DiehardBard / Campaign Gang / Gang War Never Changes / Red Heads

Red Heads

Ironhead Squats (HotA)
Gang War Never Changes In Progress
R Cr St W
2800¢ 165¢ 2965¢

Actions

Log Action

From Gang War Never Changes

DiehardBardRed Heads
2 weeks, 1 day ago

Added 130¢

Outcome: +130¢ (to 165¢)
DiehardBardRed Heads
2 weeks, 1 day ago

Added 2 XP for Grog Grogsson

Outcome: Current: 7 XP, Total: 39 XP
DiehardBardRed Heads
2 weeks, 1 day ago

State Change: Gundrik Stoneblood changed from Recovery to Active

Outcome: Gundrik Stoneblood is now Active
DiehardBardRed Heads
2 weeks, 1 day ago

State Change: Sigmund Bladesmasher changed from Recovery to Active

Outcome: Sigmund Bladesmasher is now Active
DiehardBardRed Heads
2 weeks, 1 day ago

Injury: Viggo Bronzehorn suffered Bitter Emnity

Outcome: Viggo Bronzehorn was put into Active

Assets & Resources

Assets

Bitterbrew Sump (Refuse Drift) (Territory)

Vast agglomerations of refuse gather in areas of the underhive in drifts that shift like dunes in a desert.

Territory Boon

This Territory grants the following Boon:

Income: The gang earns 2D6x5 credits from this Territory when collecting income. However, if a double is rolled, a randomly determined fighter has a nasty encounter with a waste-lurker and must miss the next battle whilst they recover. No income is lost.

Deadhive Burrows (Needle Ways) (Territory)

The Needle Ways are the vents, crawl tunnels and pipes that thread through the mass of the hive. Those that can navigate them can pass unseen between almost anywhere.

Territory Boon

This Territory grants the following Boon:

Special: Whilst it controls this Territory, the gang may select up to three fighters – these fighters gain the Infiltrate skill.

Enhanced Boon

This Territory grants Delaque gangs the following Boon:

Special: The gang that controls this Territory may select up to six fighters to gain the Infiltrate skill.

Resources

Reputation 18

Attributes

Alignment Law-abiding
Clan Snorrag

Fighters

Charter Master Leader 1
Drill Master Champion 2
Exo Master Champion 1
Drill-kyn (Specialist) Ganger 1
Digger Juve 2
Vartijan Exo-Driller Brute 1
Total 8

Stash

165¢

Stash Credits

165¢

Alrik Firebeard

Charter Master (Leader)
645¢
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 3+ 3 6 3 5+ 2 6+ 4+ 5+ 6+
Rules Gang Hierarchy (Leader)Gang LeaderGroup Activation (2)Tools of the Trade
Skills Commanding PresenceHip Shooting
Gear Armoured undersuit (25¢)Stimm-slug stash (30¢)Carapace (heavy) (100¢)Aortic supercharger (mundane) (65¢)
Injuries Humiliated , Impressive Scars , Enfeebled
Weapons S L S L Str Ap D Am
Axe (10¢) - E - - S+1 - 1 -
Disarm, Melee
Blasting charges (35¢) - Sx2 - - 5 -1 2 5+
Blast (5"), Grenade, Knockback
Ironhead meltagun (155¢) 6" 12" +1 - 8 -4 3 5+
Melta, Rapid Fire (1), Scarce
Ironhead stub gun (10¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Rapid Fire (1), Sidearm

Gundrik Stoneblood

Drill Master (Champion)
370¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 3+ 2 4 2 5+ 2 6+ 5+ 6+ 7+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
Skills Nerves of SteelStubborn to the LastFearsomeHip Shooting
Gear Bionic leg (mundane) (25¢)Armoured undersuit (25¢)
Injuries Spinal Injury , Partially Deafened , Horrid Scars , Hobbled , Bitter Emnity
Weapons S L S L Str Ap D Am
Axe (10¢) - E - - S+1 - 1 -
Disarm, Melee
Ironhead flamer (150¢) - T - - 4 -1 1 5+
Blaze, Firestorm (1), Template

