Hazard Striped Earth Shakers

MattiPuh
Orlock (HoI)
Aegis Reach In Progress
R Cr St W
1955¢ 1955¢

Actions

Log Action

From Aegis Reach

1 week, 3 days ago

Territory Transfer: Old Ruins transferred from no one to Hazard Striped Earth Shakers

1 week, 3 days ago

Bought Drop rig for Two Time Timmy (10¢)

Outcome: Credits remaining: 0¢
1 week, 3 days ago

Lithia 'One Punch' Rusthand spent 8 XP to advance

Outcome: Improved Toughness
1 week, 3 days ago

Injury: Two Time Timmy suffered Impressive Scars

Outcome: Two Time Timmy was put into Active
1 week, 3 days ago

Equipped Two Time Timmy with Armoured undersuit from stash (25¢)

Outcome: Credits remaining: 10¢

Assets & Resources

Assets

Settlement (Starting Territory)
Old Ruins (Territory)
Old Ruins (Territory)
Settlement (Territory)
Sludge Sea (Territory)
Tunnels (Territory)
Wastes (Territory)

Resources

Reputation 6

Attributes

Affiliations Not set
Alignment Not set
Alliance Not set
Saint Not set

Fighters

Road Captain Leader 1
Road Sergeant Champion 1
Arms Master Champion 1
Grapplehawk Exotic Beast 1
Gunner (Specialist) Ganger 1
Gunner Ganger 1
Greenhorn Juve 3
Bullet Merchant Hanger-on 1
Wrecker Prospect 1
Total 11

Stash

Stash Credits

Ferrat 'Lucky Devil' Rusthand

Road Captain (Leader)
475¢
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 3+ 3 4 3 4+ 2 4+ 5+ 5+ 5+
Rules Gang Hierarchy (Leader)Gang LeaderGroup Activation (2)Tools of the Trade
Skills ConnectedMedicaeFixerSavvy TraderBallistics ExpertMunitioneer
Legendary Names Impressive Leadership (Lucky)
Gear Respirator (15¢)Armourweave (20¢)Armoured undersuit (25¢)
Weapons S L S L Str Ap D Am
Autopistol (10¢) 4" 12" +1 - 3 - 1 4+
Rapid Fire (1), Sidearm
warp round (+15¢) 4" 12" +1 - 3 - 1 4+
Cursed, Limited, Sidearm, Single Shot
Bolter combi-grenade launcher (80¢)
bolter 12" 24" +1 - 4 -1 2 6+
Combi, Rapid Fire (1)
frag grenades 6" 24" -1 - 3 - 1 6+
Blast (3"), Combi, Knockback
grenade launcher - - - - - - - -
krak grenades (+25¢) 6" 24" -1 - 6 -2 2 6+
Combi
Plasma pistol (50¢)
low 6" 12" +2 - 5 -1 2 5+
Scarce, Sidearm
maximal 6" 12" +1 - 7 -2 3 5+
Scarce, Sidearm, Unstable

Jan Michael Vincent

Road Sergeant (Champion)
230¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 2+ 3 3 2 4+ 2 6+ 7+ 6+ 6+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
Skills Steady HandsTrue Grit
Legendary Names Improbable Beat-downs (Bullet Lord)
Gear Mesh armour (15¢)Drop rig (10¢)Armoured undersuit (25¢)
Injuries Humiliated
Weapons S L S L Str Ap D Am
Autogun (15¢) 8" 24" +1 - 3 - 1 4+
Rapid Fire (1), Master-crafted
static rounds (+10¢) 8" 24" +1 - 3 - 1 4+
Limited, Rapid Fire (1), Shield Breaker, Shock, Master-crafted
warp rounds (+15¢) 8" 24" +1 - 3 - 1 4+
Cursed, Limited, Single Shot, Master-crafted
Master-crafted (+5¢)

Lithia 'One Punch' Rusthand

Arms Master (Champion)
345¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 3+ 3 5 2 4+ 2 5+ 6+ 6+ 6+
Rules Gang Hierarchy (Champion)Group Activation (1)Rule of IronTools of the Trade
Skills Shotgun Savant
Legendary Names Improbable Beat-downs (One Punch)
Gear Armoured undersuit (25¢)Mesh armour (15¢)Grapplehawk (90¢)Drop rig (10¢)
Injuries Hand Injury
Weapons S L S L Str Ap D Am
Shotgun (25¢)
scatter ammo 4" 8" +2 - 2 - 1 4+
Scattershot
solid ammo 8" 16" +1 - 4 - 2 4+
Knockback
executioner ammo (+20¢) 4" 16" -1 +1 4 -2 2 6+
Knockback, Limited
inferno ammo (+15¢) 4" 16" +1 - 4 - 2 5+
Blaze, Limited

