JMC Canaries

Orlock (HoI)
1000¢

Attributes

Affiliations Not set
Alignment Not set
Alliance Not set
Saint Not set

Stash

Stash Credits

Captain Hollister

180¢
Road Captain (Leader)
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 3+ 3 3 3 4+ 2 4+ 5+ 5+ 5+
Rules Gang Hierarchy (Leader) , Gang Leader , Group Activation (2) , Tools of the Trade
XP 0 XP
Skills Iron Will
Legendary Names Impressive Leadership (Iron Stare)
Gear Mesh armour  (15¢)
Advancements None
Weapons Edit S L S L Str Ap D Am
Boltgun (55¢) 12" 24" +1 - 4 -1 2 6+
Rapid Fire (1)
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm

Cornelius

140¢
Arms Master (Champion)
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 3+ 3 3 2 4+ 2 5+ 6+ 6+ 6+
Rules Gang Hierarchy (Champion) , Group Activation (1) , Rule of Iron , Tools of the Trade
XP 0 XP
Skills Shotgun Savant
Legendary Names None
Gear Mesh armour  (15¢)
Advancements None
Weapons Edit S L S L Str Ap D Am
Shotgun (25¢)
scatter ammo 4" 8" +2 - 2 - 1 4+
Scattershot
solid ammo 8" 16" +1 - 4 - 2 4+
Knockback
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm

Dave

225¢
Road Sergeant (Champion)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 3+ 3 3 2 4+ 2 5+ 6+ 6+ 6+
Rules Gang Hierarchy (Champion) , Group Activation (1) , Tools of the Trade
XP 0 XP
Skills None
Legendary Names None
Gear Mesh armour  (15¢)
Advancements None
Weapons Edit S L S L Str Ap D Am
Heavy stubber* (130¢) 20" 40" - -1 4 -1 1 4+
Rapid Fire (2), Unwieldy

Ackerman

95¢
Wrecker (Prospect)
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 4+ 3 3 1 3+ 1 9+ 8+ 8+ 8+
Rules Fast Learner , Hot-headed , Promotion (Orlock Road Sergeant or Arms Master) , Tools of the Trade
XP 0 XP
Skills None
Legendary Names None
Gear Flak armour  (10¢) Jump booster
Advancements None
Weapons Edit S L S L Str Ap D Am
Autopistol (10¢) 4" 12" +1 - 3 - 1 4+
Rapid Fire (1), Sidearm
Flail (20¢) - E - +1 S+1 - 1 -
Entangle, Melee

Killcrazy

95¢
Wrecker (Prospect)
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 4+ 3 3 1 3+ 1 9+ 8+ 8+ 8+
Rules Fast Learner , Hot-headed , Promotion (Orlock Road Sergeant or Arms Master) , Tools of the Trade
XP 0 XP
Skills None
Legendary Names None
Gear Flak armour  (10¢) Jump booster
Advancements None
Weapons Edit S L S L Str Ap D Am
Autopistol (10¢) 4" 12" +1 - 3 - 1 4+
Rapid Fire (1), Sidearm
Flail (20¢) - E - +1 S+1 - 1 -
Entangle, Melee

Baxter

75¢
Gunner (Ganger)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 6+ 7+ 7+ 7+
Rules Gang Fighter (Ganger) , Promotion (Orlock Specialist)
XP 0 XP
Skills None
Legendary Names None
Gear Mesh armour  (15¢)
Advancements None
Weapons Edit S L S L Str Ap D Am
Autogun (15¢) 8" 24" +1 - 3 - 1 4+
Rapid Fire (1)

Harry

75¢
Gunner (Ganger)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 6+ 7+ 7+ 7+
Rules Gang Fighter (Ganger) , Promotion (Orlock Specialist)
XP 0 XP
Skills None
Legendary Names None
Gear Mesh armour  (15¢)
Advancements None
Weapons Edit S L S L Str Ap D Am
Autogun (15¢) 8" 24" +1 - 3 - 1 4+
Rapid Fire (1)

Kryten

115¢
Gunner (Specialist) (Ganger)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 6+ 7+ 7+ 7+
Rules Gang Fighter (Ganger) , Promotion (Orlock Specialist) , Tools of the Trade
XP 0 XP
Skills None
Legendary Names None
Gear Mesh armour  (15¢)
Advancements None
Weapons Edit S L S L Str Ap D Am
Combat shotgun (55¢)
salvo ammo 4" 12" +1 - 4 - 2 4+
Knockback, Rapid Fire (1)
shredder ammo - T - - 2 - 1 4+
Scattershot, Template
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