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Raiding Ravagers

Goliath (HoC)
R Cr St W
1125¢ 1125¢

Overview

House Goliath Gang: The Raiding Ravagers

In the depths of Necromunda’s underhive, the Raiding Ravagers are known as ruthless scavengers, their names whispered with a mix of fear and respect. These brutal marauders don’t fight for territory or honor—they fight for loot. Driven by the primal instinct to gather the finest gear, they raid rival gangs, steal from the dead, and plunder the wreckage of ruined megacities.

Their leaders, seasoned veterans, are adorned in mismatched armor and weapons of legendary origin, scavenged from countless battles. To the Ravagers, the only currency that matters is the quality of their equipment and the number of rare tech relics they can hoard. They don’t hesitate to gut a fallen ally for their weaponry or trade in blood for the finest cybernetics.

They are feared as much for their ingenuity in combat as for their ability to turn the tide of war with a well-placed salvage. Whether it’s plasma cannons, power fists, or ancient armor, the Ravagers always have the best gear, and they’ll fight tooth and nail to keep it.

In the underhive, it’s not just about survival—it’s about thriving in the chaos, and the Raiding Ravagers always emerge with the spoils.

Gorax "Grimjaw" Varr

Forge Tyrant (Leader)

"Grimjaw" refers to his cold, unyielding demeanor and the deadly bite he brings to every fight. Whether he's gunning down foes from a distance with his bolt gun or tearing through them with his chainsword, Gorax is known to leave a trail of ruin in his wake. His name would be spoken with a shudder, not just because of his weapons, but because of his unwavering drive to collect the finest spoils, no matter the cost.

Gorax "Grimjaw" Varr

Forge Tyrant (Leader)
255¢
M WS BS S T W I A Ld Cl Wil Int
4" 3+ 2+ 4 4 2 3+ 3 5+ 5+ 7+ 5+
Rules Gang Hierarchy (Leader)Gang LeaderGroup Activation (2)Tools of the TradeClever but CautiousPhysical Perfection
XP 0 XP
Skills Nerves of Steel
Gene-smithing Natborn (Prime Specimen) (30¢)
Gear Furnace plates (5¢)
Advancements None
Weapons S L S L Str Ap D Am
Boltgun (55¢) 12" 24" +1 - 4 -1 2 6+
Rapid Fire (1)
Chainsword (25¢) - E - +1 S -1 1 -
Melee, Parry, Rending
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm

Varrak “Rimma” Throk

Stimmer (Champion)

No lore added yet.

Varrak “Rimma” Throk

Stimmer (Champion)
245¢
M WS BS S T W I A Ld Cl Wil Int
5" 2+ 4+ 4 4 4 3+ 3 8+ 5+ 6+ 6+
Rules Combat Chems StashGang Hierarchy (Champion)Tools of the TradeClever but CautiousPhysical Perfection
XP 0 XP
Skills Nerves of Steel
Gene-smithing Natborn (Iron FleshPrime Specimen) (40¢)
Gear Furnace plates (5¢)Stimm-slug stash (25¢)
Advancements None
Weapons S L S L Str Ap D Am
Paired ‘pulverizers’* (50¢) - E - - S+1 -1 1 -
Melee, Paired, Pulverise

Korr "Shard" Vorn

Forge-born (Prospect)

No lore added yet.

Korr "Shard" Vorn

Forge-born (Prospect)
65¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 5+ 4 4 1 5+ 1 9+ 7+ 9+ 9+
Rules Fast LearnerGang Fighter (Prospect)Hot-headedPromotion (Goliath Forge Boss or Goliath Stimmer)Tools of the Trade
XP 0 XP
Skills None
Gene-smithing Vatborn (Overdeveloped Musculature) (5¢)
Gear Furnace plates (5¢)
Advancements None
Weapons S L S L Str Ap D Am
Fighting knife (10¢) - E - - S -1 1 -
Backstab, Melee
Fighting knife (10¢) - E - - S -1 1 -
Backstab, Melee

Vexa "Rook" Drakk

Forge-born (Prospect)

No lore added yet.