Sigmund Bladesmasher

Exo Master (Champion)
195¢
M WS BS S T W I A Ld Cl Wil Int
4" 3+ 4+ 2 4 2 5+ 2 6+ 6+ 6+ 7+
Rules Gang Hierarchy (Champion)Paragon of the AncestorsTools of the Trade
Skills Bull Charge
Gear Armoured undersuit (25¢)Exo-suit
Injuries Spinal Injury , Hobbled
Weapons S L S L Str Ap D Am
Excavator hammer* (50¢) E 2" - -1 S+2 -1 3 -
Melee, Pulverise, Unwieldy, Versatile

Thoron Stormshield

Drill Master (Champion)
325¢
M WS BS S T W I A Ld Cl Wil Int
4" 5+ 2+ 2 5 2 5+ 2 6+ 6+ 6+ 7+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
Skills Nerves of Steel
Gear Mesh armour (15¢)Armoured undersuit (25¢)Photo-goggles (35¢)
Injuries Hand Injury , Spinal Injury
Weapons S L S L Str Ap D Am
Incendiary charges (40¢) - Sx3 - - 3 - 1 5+
Blast (5"), Blaze, Grenade
Ironhead autogun (25¢) 8" 24" +1 - 3 - 1 4+
Rapid Fire (2)
Ironhead grenade launcher (50¢) 6" 24" -1 - 3 -1 1 5+
Blast (3"), Knockback, Seismic

Grog Grogsson

Drill-kyn (Specialist) (Ganger)
385¢
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 2+ 3 5 1 5+ 1 7+ 6+ 6+ 7+
Rules Gang Fighter (Ganger)Promotion (Ironhead Squat Prospectors Specialist)Tools of the Trade
Skills Precision ShotGunfighter
Gear Armoured undersuit (25¢)Photo-goggles (35¢)Carapace (light) (80¢)
Weapons S L S L Str Ap D Am
Axe (10¢) - E - - S+1 - 1 -
Disarm, Melee
Ironhead bolt pistol (45¢) 6" 12" +1 - 4 -1 2 6+
Rapid Fire (1), Sidearm
Ironhead bolt pistol (45¢) 6" 12" +1 - 4 -1 2 6+
Rapid Fire (1), Sidearm

Dirk Firebeard

Digger (Juve)
345¢
M WS BS S T W I A Ld Cl Wil Int
4" 6+ 4+ 3 5 1 4+ 1 8+ 6+ 6+ 7+
Rules Fast LearnerGang Fighter (Juve)Promotion (Ironhead Squat Prospectors Specialist)
Gear Mesh armour (15¢)Photo-goggles (35¢)Carapace (light) (80¢)
Injuries Hand Injury , Impressive Scars , Hobbled , Bitter Emnity
Weapons S L S L Str Ap D Am
Ironhead autogun (25¢) 8" 24" +1 - 3 - 1 4+
Rapid Fire (2)
Ironhead boltgun (95¢) 12" 24" +1 - 4 -1 2 6+
Rapid Fire (2)
Ironhead stub gun (10¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Rapid Fire (1), Sidearm

Viggo Bronzehorn

Digger (Juve)
235¢
M WS BS S T W I A Ld Cl Wil Int
7" 5+ 5+ 3 4 1 4+ 1 8+ 6+ 6+ 7+
Rules Fast LearnerGang Fighter (Juve)Promotion (Ironhead Squat Prospectors Specialist)
Gear Mesh armour (15¢)Bionic leg (mundane) (25¢)Bionic leg (mundane) (25¢)Stimm-slug stash (30¢)Armoured undersuit (25¢)
Injuries Bitter Emnity , Hobbled , Impressive Scars , Hobbled
Weapons S L S L Str Ap D Am
Incendiary charges (40¢) - Sx3 - - 3 - 1 5+
Blast (5"), Blaze, Grenade
Ironhead stub gun (10¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Rapid Fire (1), Sidearm
Ironhead stub gun (10¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Rapid Fire (1), Sidearm

"Big Red" Ogun Ironrock

Vartijan Exo-Driller (Brute)
300¢
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 3+ 4 6 3 5+ 2 7+ 6+ 6+ 7+
Rules Guard ExosuitSensor Suite
Skills Nobody Pushes Kin AroundNerves of Steel
Gear Carapace (light)
Weapons S L S L Str Ap D Am
Seismic crusher - T - - 2 - 1 6+
Concussion, Seismic, Template
Vartijan fist - E - - S -1 2 -
Melee, Power, Pulverise
Vartijan heavy flamer - T - - 5 -2 2 5+
Blaze, Firestorm (1), Template
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