AlreadyAgni / Campaign Gang / Gruel Gang / I've got nothing left..

I've got nothing left..

Cawdor (HoF)
Gruel Gang In Progress
R Cr St W
1585¢ 1585¢

Actions

Log Action

From Gruel Gang

AlreadyAgniI've got nothing left..
6 days, 4 hours ago

Bought Gunk bombs for Jared (40¢)

Outcome: Credits remaining: 0¢
AlreadyAgniI've got nothing left..
6 days, 4 hours ago

Bought Gunk bombs for Thing 2 (40¢)

Outcome: Credits remaining: 40¢
TripleAshI've got nothing left..
6 days, 11 hours ago

Territory Transfer: Needle Ways (Delaque) transferred from no one to I've got nothing left..

AlreadyAgniI've got nothing left..
6 days, 12 hours ago

Bought Mesh armour for Dead Explosion Mother (15¢)

Outcome: Credits remaining: 70¢
AlreadyAgniI've got nothing left..
6 days, 12 hours ago

Bought Ceramite shield for Dead Explosion Mother (40¢)

Outcome: Credits remaining: 45¢

Assets & Resources

Assets

Corpse farm (Cawdor+Cults) (Territory)
Income: D6 × 10 per fighter deleted from the roster of either gang in the previous battle  ·  Enhanced boon: Income: 2D6 × 10 per fighter deleted from the roster of either gang in the previous battle  ·  Enhanced boon: Reputation: +1

Everyone must eat, and the corpse farms take the flesh of the dead and make it into the corpse-starch that feeds the hive. Underhive corpse farms do a brisk, if shunned trade in the bodies of the dead.

Doomer Cave (Territory)
Income: D6 × 10  ·  Recruit: Roll 2D6, on a 6, recruit a single free Juve. On a double 6 recruit a free Ganger.  ·  Reputation: +1

Settlements dot the underhive. Most are scrap-shanties, peopled by the brave, the foolish and the desperate. Some are even willing to risk the danger of the wastes to build a life for themselves. This one is the base of operations for Hot and Sticky.

Needle Ways (Delaque) (Territory)
Special: Three fighters gain infiltrate  ·  Enhanced boon: Special: Six fighters gain infiltrate

The Needle Ways are the vents, crawl tunnels and pipes that thread through the mass of the hive. Those that can navigate them can pass unseen between almost anywhere

Promethium Cache (Territory)
Special: All fighters may re-roll Ammo tests for weapon with Blaze.  ·  Equipment: Three fighters gain free incendiary charges

Stacks of fuel drums and tanks fill this half-forgotten stash, enough to keep a factory running, or burn half of the Sump down if a stray spark catches it.

Refuse drift (Cawdor+Cults) (Territory)
Income: 2D6 × 5 (on a double, a random fighter goes into recovery)  ·  Enhanced boon: Income: 2D6 × 5  ·  Enhanced boon: Reputation: +1

Vast agglomerations of refuse gather in areas of the underhive in drifts that shift like dunes in a desert.

Resources

Reputation 14

Attributes

Alignment Law-abiding
Path of Faith Path of the Doomed
Type Cawdor

Fighters

Priest Leader 1
Deacon Champion 1
Cherub-servitor Exotic Beast 1
Firebrand Champion 1
Brethren (Specialist) Specialist 1
Brethren Ganger 2
Brethren (Specialist) Ganger 1
Bonepicker Juve 4
Rogue Doc Hanger-on 1
Total 13

Stash

Stash Credits

Ian Beale

Priest (Leader)
215¢
M WS BS S T W I A Ld Cl Wil Int
6" 2+ 4+ 3 3 2 4+ 2 5+ 6+ 4+ 7+
Rules FanaticalGang Hierarchy (Leader)Gang LeaderGroup Activation (2)The Path We FollowTools of the Trade
Skills Unshakable Conviction
Gear Mesh armour (15¢)
Weapons S L S L Str Ap D Am
Autopistol (10¢) 4" 12" +1 - 3 - 1 4+
Rapid Fire (1), Sidearm
Chainaxe (30¢) - E - +1 S+1 -1 1 -
Disarm, Melee, Parry, Rending
exterminator (+15¢) - T - - 3 -1 1 *
Blaze, Single Shot, Template
Smoke grenades (15¢) - Sx3 - - - - - 4+
Blast (*), Grenade, Smoke

Dead Explosion Father

Deacon (Champion)
345¢
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 3+ 3 3 2 4+ 2 6+ 6+ 5+ 7+
Rules FanaticalFanatical FervourGang Hierarchy (Champion)Group Activation (1)Tools of the Trade
Skills Bull ChargeScavenger’s Eye
Gear Cherub-servitor (55¢)Mesh armour (15¢)
Weapons S L S L Str Ap D Am
Autopistol (10¢) 4" 12" +1 - 3 - 1 4+
Rapid Fire (1), Sidearm
Chainaxe (30¢) - E - +1 S+1 -1 1 -
Disarm, Melee, Parry, Rending, Master-crafted
exterminator (+15¢) - T - - 3 -1 1 *
Blaze, Single Shot, Template, Master-crafted
Master-crafted (+10¢)
Grenade launcher (65¢)
frag grenades 6" 24" -1 - 3 - 1 6+
Blast (3"), Knockback
krak grenades 6" 24" -1 - 6 -2 2 6+
smoke grenades (+15¢) 6" 24" -1 - - - - 4+
Blast (*), Smoke

Cherub-servitor

Cherub-servitor (Exotic Beast)
Dead Explosion Father
M WS BS S T W I A Ld Cl Wil Int
5" 5+ 6+ 2 2 1 3+ 1 7+ 5+ 5+ 9+
Rules BodyguardFlightFocus of FaithNimbleSmall Target
Gear None
Weapons S L S L Str Ap D Am
This fighter has no weapons.

