Actions
Campaign starting budget: Received 150¢ (1200¢ budget - 1050¢ gang cost)
Outcome: +150¢ (to 150¢)Assets & Resources
No assets, resources, or captured fighters held.
Attributes
| Affiliations | Not set | |
| Alignment | Not set | |
| Alliance | Not set | |
| Saint | Not set | |
| Tribe | Not set |
| Fighter Types | Category | Count # |
|---|---|---|
| Kha’tragi Chieftain | Leader | 1 |
| Naku’taari Watcher | Champion | 1 |
| Tarh’noki Dust Rider | Prospect | 2 |
| Arthromite Herder | Hanger-on | 1 |
| Arthromite Duneskuttler | Brute | 1 |
| # of Active Fighters | 6 | |
Stash
Stash Credits
Ghur’Nee
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 6" | 3+ | 4+ | 3 | 3 | 2 | 3+ | 2 | 5+ | 5+ | 6+ | 6+ |
| Rules | Gang Hierarchy (Leader), Gang Leader, Group Activation (2), Tools of the Trade | ||||||||||
| XP | 0 XP | ||||||||||
| Skills | Munitioneer | ||||||||||
| Gear | Mesh armour (15¢), Ash cloak, Sky mantle | ||||||||||
| Injuries | None | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Long rifle (30¢) | 24" | 48" | - | +1 | 4 | -1 | 1 | 4+ |
| Knockback | ||||||||
| Infra-sight† (+25¢) | ||||||||
Jah’Mis
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 4+ | 3+ | 3 | 3 | 2 | 3+ | 2 | 6+ | 6+ | 7+ | 7+ |
| Rules | Gang Hierarchy (Champion), Group Activation (1), Tools of the Trade | ||||||||||
| XP | 0 XP | ||||||||||
| Skills | Precision Shot | ||||||||||
| Gear | Mesh armour (15¢), Ash cloak, Sky mantle | ||||||||||
| Injuries | None | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Heavy blaster* (140¢) | 12" | 36" | +1 | - | 4 | -1 | 1 | 5+ |
| Rapid Fire (2), Shock, Unwieldy, Haywire | ||||||||
| Electrostatic generator (NTP) (+25¢) | ||||||||
| Suspensors (+60¢) | ||||||||
Char'Jaa
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 4+ | 4+ | 3 | 3 | 1 | 3+ | 2 | 9+ | 7+ | 8+ | 9+ |
| Rules | Born in the Saddle, Fast Learner, Gang Fighter (Prospect), Hot-headed, Promotion (Watcher or Stormcaller), Tools of the Trade | ||||||||||
| XP | 0 XP | ||||||||||
| Skills | None | ||||||||||
| Gear | Ash cloak, Dustback helamite (NTP) | ||||||||||
| Injuries | None | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Chain lance (55¢) | E | 2" | -1 | - | +2 | -2 | 2 | - |
| Lance, Melee, Unwieldy, Versatile | ||||||||
Ha’Rahh
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 4+ | 4+ | 3 | 3 | 1 | 3+ | 2 | 9+ | 7+ | 8+ | 9+ |
| Rules | Born in the Saddle, Fast Learner, Gang Fighter (Prospect), Hot-headed, Promotion (Watcher or Stormcaller), Tools of the Trade | ||||||||||
| XP | 0 XP | ||||||||||
| Skills | None | ||||||||||
| Gear | Ash cloak, Dustback helamite (NTP) | ||||||||||
| Injuries | None | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Chain lance (55¢) | E | 2" | -1 | - | +2 | -2 | 2 | - |
| Lance, Melee, Unwieldy, Versatile | ||||||||
Russ’Pak
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 3+ | 4+ | 3 | 3 | 1 | 4+ | 1 | 7+ | 5+ | 6+ | 7+ |
| Rules | Arthromite Whisperer, Training Program | ||||||||||
| XP | 0 XP | ||||||||||
| Skills | Born to the Wastes | ||||||||||
| Gear | Ash cloak, Mesh armour | ||||||||||
| Injuries | None | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Hunters polearm | - | E | - | - | +1 | -1 | 1 | - |
| Melee | ||||||||
Sandstorm
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 6" | 3+ | 5+ | 5 | 5 | 3 | 3+ | 4 | 7+ | 8+ | 8+ | 8+ |
| Rules | Hard to Kill, Wall Scuttler | ||||||||||
| XP | 0 XP | ||||||||||
| Skills | Nerves of Steel, Fearsome | ||||||||||
| Gear | Carapace (heavy) | ||||||||||
| Injuries | None | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Mandibles (arthromite duneskuttler) | - | E | - | - | S | -1 | 2 | - |
| Melee, Rending | ||||||||
Embed Code
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Stash
<iframe style="width: 100%; max-width: 400px;" src="https://gyrinx.app/list/e4fee6a2-a1fa-4bfa-9cb4-00243ffe573b/fighter/12401eca-25c0-4bf2-b315-64c00eb49ead/embed?theme=auto"></iframe>Copied
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Ghur’Nee
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Jah’Mis
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Char'Jaa
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Ha’Rahh
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Russ’Pak
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Sandstorm
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