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Orlock (HoI)
R Cr St W
970¢ 970¢

Ore'able Bastards

Orlock (HoI)

Overview

Rough and ready group looking to trade and prosper where the opportunity presents itself either extracting precious minerals legitimately or by ill gotten means using cunning, guile and sheer resilience.

Josiah Sledge - Road Captain (Leader)

No narrative added yet.

Josiah Sledge

Road Captain (Leader*)
140¢
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 3+ 3 3 3 4+ 2 4+ 5+ 5+ 5+
Rules Gang Hierarchy (Leader)Gang LeaderGroup Activation (2)Tools of the Trade
Gear Flak armour (10¢)
Weapons S L S L Str Ap D Am
Plasma gun (100¢)
low 12" 24" +2 - 5 -1 2 5+
Rapid Fire (1), Scarce
maximal 12" 24" +1 - 7 -2 3 5+
Scarce, Unstable
Servo claw (30¢) - E - - S+2 - 2 -
Melee

Tobias Thor - Arms Master (Champion)

No narrative added yet.

Tobias Thor

Arms Master (Champion*)
175¢
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 3+ 3 3 2 4+ 2 5+ 6+ 6+ 6+
Rules Gang Hierarchy (Champion)Group Activation (1)Rule of IronTools of the Trade
Gear Flak armour (10¢)
Weapons S L S L Str Ap D Am
Arc hammer* (70¢) E 1" - - S+3 -1 3 -
Melee, Pulverise, Versatile

HAWK - Wrecker (Prospect)

No narrative added yet.

HAWK

Wrecker (Prospect*)
110¢
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 4+ 3 3 1 3+ 1 9+ 8+ 8+ 8+
Rules Fast LearnerHot-headedPromotion (Orlock Road Sergeant or Arms Master)Tools of the Trade
Gear Jump booster
Weapons S L S L Str Ap D Am
Bolt pistol (45¢) 6" 12" +1 - 4 -1 2 6+
Sidearm
Fighting knife (10¢) - E - - S -1 1 -
Backstab, Melee

Copper 'The Kid' - Gunner (Specialist) (Ganger)

No narrative added yet.

Copper 'The Kid'

Gunner (Specialist) (Ganger*)
85¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 6+ 7+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Orlock Specialist)Tools of the Trade
Gear Flak armour (10¢)
Weapons S L S L Str Ap D Am
Maul (club) (10¢) - E - - S +1 2 -
Melee
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
dumdum rounds (+5¢) 5" 10" +1 - 4 - 1 4+
Limited, Sidearm
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
dumdum rounds (+5¢) 5" 10" +1 - 4 - 1 4+
Limited, Sidearm

FURY - Gunner (Ganger)

No narrative added yet.

FURY

Gunner (Ganger*)
195¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 6+ 7+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Orlock Specialist)
Gear Flak armour (10¢)
Weapons S L S L Str Ap D Am
Heavy stubber* (130¢) 20" 40" - -1 4 -1 1 4+
Rapid Fire (2), Unwieldy
Maul (club) (10¢) - E - - S +1 2 -
Melee

ZEEK ORE - Gunner (Specialist) (Ganger)

No narrative added yet.

ZEEK ORE

Gunner (Specialist) (Ganger*)
135¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 6+ 7+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Orlock Specialist)Tools of the Trade
Gear Flak armour (10¢)
Weapons S L S L Str Ap D Am
Fighting knife (15¢) - E - - S -1 1 -
Backstab, Melee
Grenade launcher (65¢)
frag grenades 6" 24" -1 - 3 - 1 6+
Blast (3"), Knockback
krak grenades 6" 24" -1 - 6 -2 2 6+

RUSTY - Gunner (Juve)

No narrative added yet.

RUSTY

Gunner (Juve*)
130¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 6+ 7+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Orlock Specialist)
Gear None
Weapons S L S L Str Ap D Am
Hand flamer (75¢) - T - - 3 - 1 5+
Blaze, Template
Maul (club) (10¢) - E - - S +1 2 -
Melee