes the smoke hides him from judgement, and the noise keeps doubt away. If Rusk survives the campaign, it will be by accident — but until then, he advances without question.

Brethren Silas Kreel

85¢
Brethren (Specialist) (Ganger)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 7+ 7+ 7+ 7+
Rules Devout Masses (Ganger)Gang Fighter (Ganger)PiousPromotion (Cawdor Specialist)Tools of the Trade
XP 0 XP
Skills None
Conduit None
Gear Flak armour (10¢)
Advancements None
Weapons S L S L Str Ap D Am
Long rifle (30¢) 24" 48" - +1 4 -1 1 4+
Knockback
No info added yet.

Silas Kreel learned patience early, waiting hours on gantries for targets that never came. He speaks little and listens even less, trusting only his rifle and the quiet certainty of distance. The Covenant believes Kreel’s kills are omens, each one marking a path forward. Kreel neither confirms nor denies this — he simply reloads.

Cinder

35¢
Bonepicker (Juve)
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 5+ 3 3 1 3+ 1 8+ 8+ 8+ 9+
Rules Devout Masses (Juve)Fast LearnerGang Fighter (Juve)PiousPromotion (Cawdor or Redemptionist Specialist)
XP 0 XP
Skills None
Conduit None
Gear None
Advancements None
Weapons S L S L Str Ap D Am
Axe (10¢) - E - - S+1 - 1 -
Disarm, Melee
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
No info added yet.

Cinder watched his hab burn during a gang purge and never forgot the colour of the flames. He fights with quiet intensity, axe rising and falling in steady rhythm. The older fighters say he will either rise quickly… or burn out just as fast.

Latch

35¢
Bonepicker (Juve)
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 5+ 3 3 1 3+ 1 8+ 8+ 8+ 9+
Rules Devout Masses (Juve)Fast LearnerGang Fighter (Juve)PiousPromotion (Cawdor or Redemptionist Specialist)
XP 0 XP
Skills None
Conduit None
Gear None
Advancements None
Weapons S L S L Str Ap D Am
Axe (10¢) - E - - S+1 - 1 -
Disarm, Melee
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
No info added yet.

Latch follows others closely, always watching, always learning. He says little, but remembers everything. Each fight is a lesson, each injury a warning. If he survives long enough, Latch may become something dangerous — not loud, not faithful, but effective.

Scab

45¢
Bonepicker (Juve)
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 5+ 3 3 1 3+ 1 8+ 8+ 8+ 9+
Rules Devout Masses (Juve)Fast LearnerGang Fighter (Juve)PiousPromotion (Cawdor or Redemptionist Specialist)
XP 0 XP
Skills None
Conduit None
Gear None
Advancements None
Weapons S L S L Str Ap D Am
Flail (20¢) - E - +1 S+1 - 1 -
Entangle, Melee
Reclaimed autopistol (5¢) 4" 12" +1 - 3 - 1 5+
Rapid Fire (1), Sidearm
No info added yet.

Scab earned his name young and wears it proudly. He swings his flail with reckless enthusiasm, desperate to be seen and remembered. Every scar is a badge of honour, every fight a chance to become something more than a body in the dust.

Tallow

45¢
Bonepicker (Juve)
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 5+ 3 3 1 3+ 1 8+ 8+ 8+ 9+
Rules Devout Masses (Juve)Fast LearnerGang Fighter (Juve)PiousPromotion (Cawdor or Redemptionist Specialist)
XP 0 XP
Skills None
Conduit None
Gear None
Advancements None
Weapons S L S L Str Ap D Am
Flail (20¢) - E - +1 S+1 - 1 -
Entangle, Melee
Reclaimed autopistol (5¢) 4" 12" +1 - 3 - 1 5+
Rapid Fire (1), Sidearm
No info added yet.

Tallow moves strangely, as if unsure whether to advance or flee. He smells of old candles and sump oil, and mutters prayers no one taught him. In battle, however, hesitation vanishes — replaced by sudden, brutal violence that surprises even the Covenant.

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  • Stash

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  • Malach Vorn, Bearer of the Last Sermon

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  • Deacon Hest Faln

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  • Brethren Jakel

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  • Brethren Korr

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  • Brethren Marn

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  • Brethren Rusk

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  • Brethren Silas Kreel

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  • Cinder

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  • Latch

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  • Scab

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  • Tallow

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