Dead Explosion Mother

Firebrand (Champion)
310¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 2+ 3 3 2 4+ 2 5+ 6+ 7+ 6+
Rules PiousRighteous WarriorTools of the Trade
Skills Step Aside
Gear Mesh armour (15¢)
Weapons S L S L Str Ap D Am
Cawdor heavy crossbow* (125¢)
frag shell 15" 30" - -1 4 - 1 4+
Blast (5"), Knockback, Unwieldy
krak shell 15" 30" - -1 6 -2 2 6+
Unwieldy
Suspensors (+60¢)

The Gang

Brethren (Specialist) (Specialist*)
115¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 7+ 7+ 7+ 7+
Rules Devout Masses (Ganger)Gang Fighter (Ganger)PiousPromotion (Cawdor Specialist)Tools of the Trade
Skills BerserkerInfiltrate
Gear Flak armour (10¢)
Weapons S L S L Str Ap D Am
Cawdor polearm/blunderbuss (40¢)
grape shot - T - - 2 - 1 6+
Plentiful, Scattershot, Template
polearm E 2" - - S+1 - 1 -
Melee, Unwieldy, Versatile
purgation shot - T - - 3 - 1 6+
Blaze, Scarce, Template

Kool

Brethren (Ganger)
100¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 7+ 7+ 7+ 6+
Rules Devout Masses (Ganger)Gang Fighter (Ganger)PiousPromotion (Cawdor Specialist)
Skills Infiltrate
Gear Flak armour (10¢)
Weapons S L S L Str Ap D Am
Cawdor polearm/blunderbuss (40¢)
grape shot - T - - 2 - 1 6+
Plentiful, Scattershot, Template
polearm E 2" - - S+1 - 1 -
Melee, Unwieldy, Versatile
purgation shot - T - - 3 - 1 6+
Blaze, Scarce, Template

Lovefool

Brethren (Ganger)
100¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 7+ 7+ 6+ 7+
Rules Devout Masses (Ganger)Gang Fighter (Ganger)PiousPromotion (Cawdor Specialist)
Gear None
Weapons S L S L Str Ap D Am
Incendiary charges (40¢) - Sx3 - - 3 - 1 5+
Blast (5"), Blaze, Grenade
Reclaimed autogun (10¢) 8" 24" +1 - 3 - 1 5+
Rapid Fire (1)

Mentally Stable

Brethren (Specialist) (Ganger)
85¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 7+ 7+ 7+ 7+
Rules Devout Masses (Ganger)Gang Fighter (Ganger)PiousPromotion (Cawdor Specialist)Tools of the Trade
Gear Flak armour (10¢)
Weapons S L S L Str Ap D Am
Long rifle (30¢) 24" 48" - +1 4 -1 1 4+
Knockback

Jared

Bonepicker (Juve)
120¢
M WS BS S T W I A Ld Cl Wil Int
7" 5+ 5+ 3 3 1 3+ 1 8+ 8+ 8+ 9+
Rules Devout Masses (Juve)Fast LearnerGang Fighter (Juve)PiousPromotion (Cawdor or Redemptionist Specialist)
Skills Infiltrate
Gear None
Weapons S L S L Str Ap D Am
Gunk bombs (40¢) - Sx2 - - 2 - - 5+
Blast (3"), Grenade, Gunk
Incendiary charges (40¢) - Sx3 - - 3 - 1 5+
Blast (5"), Blaze, Grenade
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm

Matthew

Bonepicker (Juve*)
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 5+ 3 3 1 3+ 1 8+ 8+ 8+ 9+
Rules Devout Masses (Juve)Fast LearnerGang Fighter (Juve)PiousPromotion (Cawdor or Redemptionist Specialist)
Gear None
Weapons S L S L Str Ap D Am
Reclaimed autopistol (5¢) 4" 12" +1 - 3 - 1 5+
Rapid Fire (1), Sidearm

Thing 1

Bonepicker (Juve)
65¢
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 5+ 3 3 1 3+ 1 8+ 8+ 8+ 9+
Rules Devout Masses (Juve)Fast LearnerGang Fighter (Juve)PiousPromotion (Cawdor or Redemptionist Specialist)
Gear None
Weapons S L S L Str Ap D Am
Incendiary charges (40¢) - Sx3 - - 3 - 1 5+
Blast (5"), Blaze, Grenade
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm

Thing 2

Bonepicker (Juve)
75¢
M WS BS S T W I A Ld Cl Wil Int
7" 5+ 5+ 3 3 1 3+ 1 8+ 8+ 8+ 9+
Rules Devout Masses (Juve)Fast LearnerGang Fighter (Juve)PiousPromotion (Cawdor or Redemptionist Specialist)
Gear None
Weapons S L S L Str Ap D Am
Gunk bombs (40¢) - Sx2 - - 2 - - 5+
Blast (3"), Grenade, Gunk
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm

Bring me to life

Rogue Doc (Hanger-on)
50¢
M WS BS S T W I A Ld Cl Wil Int
5" 5+ 5+ 2 3 1 4+ 1 9+ 8+ 7+ 5+
Rules Patch-up
Skills Medicae
Gear Medicae kitMedi skull
Weapons S L S L Str Ap D Am
Stub gun 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
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