Helmawr’s Crown
A dominion campaign for necromunda. The full campaign pack is here: https://docs.google.com/document/d/12EYlTaWGoAEXJ74PJ_gBMuQ13sYQWq1pQ2FP8HaSrdo/edit?usp=sharing
Rebellion and Rivalry in the Underhive
For countless centuries Hive Primus was known as Helmawr's Crown, a towering monument to the Helmawr's power. Now, the unthinkable has occurred: the long-ruling Helmawr dynasty has been overthrown by House Aranthus, a once-fallen house now risen from obscurity. In the chaos of this seismic shift, a single hive named for a mythical beast of ancient Terra, Euryale, remains defiantly under Helmawr control. It's walls bristle with loyalists and its corridors teem with intrigue.
Hive Euryale and the Ash Waste Threat
Hive Euryale earned its name from the ancient Terran myth of a serpent-haired beast, a fitting moniker of a hive whose countless tendrils and tunnels snake outward into the surrounding toxic wastes. These sprawling extensions, originally built for trade, waste disposal, and clandestine movement, now serve as both lifelines and vulnerabilities.
The hive's "snakes" pierce deep into the ash-choked wilds, making Euryale uniquely exposed to incursions from Ash Waste Nomads. These ruthless raiders exploit the hive's labyrinthine outgrowths, launching daring attacks and sabotaging supply lines.
Campaign Overview
As House Aranthus consolidates its power across Necromunda, gangs from every corner of the underhive eye the last Helmawr bastion with ambition and dread. The
"crown" has become the symbol of resistance, a fortress of old authority, and the key to the fate of the planet's future. From the cunning Escher and the brutal Goliath to the shadowy Delaque and the zealous cults, all see opportunity in the turmoil. The nomads become an unpredictable force - sometimes a threat, sometimes a tool for those cunning enough. The hive's very structure, once a symbol of Helmawr ingenuity, now draws danger from the wastes and adds another layer of peril.
Will you claim the crown, crush the last of Helmawr's legacy, or perhaps restore it in a new guise.
Gangs
Assets
Manage Assets →|
BONE SHRINE (CAWDOR) – JACK OF DIAMONDS
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Unowned |
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CORPSE FARM (CAWDOR) – TEN OF DIAMONDS
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Unowned |
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DRINKING HOLE (DELAQUE) – QUEEN OF DIAMONDS
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Unowned |
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FIGHTING PIT (GOLIATH) – SIX OF SPADES
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Unowned |
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GAMBLING DEN (DELAQUE) – KING OF DIAMONDS
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Unowned |
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GENERATORIUM (VAN SAAR) – JACK OF SPADES
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Unowned |
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MINE WORKINGS (ORLOCK) – EIGHT OF SPADES
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Unowned |
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NARCO DEN (ESCHER) – FOUR OF SPADES
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Unowned |
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NEEDLE WAYS (DELAQUE) – ACE OF SPADES
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Unowned |
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OLD RUINS – TWO OF DIAMONDS
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Unowned |
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PROMETHIUM CACHE – FOUR OF DIAMONDS
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Unowned |
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REFUSE DRIFT (CAWDOR) – NINE OF DIAMONDS
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Unowned |
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SLUDGE SEA – SIX OF DIAMONDS
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Unowned |
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SMELTING WORKS (GOLIATH) – SEVEN OF SPADES
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Unowned |
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TECH BAZAAR (VAN SAAR) – KING OF SPADES
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Unowned |
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TOLL CROSSING (ORLOCK) – TEN OF SPADES
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Unowned |
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WASTES – FIVE OF DIAMONDS
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Unowned |
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WORKSHOP – SEVEN OF DIAMONDS
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Unowned |
Resources
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Captured Fighters
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Action Log
Bought Layered flak armour for Serg 2 (20¢)
Outcome: Credits remaining: 0¢Bought Flak armour for Leader (10¢)
Outcome: Credits remaining: 20¢Updated Palanite Enforcer Prefecture: Palanite Prefecture
Added 1 XP for Leader - Game zero
Outcome: Current: 1 XP, Total: 1 XPGang 'GET IN THE BACK OF THE VAN!' has been removed from the campaign by DrWizard