Tuckstop / Campaign Gang / Meat feast / The Last Edict

The Last Edict

Palanite Enforcers (BoL)
Meat feast In Progress
R Cr St W
1520¢ 1520¢

Actions

Log Action

From Meat feast

TuckstopThe Last Edict
1 week, 6 days ago

State Change: OM-3026 "Titus" changed from Recovery to Active - Played Scenario

Outcome: OM-3026 "Titus" is now Active
TuckstopThe Last Edict
1 week, 6 days ago

Reputation Update: The Last Edict gained 3 Reputation (new total: 4)

TuckstopThe Last Edict
1 week, 6 days ago

Bought Mynerva for TR-842 (0¢)

Outcome: Credits remaining: 0¢
TuckstopThe Last Edict
1 week, 6 days ago

Bought Enforcer boltgun for Tr-842 (50¢)

Outcome: Credits remaining: 0¢
TuckstopThe Last Edict
1 week, 6 days ago

Bought Armoured undersuit for Tr-842 (25¢)

Outcome: Credits remaining: 50¢

Assets & Resources

Assets

Ash Gate (Territory)
Precinct Fortress (Territory)
Wall Outpost (Territory)

Resources

Reputation 4

Attributes

Affiliations Order
Alignment Law-abiding
Palanite Enforcer Prefecture Mynerva Prefecture

Fighters

Captain Leader 1
Subjugator Sergeant Champion 1
Hardcase Cyber-mastiff Exotic Beast 1
Sergeant Champion 1
Patrolman (Specialist) Ganger 1
Subjugator Patrolman (Specialist) Ganger 1
Patrolman Ganger 2
Rookie Patrolman Juve 3
Rogue Doc Hanger-on 1
Total 12

Stash

Stash Credits

Captain Elia "Firewatch" Vorn

Captain (Leader)
210¢
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 3+ 3 3 3 3+ 2 4+ 6+ 5+ 6+
Rules Gang Hierarchy (Leader)Gang LeaderGroup Activation (2)Tools of the Trade
Skills Got Your Six
Gear Armoured undersuit (25¢)Mesh armour (15¢)Magnacles
Weapons S L S L Str Ap D Am
Enforcer boltgun (50¢) 12" 24" +1 - 4 -1 2 4+
Rapid Fire (1)

Subjugator Sergeant KS-4562 "Chainlord"

Subjugator Sergeant (Champion)
425¢
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 4+ 3 3 2 4+ 2 5+ 6+ 6+ 7+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
Prefecture Skills Mynerva (Advanced Beast Handling)
Gear Hardcase cyber-mastiff (130¢)Layered flak armour (20¢)Armoured undersuit (25¢)Magnacles
Injuries Partially Deafened
Weapons S L S L Str Ap D Am
Power maul (30¢) - E - - S+2 -1 1 -
Melee, Power
SLHG pattern assault ram ‘Sledge hammer’* (90¢)
assault ram E 2" - - S+2 -1 2 -
Knockback, Melee, Pulverise, Versatile
auxiliary grenade launcher with choke gas grenades 6" 24" -1 - - - - 5+
Blast (3"), Gas, Scarce
auxiliary grenade launcher with frag grenades 6" 24" -1 - 3 - 1 6+
Blast (3"), Knockback
Vigilance pattern assault shield (40¢) - E - - S - 1 -
Assault Shield, Knockback, Melee

Bruce

Hardcase Cyber-mastiff (Exotic Beast)
Subjugator Sergeant KS-4562 "Chainlord"
30¢
M WS BS S T W I A Ld Cl Wil Int
5" 3+ - 4 4 1 4+ 2 8+ 6+ 7+ 8+
Rules Faithful ProtectorHardcaseTenacious
Gear (Counts-as having light carapace armour and respirator)
Weapons S L S L Str Ap D Am
Shock bite - E - - S -1 1 -
Melee, Rending, Shock

TR-842 "Pursuit"

Sergeant (Champion)
170¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 3+ 3 3 2 3+ 1 5+ 6+ 6+ 7+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
Prefecture Skills Mynerva (Beast Mastery)
Gear Mesh armour (15¢)Armoured undersuit (25¢)Magnacles
Weapons S L S L Str Ap D Am
Enforcer boltgun (50¢) 12" 24" +1 - 4 -1 2 4+
Rapid Fire (1)

JM-845 "Longshot"

Patrolman (Specialist) (Ganger)
120¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 7+ 7+ 7+ 7+
Rules Gang Fighter (Specialist)Tools of the Trade (Specialist only)
Gear Mesh armour (15¢)Armoured undersuit (25¢)Magnacles
Weapons S L S L Str Ap D Am
Sniper rifle (35¢) 24" 48" - +1 4 -1 1 4+
Knockback, Rending

KB-7601 "Kneebreaker"

Subjugator Patrolman (Specialist) (Ganger)
160¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 2 7+ 7+ 7+ 7+
Rules Gang Fighter (Specialist)Tools of the Trade (Specialist only)
Gear Layered flak armour (20¢)Magnacles
Weapons S L S L Str Ap D Am
Photon flash grenades (15¢) - Sx3 - - - - - 5+
Blast (5"), Flash, Grenade
Power maul (30¢) - E - - S+2 -1 1 -
Melee, Power
Vigilance pattern assault shield (40¢) - E - - S - 1 -
Assault Shield, Knockback, Melee

OM-3026 "Titus"

Patrolman (Ganger)
135¢
M WS BS S T W I A Ld Cl Wil Int
5" 5+ 4+ 3 3 1 3+ 1 7+ 7+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Specialist)
Gear Armoured undersuit (25¢)Mesh armour (15¢)Magnacles
Injuries Hand Injury
Weapons S L S L Str Ap D Am
Enforcer boltgun (50¢) 12" 24" +1 - 4 -1 2 4+
Rapid Fire (1)

PI-348 "Dud"

Patrolman (Ganger)
100¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 3+ 1 7+ 7+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Specialist)
Gear Armoured undersuit (25¢)Magnacles
Weapons S L S L Str Ap D Am
Concussion carbine (30¢) 9" 18" +1 - 3 -1 1 4+
Blast (3"), Concussion, Knockback, Seismic

GC-1911 "Rookie"

Rookie Patrolman (Juve)
45¢
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 5+ 3 3 1 3+ 1 8+ 8+ 8+ 8+
Rules Fast LearnerGang Fighter (Juve)Promotion (Palanite Enforcer Specialist)
Gear Mesh armour (15¢)Magnacles
Weapons S L S L Str Ap D Am
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm

ST-4753 "Newbie"

Rookie Patrolman (Juve)
45¢
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 5+ 3 3 1 3+ 1 8+ 8+ 8+ 8+
Rules Fast LearnerGang Fighter (Juve)Promotion (Palanite Enforcer Specialist)
Gear Mesh armour (15¢)Magnacles
Injuries Out Cold
Weapons S L S L Str Ap D Am
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm

VF-537 "Ratkiller"

Rookie Patrolman (Juve)
30¢
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 5+ 3 3 1 3+ 1 8+ 8+ 8+ 8+
Rules Fast LearnerGang Fighter (Juve)Promotion (Palanite Enforcer Specialist)
Gear Magnacles
Weapons S L S L Str Ap D Am
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm

"Doc"

Rogue Doc (Hanger-on)
50¢
M WS BS S T W I A Ld Cl Wil Int
5" 5+ 5+ 2 3 1 4+ 1 9+ 8+ 7+ 5+
Rules Patch-up
Skills Medicae
Gear Medicae kitMedi skull
Weapons S L S L Str Ap D Am
This fighter has no weapons.
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