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LosTek Lancers

R Cr St W
4350¢ 777¢ 5127¢

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From Ash Wastes: The Ghost Sands

EnglewoodLosTek Lancers
2 days, 5 hours ago

Reputation Update: LosTek Lancers gained 2 Reputation (new total: 20)

EnglewoodLosTek Lancers
2 days, 5 hours ago

Added 485¢: 320+45+60+20+20+20

Outcome: +485¢ (to 777¢)
EnglewoodLosTek Lancers
2 days, 6 hours ago

Injury: Uranium-235 suffered Humiliated

Outcome: Uranium-235 was put into Convalescence
EnglewoodLosTek Lancers
2 days, 6 hours ago

Damage: Rockgrinder suffered Damaged Bodywork

Outcome: Rockgrinder was put into Active
EnglewoodLosTek Lancers
2 days, 6 hours ago

Added 1 XP for Uranium-235

Outcome: Current: 2 XP, Total: 2 XP
View all actions →

Assets & Resources

Assets

First Step (Sanctioned Road Section)
Transfer

Connects:  

Region:  Near Wastes

Income: D6

Raider's Despair (Sanctioned Road Section)
Transfer

Connects:

Region: Deep Wastes

Income: 3D6

Storm's Toll (Sanctioned Road Section)
Transfer

Connects:

Region: Deep Wastes

Income: 2D6

The Free (Sanctioned Road Section)
Transfer

Connects:

Region:  Near Wastes

Income: 2D6

Frel's Last Dance 2 (Trade Route)
Transfer
Last Chance Run (Trade Route)
Transfer

Start and End Locations: Lost Riches Post - Shrine Town

Trading Bonus: 4D6x10 Credits

Raiding Bonus: 5D6x10 Credits

Nightwalker's Path (Trade Route)
Transfer

Start and End Locations: Nightfall Post - Shrine Town

Trading Bonus: 4D6x10 Credits

Raiding Bonus: 3D6x10 Credits

Black Gale's Howl (Unsanctioned Road Section)
Transfer

Connects:

Region: Wild Wastes

Income: 4D6

Last Step (Unsanctioned Road Section)
Transfer

Connects: 

Region: Wild Wastes

Income: 3D6

Resources

Reputation 20 Modify

Attributes

Alignment Law-abiding

Fighters

Prime Leader 1
Archeotek Champion 2
Augmek Champion 1
Neotek Prospect 2
Subtek Juve 2
Ash Wastes ‘Arachni-rig’ Brute 1
Teknika Crew 2
Tech-merchant Hanger-on 1
Total 12

Stash

777¢

Stash Credits

777¢

Vahl Kessrin

460¢
Prime (Leader)
M WS BS S T W I A Ld Cl Wil Int
4" 3+ 2+ 3 4 2 5+ 2 4+ 5+ 5+ 4+
Rules Gang Hierarchy (Leader)Group Activation (2)Tools of the Trade
XP 9 XP
Skills Savvy TraderFast Shot
Cyberteknika None
Gear Mesh armour (15¢)Photo-goggles (35¢)Uphive raiments (50¢)Respirator (15¢)Armoured bodyglove
Injuries None
Advancements 3
Weapons S L S L Str Ap D Am
Combi-pistol (laspistol/plasma gun) (95¢)
Las pistol 8" 12" +1 - 3 - 1 2+
Combi, Plentiful, Sidearm
Plasma gun (low) 12" 24" +2 - 5 -1 2 5+
Combi, Rapid Fire (1), Scarce
‘Hystrar’ pattern energy shield (50¢) - E - - S - 1 -
Knockback, Melee, Shield
No lore added yet.
No notes added yet.

Hellraiser

695¢
Archeotek (Champion)
M WS BS S T W I A Ld Cl Wil Int
6" 4+ 2+ 3 3 2 5+ 2 4+ 6+ 6+ 5+
Rules Gang Hierarchy (Champion)Master of CyberteknikaTools of the TradeMounted
XP 7 XP
Skills WeaponsmithGadgeteer
Cyberteknika Ocular Cyberteknika (Alpha)Torsonic Cyberteknika (Omega) (150¢)
Gear Respirator (15¢)Carapace (light) (80¢)Ash waste grav-cutter (65¢)Armoured bodyglove
Injuries None
Advancements 1
Weapons S L S L Str Ap D Am
Chainaxe (30¢) - E - +1 S+1 -1 1 -
Disarm, Melee, Parry, Rending
Rak’gol razor gun (60¢) 6 20 - -1 - -2 - 6+
Esoteric, Rapid Fire (2), Toxin, Plentiful
Weaponsmith (gain Plentiful)
Yu’vath puzzle box (150¢) 3" 6" +2 - 2 -1 1 3+
Esoteric, Rapid Fire (3), Scattershot, Unwieldy, Rending
Gadgeteer (Rending)
No lore added yet.
No notes added yet.

Plutonium

345¢
Augmek (Champion)
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 2+ 3 4 2 4+ 1 6+ 7+ 6+ 5+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
XP 15 XP
Skills FixerTrick Shot
Cyberteknika None
Gear Mesh armour (15¢)Photo-goggles (35¢)Respirator (15¢)Armoured bodyglove
Injuries Humiliated
Advancements 2
Weapons S L S L Str Ap D Am
Grav gun (120¢) 9" 18" +1 - * -1 2 5+
Blast (3"), Concussion, Graviton Pulse
No lore added yet.
No notes added yet.

X-RAY

570¢
Archeotek (Champion)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 2+ 3 3 2 5+ 2 4+ 6+ 6+ 5+
Rules Gang Hierarchy (Champion)Master of CyberteknikaTools of the Trade
XP 9 XP
Skills FixerGadgeteerWeaponsmith
Cyberteknika Ocular Cyberteknika (Alpha)Cranial Cyberteknika (Alpha) (30¢)
Gear Mesh armour (15¢)Refraction cloak (35¢)Respirator (15¢)Ghast (30¢)Armoured bodyglove
Injuries None
Advancements 3
Weapons S L S L Str Ap D Am
Autocannon* (160¢) 24" 48" - - 7 -2 2 4+
Knockback, Unwieldy, Rapid Fire (2)
Gadgeteer (RF2)
Suspensors (+60¢)
Plasma pistol (50¢)
low 6" 12" +2 - 5 -1 2 5+
Sidearm
maximal 6" 12" +1 - 7 -2 3 5+
Sidearm, Unstable
Weaponsmith (remove Scarce)
No lore added yet.
No notes added yet.

Fallout Boy

180¢
Neotek (Prospect)
M WS BS S T W I A Ld Cl Wil Int
5" 5+ 3+ 3 3 1 4+ 1 9+ 8+ 9+ 7+
Rules Fast LearnerGang Fighter (Prospect)Hot-headedPromotion (Van Saar Augmek or Van Saar Archeotek)Tools of the Trade
XP 3 XP
Skills None
Cyberteknika None
Gear Mesh armour (15¢)Respirator (15¢)Photo-goggles (35¢)Armoured bodygloveGrav-cutter
Injuries None
Advancements 1
Weapons S L S L Str Ap D Am
Lasgun (10¢) 18" 24" +1 - 3 - 1 2+
Plentiful
Photon flash grenades (15¢) - Sx3 - - - - - 5+
Blast (5"), Flash, Grenade
No lore added yet.
No notes added yet.

Rad Chad

165¢
Neotek (Prospect)
M WS BS S T W I A Ld Cl Wil Int
5" 5+ 3+ 3 3 1 4+ 1 9+ 8+ 9+ 7+
Rules Fast LearnerGang Fighter (Prospect)Hot-headedPromotion (Van Saar Augmek or Van Saar Archeotek)Tools of the Trade
XP 1 XP
Skills None
Cyberteknika None
Gear Mesh armour (15¢)Respirator (15¢)Armoured bodygloveGrav-cutter
Injuries None
Advancements 1
Weapons S L S L Str Ap D Am
Incendiary charges (40¢) - Sx3 - - 3 - 1 5+
Blast (5"), Blaze, Grenade
Laspistol (5¢) 8" 12" +1 - 3 - 1 2+
Plentiful, Sidearm
No lore added yet.
No notes added yet.

Gamma

155¢
Subtek (Juve)
M WS BS S T W I A Ld Cl Wil Int
5" 5+ 3+ 3 3 1 4+ 1 9+ 8+ 8+ 7+
Rules Fast LearnerGang Fighter (Juve)Promotion (Van Saar Specialist)
XP 5 XP
Skills None
Cyberteknika None
Gear Mesh armour (15¢)Photo-goggles (35¢)Respirator (15¢)Armoured bodyglove
Injuries Bitter Emnity
Advancements 2
Weapons S L S L Str Ap D Am
Lasgun (10¢) 18" 24" +1 - 4 -1 1 4+
Hotshot las pack (+20¢)
No lore added yet.
No notes added yet.

Geiger

100¢
Subtek (Juve)
M WS BS S T W I A Ld Cl Wil Int
5" 5+ 4+ 3 3 1 4+ 1 9+ 8+ 9+ 7+
Rules Fast LearnerGang Fighter (Juve)Promotion (Van Saar Specialist)
XP 6 XP
Skills None
Cyberteknika None
Gear Mesh armour (15¢)Armoured bodyglove
Injuries Eye Injury
Advancements 1
Weapons S L S L Str Ap D Am
Lasgun (10¢) 18" 24" +1 - 4 -1 1 4+
Hotshot las pack (+20¢)
No lore added yet.
No notes added yet.

