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Xianator / List / The Quiet Account - AKA: The Chalkmen

The Quiet Account - AKA: The Chalkmen

Delaque (HoS)
R Cr St W
1000¢ 1000¢

Attributes

No attributes set.

Fighters

Master of Shadow Leader 1
Nacht-Ghul Champion 2
Psy-gheist Prospect 1
Ghost Ganger 2
Ghost (Specialist) Ganger 1
Shadow Juve 2
Whisper Merchant Hanger-on 1
Total 10

Stash

Stash Credits

Kavel Sorn, “The Auditor”

205¢
Master of Shadow (Leader)
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 3+ 3 3 2 3+ 2 6+ 6+ 5+ 6+
Rules Gang Hierarchy (Leader)Gang LeaderGroup Activation (2)Psychoteric WhispersTools of the Trade
XP 0 XP
Skills Overwatch
Psyker None
Gear None
Advancements None
Weapons S L S L Str Ap D Am
Autopistol (5¢) 4" 12" +1 - 3 - 1 4+
Rapid Fire (1), Sidearm
Plasma gun (100¢)
low 12" 24" +2 - 5 -1 2 5+
Rapid Fire (1), Scarce
maximal 12" 24" +1 - 7 -2 3 5+
Scarce, Unstable

Formerly attached to Guild adjudication teams, Sorn now “audits” social disruptions. He is the one Jocko hears after something has already gone wrong.

  • Speaks softly
  • Keeps written records no one else sees
  • Never threatens — just clarifies outcomes
No notes added yet.

Kaeth Mur, “Second Answer”

200¢
Nacht-Ghul (Champion)
M WS BS S T W I A Ld Cl Wil Int
6" 2+ 3+ 4 3 2 2+ 2 7+ 6+ 6+ 7+
Rules From the ShadowsGang Hierarchy (Champion)Group Activation (1)Psychoteric Whispers
XP 0 XP
Skills Spring Up
Psyker None
Gear None
Advancements None
Weapons S L S L Str Ap D Am
Serpent’s fangs* (90¢) - E - - S+2 * 1 -
Melee, Paired, Phase, Rending

Used when someone refuses the first offer. Known among gangs as “the mistake you make after surviving once.”

No notes added yet.

Rhezn Vaal, “Climbghost”

180¢
Nacht-Ghul (Champion)
M WS BS S T W I A Ld Cl Wil Int
6" 2+ 3+ 4 3 2 2+ 2 7+ 6+ 6+ 7+
Rules From the ShadowsGang Hierarchy (Champion)Group Activation (1)Psychoteric Whispers
XP 0 XP
Skills Clamber
Psyker None
Gear None
Advancements None
Weapons S L S L Str Ap D Am
Shivver sword (70¢) - E - +1 S+1 -1 1 -
Melee, Parry, Power, Sever

A silent extractor used in vertical environments: lift shafts, collapsed habs, sump towers. Urban legend says he once pulled a man down a wall.

No notes added yet.

Sera Nox, “The Listener”

60¢
Psy-gheist (Prospect)
M WS BS S T W I A Ld Cl Wil Int
6" 4+ 5+ 3 3 1 3+ 1 9+ 7+ 8+ 8+
Rules Fast LearnerGang Fighter (Prospect)Hot-headedNon-sanctioned PsykerPromotion (Delaque Phantom or Delaque Nacht-Ghul)Psychoteric MasteryTools of the Trade
XP 0 XP
Skills None
Powers Spatial Psychosis (Delusion)
Gear None
Advancements None
Weapons S L S L Str Ap D Am
This fighter has no weapons.

Hears spaces differently: distance, angles, unseen passages. Suffers migraines near chained Astartes, though she doesn’t know why.

No notes added yet.

Nall Serr, “Quiet Green”

55¢
Ghost (Ganger)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 7+ 6+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Delaque Specialist)
XP 0 XP
Skills None
Gear None
Advancements None
Weapons S L S L Str Ap D Am
Lasgun (15¢) 18" 24" +1 - 3 - 1 2+
Plentiful

Newer blood. Still believes House Kage is preventing chaos rather than managing it.

No notes added yet.

Orren Pike, “The Coil”

155¢
Ghost (Specialist) (Ganger)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 7+ 6+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Delaque Specialist)Tools of the Trade
XP 0 XP
Skills None
Gear None
Advancements None
Weapons S L S L Str Ap D Am
Web gun (115¢) - T - - 5 - - 5+
Silent, Template, Web

Specializes in taking people alive. Many never reappear. A regular at Jocko’s, always leaves before closing.

No notes added yet.

Vetch Hal, “Watcher Seven”

55¢
Ghost (Ganger)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 7+ 6+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Delaque Specialist)
XP 0 XP
Skills None
Gear None
Advancements None
Weapons S L S L Str Ap D Am
Lasgun (15¢) 18" 24" +1 - 3 - 1 2+
Plentiful

Assigned observation duty. Rarely fires unless ordered. Known for filing disturbingly detailed after‑action reports.

No notes added yet.

Irik Vale

30¢
Shadow (Juve)
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 5+ 3 3 1 3+ 1 9+ 7+ 8+ 8+
Rules Fast LearnerGang Fighter (Juve)Promotion (Delaque Specialist)
XP 0 XP
Skills None
Gear None
Advancements None
Weapons S L S L Str Ap D Am
Autopistol (5¢) 4" 12" +1 - 3 - 1 4+
Rapid Fire (1), Sidearm

Bar runner, messenger, occasional bouncer at Jocko’s. Passes messages he never reads.

No notes added yet.

Mirelle Kain

30¢
Shadow (Juve)
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 5+ 3 3 1 3+ 1 9+ 7+ 8+ 8+
Rules Fast LearnerGang Fighter (Juve)Promotion (Delaque Specialist)
XP 0 XP
Skills None
Gear None
Advancements None
Weapons S L S L Str Ap D Am
Autopistol (5¢) 4" 12" +1 - 3 - 1 4+
Rapid Fire (1), Sidearm

Collects debts and gossip. Knows which rumors to repeat and which to forget.

No notes added yet.

Ulric Then, “The Whisper Merchant”

30¢
Whisper Merchant (Hanger-on)
M WS BS S T W I A Ld Cl Wil Int
5" 5+ 4+ 3 3 1 4+ 1 9+ 7+ 8+ 5+
Rules Useful Lies
XP 0 XP
Skills Lie Low
Gear None
Advancements None
Weapons S L S L Str Ap D Am
Stub gun 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm

Not a fighter. A collector of stories, debts, and favors. Drinks at Jocko’s almost every night, never drunk.

No notes added yet.
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  • Stash

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  • Kavel Sorn, “The Auditor”

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  • Kaeth Mur, “Second Answer”

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  • Rhezn Vaal, “Climbghost”

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  • Sera Nox, “The Listener”

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  • Nall Serr, “Quiet Green”

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  • Orren Pike, “The Coil”

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  • Vetch Hal, “Watcher Seven”

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  • Irik Vale

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  • Mirelle Kain

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  • Ulric Then, “The Whisper Merchant”

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