Scrappy

Grapplehawk (Exotic Beast)
Lithia 'One Punch' Rusthand
30¢
M WS BS S T W I A Ld Cl Wil Int
8" 4+ - 2 4 1 3+ 2 9+ 7+ 9+ 9+
Rules FlightGrappleSwoop (9")
Gear None
Weapons S L S L Str Ap D Am
Talons (grapplehawk) - E - - 3 -1 1 -
Disarm, Entangle, Melee

Beryl Scrapsmasher

Gunner (Specialist) (Ganger)
355¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 3+ 3 3 1 4+ 1 6+ 7+ 5+ 7+
Rules Gang Fighter (Ganger)Promotion (Orlock Specialist)Tools of the Trade
Gear Hazard suit (10¢)Lho sticks (5¢)Armoured undersuit (25¢)
Weapons S L S L Str Ap D Am
Grenade launcher (65¢)
frag grenades 6" 24" -1 - 3 - 1 6+
Blast (3"), Knockback
krak grenades 6" 24" -1 - 6 -2 2 6+
choke gas grenades (+35¢) 6" 24" -1 - - - - 5+
Blast (3"), Gas, Limited
photon flash grenades (+15¢) 6" 24" - - - - - 5+
Blast (5"), Flash
plasma grenades (+100¢) 6" 24" -1 - 5 -1 2 6+
Blast (3"), Unstable
Sawn-off shotgun (15¢) 4" 8" +2 - 3 - 1 6+
Plentiful, Scattershot

Cinder 'The Badzone Legend'

Gunner (Ganger)
255¢
M WS BS S T W I A Ld Cl Wil Int
6" 4+ 3+ 3 3 1 4+ 1 6+ 7+ 6+ 7+
Rules Gang Fighter (Ganger)Promotion (Orlock Specialist)
Legendary Names Unbelievable Escapes (Badzone Legend)
Gear Mesh armour (15¢)Drop rig (10¢)Armoured undersuit (25¢)
Weapons S L S L Str Ap D Am
Boltgun (55¢) 12" 24" +2 - 4 -1 2 6+
Rapid Fire (1), Master-crafted
shatter shells (+15¢) 12" 24" +2 - 3 -1 1 6+
Blast (3"), Limited, Master-crafted
Las-projector (+35¢)
Master-crafted (+15¢)
Choke gas grenades (0¢) - Sx3 - - - - - 5+
Blast (3"), Gas, Grenade

Tommy

Greenhorn (Juve)
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 5+ 3 3 1 3+ 1 7+ 8+ 8+ 8+
Rules Fast LearnerGang Fighter (Juve)Promotion (Orlock Specialist)
Gear None
Weapons S L S L Str Ap D Am
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm

Two Time Timmy

Greenhorn (Juve)
195¢
M WS BS S T W I A Ld Cl Wil Int
6" 4+ 5+ 3 3 1 3+ 1 7+ 7+ 7+ 8+
Rules Fast LearnerGang Fighter (Juve)Promotion (Orlock Specialist)
Skills FearsomeUnstoppable
Gear Mesh armour (15¢)Armoured undersuit (25¢)Drop rig (10¢)
Injuries Impressive Scars , Horrid Scars
Weapons S L S L Str Ap D Am
Chainsword (25¢) - E - +1 S -1 1 -
Melee, Parry, Rending
Choke gas grenades (0¢) - Sx3 - - - - - 5+
Blast (3"), Gas, Grenade
Sawn-off shotgun (15¢)
scatter ammo 4" 8" +2 - 3 - 1 6+
Plentiful, Scattershot
gas shells (+25¢) 4" 8" +1 - - - - -
Blast (3"), Gas, Limited, Single Shot

Wellasker

Greenhorn (Juve)
40¢
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 5+ 3 3 1 3+ 1 7+ 8+ 8+ 8+
Rules Fast LearnerGang Fighter (Juve)Promotion (Orlock Specialist)
Skills Fearsome
Gear None
Injuries Horrid Scars
Weapons S L S L Str Ap D Am
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm

Dibbler

Bullet Merchant (Hanger-on)
25¢
M WS BS S T W I A Ld Cl Wil Int
5" 5+ 4+ 3 3 1 4+ 1 8+ 8+ 8+ 6+
Rules High Calibre Hook-up
Skills Fast ShotFearsome
Gear None
Injuries Horrid Scars
Weapons S L S L Str Ap D Am
Stub gun 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
warp round 6" 10" +2 - 3 - 1 4+
Cursed, Limited, Sidearm, Single Shot

Jax Boltcutter

Captured
Wrecker (Prospect)
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 4+ 3 3 1 3+ 1 9+ 8+ 6+ 8+
Rules Fast LearnerHot-headedPromotion (Orlock Road Sergeant or Arms Master)Tools of the Trade
Skills Infiltrate
Gear Hazard suit (10¢)Jump booster
Weapons S L S L Str Ap D Am
Choke gas grenades (0¢) - Sx3 - - - - - 5+
Blast (3"), Gas, Grenade
Demo charge (45¢) - Sx2 - - 6 -3 3 *
Blast (5"), Grenade, Single Shot
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