Rust Vipers of Prospect's Ledge

UnrestedCurr
Orlock (HoI)
Prospect's Ledge Winter 2025 Dominion In Progress
R Cr St W
945¢ 45¢ 990¢

Actions

Log Action

From Prospect's Ledge Winter 2025 Dominion

1 month ago

Kayut spent 6 XP to advance

Outcome: Improved Ballistic Skill
1 month ago

Added 6 XP for Kayut - Resetting XP after mistaken data entry

Outcome: Current: 6 XP, Total: 12 XP
1 month ago

Spent 6 XP for Kayut - Upgrade BS +1

Outcome: Current: 0 XP, Total: 6 XP
1 month ago

Added 2 XP for Karl - Week 2; fight 1 Fight, MVP(1)

Outcome: Current: 2 XP, Total: 2 XP
1 month ago

Added 1 XP for Otto - Week 2; fight 1 Fight

Outcome: Current: 2 XP, Total: 2 XP

Assets & Resources

Assets

*Settlement - Rust Vipers (Territory)
Toll Crossing (Orlock) (Territory)

Resources

Reputation 8

Attributes

Affiliations Order
Alignment Law-abiding
Alliance Not set
Saint Not set

Fighters

Road Captain Leader 1
Road Sergeant Champion 1
Wrecker Prospect 1
Gunner Ganger 3
Gunner (Specialist) Ganger 1
Greenhorn Juve 1
Total 8

Stash

45¢
-10¢

Stash Credits

45¢
Weapons
Autogun (15¢)

Jinn

Road Captain (Leader)
210¢
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 3+ 3 3 3 4+ 2 4+ 5+ 5+ 5+
Rules Gang Hierarchy (Leader)Gang LeaderGroup Activation (2)Tools of the Trade
Skills Savvy TraderTrue Grit
Legendary Names Improbable Beat-downs (Headshot)
Gear Mesh armour (15¢)
Weapons S L S L Str Ap D Am
Autopistol (10¢) 4" 12" +1 - 3 - 1 4+
Rapid Fire (1), Sidearm
Boltgun (55¢) 12" 24" +1 - 4 -1 2 6+
Rapid Fire (1)
Power knife (25¢) - E - - S+1 -2 1 -
Backstab, Melee, Power

Trig

Road Sergeant (Champion)
190¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 2+ 3 3 2 4+ 2 5+ 6+ 6+ 6+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
Skills Steady Hands
Legendary Names Improbable Beat-downs (Bullet Lord)
Gear Mesh armour (15¢)
Weapons S L S L Str Ap D Am
Bolter combi-grenade launcher (80¢)
bolter 12" 24" +1 - 4 -1 2 6+
Combi, Rapid Fire (1)
frag grenades 6" 24" -1 - 3 - 1 6+
Blast (3"), Combi, Knockback
grenade launcher - - - - - - - -
Fighting knife (15¢) - E - - S -1 1 -
Backstab, Melee

Kayut

Wrecker (Prospect)
95¢
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 3+ 3 3 1 3+ 1 9+ 8+ 8+ 8+
Rules Fast LearnerHot-headedPromotion (Orlock Road Sergeant or Arms Master)Tools of the Trade
Gear Jump booster
Weapons S L S L Str Ap D Am
Autopistol (10¢) 4" 12" +1 - 3 - 1 4+
Rapid Fire (1), Sidearm
Fighting knife (10¢) - E - - S -1 1 -
Backstab, Melee

Fanto

Convalescence
Gunner (Ganger)
80¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 7+ 8+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Orlock Specialist)
Gear None
Injuries Humiliated
Weapons S L S L Str Ap D Am
Autogun (15¢) 8" 24" +1 - 3 - 1 4+
Rapid Fire (1)
Fighting knife (15¢) - E - - S -1 1 -
Backstab, Melee
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm

Haquiam "Hak"

Convalescence
Gunner (Ganger)
90¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 6+ 7+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Orlock Specialist)
Gear Mesh armour (15¢)
Weapons S L S L Str Ap D Am
Autogun (15¢) 8" 24" +1 - 3 - 1 4+
Rapid Fire (1)
Fighting knife (15¢) - E - - S -1 1 -
Backstab, Melee

Jilla

Gunner (Specialist) (Ganger)
155¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 6+ 7+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Orlock Specialist)Tools of the Trade
Gear Mesh armour (15¢)
Weapons S L S L Str Ap D Am
Autopistol (10¢) 4" 12" +1 - 3 - 1 4+
Rapid Fire (1), Sidearm
Combat shotgun (55¢)
salvo ammo 4" 12" +1 - 4 - 2 4+
Knockback, Rapid Fire (1)
shredder ammo - T - - 2 - 1 4+
Scattershot, Template
Fighting knife (15¢) - E - - S -1 1 -
Backstab, Melee

Otto

Gunner (Ganger)
75¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 6+ 7+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Orlock Specialist)
Gear None
Weapons S L S L Str Ap D Am
Autogun (15¢) 8" 24" +1 - 3 - 1 4+
Rapid Fire (1)
Fighting knife (15¢) - E - - S -1 1 -
Backstab, Melee

Karl

Greenhorn (Juve)
50¢
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 5+ 3 3 1 3+ 1 7+ 8+ 8+ 8+
Rules Fast LearnerGang Fighter (Juve)Promotion (Orlock Specialist)
Gear None
Weapons S L S L Str Ap D Am
Maul (club) (10¢) - E - - S +1 2 -
Melee
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
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