Vexa "Rook" Drakk

Forge-born (Prospect)
60¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 5+ 4 4 1 5+ 1 9+ 7+ 9+ 9+
Rules Fast LearnerGang Fighter (Prospect)Hot-headedPromotion (Goliath Forge Boss or Goliath Stimmer)Tools of the Trade
XP 0 XP
Skills None
Gene-smithing Vatborn (Overdeveloped Musculature) (5¢)
Gear Furnace plates (5¢)
Advancements None
Weapons S L S L Str Ap D Am
Fighting knife (10¢) - E - - S -1 1 -
Backstab, Melee
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm

Brax "Buckshot" Thorne

Bruiser (Ganger)

No lore added yet.

Brax "Buckshot" Thorne

Bruiser (Ganger)
120¢
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 4+ 4 4 1 4+ 1 8+ 5+ 9+ 8+
Rules Gang Fighter (Ganger)Promotion (Goliath Specialist)
XP 0 XP
Skills None
Gene-smithing None
Gear Furnace plates (5¢)
Advancements None
Weapons S L S L Str Ap D Am
Combat shotgun (60¢)
salvo ammo 4" 12" +1 - 4 - 2 4+
Knockback, Rapid Fire (1)
shredder ammo - T - - 2 - 1 4+
Scattershot, Template

Grak "Gimp" Morn

Bruiser (Specialist) (Ganger)

No lore added yet.

Grak "Gimp" Morn

Bruiser (Specialist) (Ganger)
155¢
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 3+ 4 4 1 4+ 1 8+ 6+ 8+ 6+
Rules Gang Fighter (Ganger)Promotion (Goliath Specialist)Tools of the TradeClever but CautiousPhysical Perfection
XP 0 XP
Skills None
Gene-smithing Natborn (Prime Specimen) (30¢)
Gear Furnace plates (5¢)
Advancements None
Weapons S L S L Str Ap D Am
Fighting knife (10¢) - E - - S -1 1 -
Backstab, Melee
Grenade launcher (55¢)
frag grenades 6" 24" -1 - 3 - 1 6+
Blast (3"), Knockback
krak grenades 6" 24" -1 - 6 -2 2 6+

Karn "Flare" Drog

Bruiser (Ganger)

No lore added yet.

Karn "Flare" Drog

Bruiser (Ganger)
80¢
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 4+ 4 4 1 4+ 1 8+ 5+ 9+ 8+
Rules Gang Fighter (Ganger)Promotion (Goliath Specialist)
XP 0 XP
Skills None
Gene-smithing None
Gear Furnace plates (5¢)
Advancements None
Weapons S L S L Str Ap D Am
Stub cannon (20¢) 9" 18" - - 5 - 1 3+
Knockback

Rokar "Grimhug" Jarn

Bully (Juve)

No lore added yet.

Rokar "Grimhug" Jarn

Bully (Juve)
80¢
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 5+ 5 4 1 5+ 1 9+ 7+ 9+ 9+
Rules Fast LearnerGang Fighter (Juve)Promotion (Goliath Specialist)
XP 0 XP
Skills None
Gene-smithing Vatborn (Overdeveloped Musculature) (5¢)
Gear Furnace plates (5¢)
Advancements None
Weapons S L S L Str Ap D Am
Brute cleaver (20¢) - E - +1 S -1 1 -
Disarm, Melee
Spud-jacker (15¢) - E - - S+1 - 1 -
Knockback, Melee

Zed "Muzzle" Varn

Bully (Juve)

No lore added yet.

Zed "Muzzle" Varn

Bully (Juve)
65¢
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 5+ 5 4 1 5+ 1 9+ 7+ 9+ 9+
Rules Fast LearnerGang Fighter (Juve)Promotion (Goliath Specialist)
XP 0 XP
Skills None
Gene-smithing Vatborn (Overdeveloped Musculature) (5¢)
Gear Furnace plates (5¢)
Advancements None
Weapons S L S L Str Ap D Am
Spud-jacker (15¢) - E - - S+1 - 1 -
Knockback, Melee
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm