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Helmawr’s Crown

DrWizard Public
Status
In Progress
Budget
1000¢

A dominion campaign for necromunda. The full campaign pack is here: https://docs.google.com/document/d/12EYlTaWGoAEXJ74PJ_gBMuQ13sYQWq1pQ2FP8HaSrdo/edit?usp=sharing

 

Rebellion and Rivalry in the Underhive

For countless centuries Hive Primus was known as Helmawr's Crown, a towering monument to the Helmawr's power. Now, the unthinkable has occurred: the long-ruling Helmawr dynasty has been overthrown by House Aranthus, a once-fallen house now risen from obscurity. In the chaos of this seismic shift, a single hive named for a mythical beast of ancient Terra, Euryale, remains defiantly under Helmawr control. It's walls bristle with loyalists and its corridors teem with intrigue.

Hive Euryale and the Ash Waste Threat

Hive Euryale earned its name from the ancient Terran myth of a serpent-haired beast, a fitting moniker of a hive whose countless tendrils and tunnels snake outward into the surrounding toxic wastes. These sprawling extensions, originally built for trade, waste disposal, and clandestine movement, now serve as both lifelines and vulnerabilities.

The hive's "snakes" pierce deep into the ash-choked wilds, making Euryale uniquely exposed to incursions from Ash Waste Nomads. These ruthless raiders exploit the hive's labyrinthine outgrowths, launching daring attacks and sabotaging supply lines.

Campaign Overview

As House Aranthus consolidates its power across Necromunda, gangs from every corner of the underhive eye the last Helmawr bastion with ambition and dread. The

"crown" has become the symbol of resistance, a fortress of old authority, and the key to the fate of the planet's future. From the cunning Escher and the brutal Goliath to the shadowy Delaque and the zealous cults, all see opportunity in the turmoil. The nomads become an unpredictable force - sometimes a threat, sometimes a tool for those cunning enough. The hive's very structure, once a symbol of Helmawr ingenuity, now draws danger from the wastes and adds another layer of peril.

Will you claim the crown, crush the last of Helmawr's legacy, or perhaps restore it in a new guise.

Gangs

Territories
BONE SHRINE (CAWDOR) – JACK OF DIAMONDS
Unowned
CORPSE FARM (CAWDOR) – TEN OF DIAMONDS
Unowned
DRINKING HOLE (DELAQUE) – QUEEN OF DIAMONDS
Unowned
FIGHTING PIT (GOLIATH) – SIX OF SPADES
Unowned
GAMBLING DEN (DELAQUE) – KING OF DIAMONDS
Unowned
GENERATORIUM (VAN SAAR) – JACK OF SPADES
Unowned
MINE WORKINGS (ORLOCK) – EIGHT OF SPADES
Unowned
NARCO DEN (ESCHER) – FOUR OF SPADES
Unowned
NEEDLE WAYS (DELAQUE) – ACE OF SPADES
Unowned
OLD RUINS – TWO OF DIAMONDS
Unowned
PROMETHIUM CACHE – FOUR OF DIAMONDS
Unowned
REFUSE DRIFT (CAWDOR) – NINE OF DIAMONDS
Unowned
SLUDGE SEA – SIX OF DIAMONDS
Unowned
SMELTING WORKS (GOLIATH) – SEVEN OF SPADES
Unowned
TECH BAZAAR (VAN SAAR) – KING OF SPADES
Unowned
TOLL CROSSING (ORLOCK) – TEN OF SPADES
Unowned
WASTES – FIVE OF DIAMONDS
Unowned
WORKSHOP – SEVEN OF DIAMONDS
Unowned

Battle Reports

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Captured Fighters

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Action Log

1 day, 12 hours ago

Bought Layered flak armour for Serg 2 (20¢)

Outcome: Credits remaining: 0¢
1 day, 12 hours ago

Bought Flak armour for Leader (10¢)

Outcome: Credits remaining: 20¢
1 day, 12 hours ago

Updated Palanite Enforcer Prefecture: Palanite Prefecture

1 day, 13 hours ago

Added 1 XP for Leader - Game zero

Outcome: Current: 1 XP, Total: 1 XP
1 day, 13 hours ago

Gang 'GET IN THE BACK OF THE VAN!' has been removed from the campaign by DrWizard

View all 33 actions →