Lazer-Beak

360¢
Ash Wastes ‘Arachni-rig’ (Brute)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 5 4 3 4+ 2 5+ 5+ 8+ 5+
Rules Superior Weapons ArrayVan Saar Protective Gear
XP 2 XP
Skills Hip Shooting
Cyberteknika None
Gear Arachni-rig jump boosterCarapace (heavy)
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Plasma gun
low 12" 24" +2 - 5 -1 2 5+
Rapid Fire (1), Scarce
maximal 12" 24" +1 - 7 -2 3 5+
Scarce, Unstable
Rad gun - T - - 2 -2 1 4+
Rad-phage, Template
Servo arm E 3" - +1 S - 1 -
Melee, Versatile
Servo arm E 3" - +1 S - 1 -
Melee, Versatile
Twin-linked heavy las carbine 15" 30" +1 - 4 - 1 4+
Plentiful, Rapid Fire (3), Twin-linked
No lore added yet.
No notes added yet.

Deep Waste 9

Custom Rig (Vehicle)
M Fr Sd Rr HP Hnd Sv
10" 8 8 7 4 5+ 4+
Rules Jury-riggedWeapon HardpointsUnstable PlatformFire Points
Body (2/4) Transport cage (large) (50¢)Weapons stash (20¢)
Drive (3/4) Pneumatic radials (30¢)Tyre claws (10¢)All-wheel steering (10¢)
Engine (4/4) Archaeotech automantic reactor (40¢)Easy turnover (5¢)Smoke vents (25¢)Nitro burner (15¢)
Locomotion Wheeled
Gear Fire point (15¢)
Damage Damaged Frame
Weapons S L S L Str Ap D Am
Grav cannon (140¢) 20" 80" -1 +1 * -1 2 5+
Blast (5"), Concussion, Graviton Pulse, Unwieldy, Arc (Front), Arc (Left), Arc (Right)
Arc (front)
Arc (left)
Arc (right)
Grenade launcher (65¢)
frag grenades 6" 24" -1 - 3 - 1 6+
Blast (3"), Knockback, Arc (Front), Crew Operated
krak grenades 6" 24" -1 - 6 -2 2 6+
Arc (Front), Crew Operated
Arc (front)
Crew operated
No lore added yet.
No notes added yet.

Recovery Team Delta-9

365¢
Teknika (Crew)
BS Ld Cl Wil Int
2+ 6+ 7+ 6+ 6+
Rules Gang Fighter (Crew)Vehicle Crew
XP 6 XP
Skills MunitioneerHip Shooting
Cyberteknika None
Gear Custom rig (205¢)Photo-goggles (35¢)
Injuries None
Advancements 4
Weapons S L S L Str Ap D Am
This fighter has no weapons.
No lore added yet.
No notes added yet.

Trader Ted

40¢
Tech-merchant (Hanger-on)
M WS BS S T W I A Ld Cl Wil Int
5" 5+ 4+ 3 3 1 4+ 1 8+ 8+ 8+ 6+
Rules Friends in the TradeTechno-baubles
XP 0 XP
Skills Munitioneer
Gear None
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Master-crafted las sub-carbine 4" 12" +1 - 3 - 1 4+
Master-crafted, Plentiful, Sidearm
No lore added yet.
No notes added yet.

Rockgrinder

Rockgrinder (Vehicle)
M Fr Sd Rr HP Hnd Sv
6" 6 6 5 4 7+ 4+
Rules Transport Area (Rear)Upgrade SlotsWeapon HardpointsWheeled
Body (1/3) Rockgrinder ram (30¢)
Drive (2/3) Tyre claws (10¢)Pneumatic radials (30¢)
Engine (2/3) Nitro burner (15¢)Smoke vents (25¢)
Locomotion Wheeled
Gear None
Damage Damaged Bodywork
Weapons S L S L Str Ap D Am
Lascannon* (155¢) 24" 48" - +1 10 -3 3 4+
Knockback, Unwieldy, Arc (Front), Arc (Left), Crew Operated
Arc (front)
Arc (left)
Crew operated
No lore added yet.
No notes added yet.

Uranium-235

Convalescence
225¢
Teknika (Crew)
BS Ld Cl Wil Int
3+ 7+ 8+ 7+ 6+
Rules Gang Fighter (Crew)Vehicle Crew
XP 2 XP
Skills None
Cyberteknika None
Gear Rockgrinder (145¢)Photo-goggles (35¢)
Injuries Humiliated
Advancements None
Weapons S L S L Str Ap D Am
This fighter has no weapons.
No lore added yet.
No notes added yet.

Chernobyl

Dead
Tek-hunter (Specialist)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 3+ 3 3 1 5+ 1 6+ 7+ 7+ 6+
Rules Expert in their FieldGang Fighter (Specialist)Tools of the Trade
XP 4 XP
Skills Fast Shot
Cyberteknika None
Gear Mesh armour (15¢)Armoured bodyglove
Injuries None
Advancements 1
No lore added yet.
No notes added yet.
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  • Stash

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  • Vahl Kessrin

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  • Hellraiser

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  • Plutonium

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  • X-RAY

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  • Fallout Boy

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  • Rad Chad

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  • Gamma

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  • Geiger

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  • Lazer-Beak

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  • Deep Waste 9

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  • Recovery Team Delta-9

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  • Trader Ted

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  • Rockgrinder

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  • Uranium-235

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  • Chernobyl

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