Leroy_Balboa / Campaign Gang / Helmawr’s Crown / Sicarius Phalanx VI

Sicarius Phalanx VI

Van Saar (HoA)
Helmawr’s Crown In Progress
R Cr St W
1860¢ 30¢ 30¢ 1920¢

Actions

Log Action

From Helmawr’s Crown

Leroy_BalboaSicarius Phalanx VI
4 days, 6 hours ago

Ocellus - 04 spent 9 XP to advance

Outcome: Gained Fixer skill
Leroy_BalboaSicarius Phalanx VI
1 week, 2 days ago

Deleted Fuel Rod as it was used to turn old ruins into a settlement

DrWizardSicarius Phalanx VI
1 week, 2 days ago

Territory Transfer: OLD RUINS – TWO OF DIAMONDS transferred from no one to Sicarius Phalanx VI

Leroy_BalboaSicarius Phalanx VI
1 week, 3 days ago

Bought Weaponsmith (gain Plentiful) for Grenade launcher on III Tertius Exactus (0¢)

Outcome: Credits remaining: 30¢
Leroy_BalboaSicarius Phalanx VI
1 week, 3 days ago

Equipped III Tertius Exactus with Grenade launcher from stash (90¢)

Outcome: Credits remaining: 30¢

Assets & Resources

Assets

SETTLEMENT (formerly OLD RUINS – TWO OF DIAMONDS) (Territory)
TECH BAZAAR (VAN SAAR) – KING OF SPADES (Territory)

Resources

Reputation 3

Attributes

Alliance Promethium Guild

Fighters

Prime Leader 1
Archeotek Champion 2
Subtek Juve 4
Tech-merchant Hanger-on 1
Pyrocaen Lord Ally 1
Pyromagir Ally 1
Cynder Ally 2
Total 12

Stash

30¢
30¢

Stash Credits

30¢
Gear
Reflec shroud (30¢)

I Primus Lex

Prime (Leader)
495¢
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 2+ 3 3 3 5+ 2 4+ 5+ 5+ 4+
Rules Gang Hierarchy (Leader)Group Activation (2)Tools of the Trade
Skills Marksman
Gear Carapace (heavy) (100¢)Grav-chute (40¢)Armoured bodyglove
Weapons S L S L Str Ap D Am
Lascannon* (155¢) 24" 48" - +1 10 -3 3 4+
Knockback, Unwieldy
Infra-sight† (+25¢)

III Tertius Exactus

Archeotek (Champion)
395¢
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 2+ 3 4 2 5+ 2 4+ 6+ 6+ 5+
Rules Gang Hierarchy (Champion)Master of CyberteknikaTools of the Trade
Skills Weaponsmith
Cyberteknika Ocular Cyberteknika (Alpha)
Gear Reflec shroud (30¢)Ablative overlay (20¢)Armoured bodyglove
Weapons S L S L Str Ap D Am
Grenade launcher (65¢)
frag grenades 6" 24" -1 - 3 - 1 6+
Blast (3"), Knockback, Plentiful
krak grenades 6" 24" -1 - 6 -2 2 6+
Plentiful
stun rounds (+25¢) 6" 24" - - 2 -1 1 4+
Concussion, Rapid Fire (1), Plentiful
Weaponsmith (gain Plentiful)
Plasma pistol (50¢)
low 6" 12" +2 - 5 -1 2 5+
Sidearm, Plentiful
maximal 6" 12" +1 - 7 -2 3 5+
Sidearm, Unstable, Plentiful
Weaponsmith (gain Plentiful)
Weaponsmith (remove Scarce)
Plasma pistol (50¢)
low 6" 12" +2 - 5 -1 2 5+
Sidearm, Plentiful
maximal 6" 12" +1 - 7 -2 3 5+
Sidearm, Unstable, Plentiful
Weaponsmith (gain Plentiful)
Weaponsmith (remove Scarce)

II Secundus Rigor

Archeotek (Champion)
520¢
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 2+ 3 4 2 5+ 2 4+ 5+ 6+ 5+
Rules Gang Hierarchy (Champion)Master of CyberteknikaTools of the Trade
Skills Cold and Calculating
Cyberteknika Torsonic Cyberteknika (Gamma) (15¢)Vascular Cyberteknika (Alpha) (20¢)
Gear Carapace (light) (80¢)Armoured bodyglove
Injuries Impressive Scars
Weapons S L S L Str Ap D Am
Bolter combi-melta (170¢)
Bolter 12" 24" +1 - 4 -1 2 6+
Combi, Rapid Fire (1)
Melta 6" 12" +1 - 8 -4 3 4+
Combi, Melta, Scarce
Spider-rig* (80¢) E 3" +1 +1 S+1 -1 1 -
Entangle, Melee, Paired, Parry, Shock, Versatile

Ocellus - 01

Subtek (Juve)
100¢
M WS BS S T W I A Ld Cl Wil Int
5" 5+ 3+ 3 3 1 4+ 1 9+ 8+ 9+ 7+
Rules Fast LearnerGang Fighter (Juve)Promotion (Van Saar Specialist)
Gear Mesh armour (15¢)Armoured bodyglove
Injuries Old Battle Wound
Weapons S L S L Str Ap D Am
Lasgun (10¢) 18" 24" +1 - 4 -1 1 4+
Hotshot las pack (+20¢)

Ocellus - 02

Subtek (Juve)
65¢
M WS BS S T W I A Ld Cl Wil Int
5" 5+ 3+ 3 3 1 4+ 1 9+ 7+ 10+ 8+
Rules Fast LearnerGang Fighter (Juve)Promotion (Van Saar Specialist)
Gear Armoured bodyglove
Injuries Head Injury , Lesson Learned , Impressive Scars
Weapons S L S L Str Ap D Am
Lasgun (10¢) 18" 24" +1 - 3 - 1 2+
Plentiful

Ocellus - 03

Subtek (Juve)
150¢
M WS BS S T W I A Ld Cl Wil Int
5" 5+ 4+ 3 4 1 4+ 1 9+ 8+ 9+ 7+
Rules Fast LearnerGang Fighter (Juve)Promotion (Van Saar Specialist)
Gear Mesh armour (15¢)Armoured bodyglove
Weapons S L S L Str Ap D Am
Lasgun (10¢) 18" 24" +1 - 4 -1 1 4+
Hotshot las pack (+20¢)
Infra-sight† (+40¢)

Ocellus - 04

Subtek (Juve)
95¢
M WS BS S T W I A Ld Cl Wil Int
5" 5+ 4+ 3 3 1 4+ 1 9+ 8+ 9+ 7+
Rules Fast LearnerGang Fighter (Juve)Promotion (Van Saar Specialist)
Skills Fixer
Gear Mesh armour (15¢)Armoured bodyglove
Injuries Lesson Learned
Weapons S L S L Str Ap D Am
Laspistol (5¢) 8" 12" +1 - 3 - 1 2+
Plentiful, Sidearm
Laspistol (5¢) 8" 12" +1 - 3 - 1 2+
Plentiful, Sidearm

Artifex Clyne

Tech-merchant (Hanger-on)
40¢
M WS BS S T W I A Ld Cl Wil Int
5" 5+ 4+ 3 3 1 4+ 1 8+ 8+ 8+ 6+
Rules Friends in the TradeTechno-baubles
Skills Munitioneer
Gear None
Weapons S L S L Str Ap D Am
Master-crafted las sub-carbine 4" 12" +1 - 3 - 1 4+
Master-crafted, Plentiful, Sidearm

Caldris Vorn

Pyrocaen Lord (Ally)
M WS BS S T W I A Ld Cl Wil Int
4 3+ 4+ 3 3 2 4+ 1 7+ 7+ 7+ 6+
Rules Group Activation (2)Pyromantic Conclave Hierarchy (Leader)
Skills EvadeOverseer
Gear Refractor field
Weapons S L S L Str Ap D Am
Laspistol 8" 12" +1 - 3 - 1 2+
Plentiful, Sidearm
Photon flash grenades - Sx3 - - - - - 5+
Blast (5"), Flash, Grenade
Shock stave E 2" - - S+1 - 1 -
Melee, Shock, Versatile

Ignivar Holt

Pyromagir (Ally)
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 5+ 3 3 1 4+ 1 7+ 8+ 7+ 7+
Rules Group Activation (1)Pyromantic Conclave Hierarchy (Champion)
Skills Nerves of Steel
Gear Cult iconRefractor field
Weapons S L S L Str Ap D Am
Flamer - T - - 4 -1 1 5+
Blaze, Template
Photon flash grenades - Sx3 - - - - - 5+
Blast (5"), Flash, Grenade
Stub gun 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm

Jax Pyre

Cynder (Ally)
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 5+ 3 3 1 4+ 1 8+ 8+ 7+ 7+
Rules BodyguardIndentured Fighters
Skills Spring Up
Gear None
Weapons S L S L Str Ap D Am
Axe - E - - S+1 - 1 -
Disarm, Melee
Laspistol 8" 12" +1 - 3 - 1 2+
Plentiful, Sidearm
Photon flash grenades - Sx3 - - - - - 5+
Blast (5"), Flash, Grenade

Venn Ashlock

Cynder (Ally)
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 5+ 3 3 1 4+ 1 8+ 8+ 7+ 7+
Rules BodyguardIndentured Fighters
Skills Spring Up
Gear None
Weapons S L S L Str Ap D Am
Axe - E - - S+1 - 1 -
Disarm, Melee
Laspistol 8" 12" +1 - 3 - 1 2+
Plentiful, Sidearm
Photon flash grenades - Sx3 - - - - - 5+
Blast (5"), Flash, Grenade
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