Dumuzid / Campaign Gang / Dominion: Depths and Darkness / Enforcer Squad - Wolf Brigade

Enforcer Squad - Wolf Brigade

Palanite Enforcers (BoL)
Dominion: Depths and Darkness In Progress
R Cr St W
3080¢ 91¢ 60¢ 3231¢

Actions

Log Action

From Dominion: Depths and Darkness

6 months, 2 weeks ago

Used iso fuel rod to turn Toll Crossing into a Settlement.

Outcome: Toll Crossing has been transformed into a Settlement.
6 months, 2 weeks ago

Spent 40¢

Outcome: -40¢ (to 91¢)
6 months, 2 weeks ago

Reputation Update: Enforcer Squad - Wolf Brigade gained 1 Reputation (new total: 18)

6 months, 2 weeks ago

Bought Isotropic fuel rod for Stash (60¢)

Outcome: Credits remaining: 131¢
6 months, 2 weeks ago

Added 125¢

Outcome: +125¢ (to 191¢)

Assets & Resources

Assets

Mine Workings (Territory)

Income: D6x10. Add D6x10 per Ambot and Captive working in the mines. Captured fighters can work in the mines instead of being sold to the Guilders. If 
the Resource changes control, the Captives remain working the mine and can be ransomed back by the new owner. A Captive working the mine may not 
subsequently be sold to the Guilders. While a Captive is working the mine, rescue may be attempted at any time. Fighters in Recovery or Convalescence 
cannot work the mine.
Reputation (Orlock,  Genestealer Cult & Squats): +2 (T, O)

Promethium Cache (Territory)

Equipment: 3 fighters gain Incendiary charges. (F, T)
Special: Re-roll any Ammo tests for Blaze weapons.

Settlement (Previously Toll Crossing) (Territory)

Income: D6x10
Reputation: +1 (T, O)
Recruit: Roll 2D6. One die rolls a 6: Juve. Both roll 6: Ganger (instead). (F)

Wolf Brigade Outpost (Territory)

Income: D6x10
Reputation: +1 (T, O)
Recruit: Roll 2D6. One die rolls a 6: Juve. Both roll 6: Ganger (instead). (F)

Cannot be taken by other gangs.

Resources

Reputation 18

Attributes

Palanite Enforcer Prefecture Palanite Prefecture

Fighters

Subjugator Sergeant Leader 1
Patrolman Champion 1
Sergeant Champion 1
Patrolman Specialist 1
Patrolman Ganger 3
Subjugator Patrolman Ganger 2
Rookie Patrolman Juve 1
Total 10

Stash

91¢
60¢

Stash Credits

91¢
Gear
Isotropic fuel rod (60¢)

Cpt. Lox, Ψ-01

Recovery
Subjugator Sergeant (Leader*)
1065¢
M WS BS S T W I A Ld Cl Wil Int
7" 2+ 5+ 7 6 4 4+ 3 5+ 4+ 6+ 7+
Rules Group Activation (1)Tools of the TradeGang Hierarchy (Leader)
Skills Nerves of SteelRestraint ProtocolsRain of Blows
Gear Skinblade (10¢)Hardened layered flak armour (40¢)Uphive raiments (50¢)Bio-booster (35¢)Armoured undersuit (25¢)Servo harness (full) (160¢)Industrial respirator (30¢)Medi skull (60¢)Magnacles
Injuries Eye Injury
Weapons S L S L Str Ap D Am
Power sword (50¢) - E - - S+1 -2 1 -
Melee, Parry, Power
Thunder hammer (70¢) - E - - S+1 -1 3 -
Melee, Power, Shock, Master-crafted
Master-crafted (+20¢)
Vigilance pattern assault shield (40¢) - E - - S - 1 -
Assault Shield, Knockback, Melee

Off. "Happy" Jax, Ψ-03

Patrolman (Champion*)
375¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 2+ 3 4 2 3+ 1 7+ 7+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Specialist)
Skills Restraint Protocols
Gear Armoured undersuit (25¢)Hardened flak armour (30¢)Magnacles
Weapons S L S L Str Ap D Am
Autopistol (10¢) 4" 12" +1 - 3 - 1 4+
Rapid Fire (1), Sidearm
Enforcer boltgun (50¢) 12" 24" +1 - 4 -1 2 4+
Rapid Fire (1)
Enforcer shotgun (60¢)
salvo rounds 4" 12" +1 - 4 - 2 4+
Knockback, Rapid Fire (1)
shredder rounds - T - - 2 - 1 4+
Scattershot, Template

Sgt. Tully Ψ-02

Sergeant (Champion)
185¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 2+ 3 3 2 3+ 1 5+ 6+ 6+ 7+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
Skills Fast ShotFearsome
Gear Armoured undersuit (25¢)Flak armour (10¢)Magnacles
Injuries Horrid Scars
Weapons S L S L Str Ap D Am
Enforcer boltgun (50¢) 12" 24" +1 - 4 -1 2 4+
Rapid Fire (1)

Off. Pique, Ψ-05

Patrolman (Specialist*)
170¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 3+ 1 7+ 5+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Specialist)
Skills Hip Shooting
Gear Flak armour (10¢)Armoured undersuit (25¢)Magnacles
Injuries Lesson Learned
Weapons S L S L Str Ap D Am
Enforcer boltgun (50¢) 12" 24" +1 - 4 -1 2 4+
Rapid Fire (1)

Off. Ashe, Ψ-04

Patrolman (Ganger)
365¢
M WS BS S T W I A Ld Cl Wil Int
6" 4+ 4+ 3 5 2 3+ 1 7+ 7+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Specialist)
Skills Fearsome
Gear Armoured undersuit (25¢)Cred sniffer (35¢)Medicae kit (30¢)Hardened flak armour (30¢)Magnacles
Injuries Horrid Scars
Weapons S L S L Str Ap D Am
Enforcer boltgun (50¢) 12" 24" +1 - 4 -1 2 4+
Rapid Fire (1)
Riot shield (35¢) - E - -1 S - 1 -
Assault Shield, Melee

Off. Doakes, Ψ-07

Patrolman (Ganger)
200¢
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 3+ 3 4 1 3+ 1 7+ 7+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Specialist)
Gear Flak armour (10¢)Armoured undersuit (25¢)Magnacles
Weapons S L S L Str Ap D Am
Enforcer boltgun (50¢) 12" 24" +1 - 4 -1 2 4+
Rapid Fire (1)

Off. Nona, Ψ-09

Subjugator Patrolman (Ganger)
255¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 2 7+ 7+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Specialist)
Gear Hardened layered flak armour (40¢)Armoured undersuit (25¢)Bio-booster (35¢)Magnacles
Weapons S L S L Str Ap D Am
Autopistol (10¢) 4" 12" +1 - 3 - 1 4+
Rapid Fire (1), Sidearm
Power sword (50¢) - E - - S+1 -2 1 -
Melee, Parry, Power
Vigilance pattern assault shield (40¢) - E - - S - 1 -
Assault Shield, Knockback, Melee

Off. Ryker, Ψ-06

Convalescence
Patrolman (Ganger)
120¢
M WS BS S T W I A Ld Cl Wil Int
7" 4+ 4+ 3 3 1 3+ 1 8+ 8+ 6+ 7+
Rules Gang Fighter (Ganger)Promotion (Specialist)
Gear Magnacles
Injuries Humiliated , Bitter Emnity
Weapons S L S L Str Ap D Am
Enforcer boltgun (50¢) 12" 24" +1 - 4 -1 2 4+
Rapid Fire (1)

Off. Ysolda, Ψ-10

Subjugator Patrolman (Ganger)
255¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 2 7+ 7+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Specialist)
Gear Armoured undersuit (25¢)Bio-booster (35¢)Hardened layered flak armour (40¢)Magnacles
Weapons S L S L Str Ap D Am
Autopistol (10¢) 4" 12" +1 - 3 - 1 4+
Rapid Fire (1), Sidearm
Power sword (50¢) - E - - S+1 -2 1 -
Melee, Parry, Power
Vigilance pattern assault shield (40¢) - E - - S - 1 -
Assault Shield, Knockback, Melee

Off. Price, Ψ-08

Rookie Patrolman (Juve)
90¢
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 5+ 3 3 1 3+ 1 8+ 8+ 8+ 8+
Rules Fast LearnerGang Fighter (Juve)Promotion (Palanite Enforcer Specialist)
Gear Magnacles
Weapons S L S L Str Ap D Am
Enforcer boltgun (50¢) 12" 24" +1 - 4 -1 2 4+
Rapid Fire (1)
Photon flash grenades (15¢) - Sx3 - - - - - 5+
Blast (5"), Flash, Grenade
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