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AlreadyAgni / Campaign Gang / Gruel Gang / I've got nothing left..

I've got nothing left..

R Cr St W
1585¢ 1585¢

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From Gruel Gang

AlreadyAgniI've got nothing left..
5 days, 3 hours ago

Bought Gunk bombs for Jared (40¢)

Outcome: Credits remaining: 0¢
AlreadyAgniI've got nothing left..
5 days, 4 hours ago

Bought Gunk bombs for Thing 2 (40¢)

Outcome: Credits remaining: 40¢
TripleAshI've got nothing left..
5 days, 11 hours ago

Territory Transfer: Needle Ways (Delaque) transferred from no one to I've got nothing left..

AlreadyAgniI've got nothing left..
5 days, 12 hours ago

Bought Mesh armour for Dead Explosion Mother (15¢)

Outcome: Credits remaining: 70¢
AlreadyAgniI've got nothing left..
5 days, 12 hours ago

Bought Ceramite shield for Dead Explosion Mother (40¢)

Outcome: Credits remaining: 45¢
View all actions →

Assets & Resources

Assets

Corpse farm (Cawdor+Cults) (Territory)
Transfer
Income: D6 × 10 per fighter deleted from the roster of either gang in the previous battle  ·  Enhanced boon: Income: 2D6 × 10 per fighter deleted from the roster of either gang in the previous battle  ·  Enhanced boon: Reputation: +1

Everyone must eat, and the corpse farms take the flesh of the dead and make it into the corpse-starch that feeds the hive. Underhive corpse farms do a brisk, if shunned trade in the bodies of the dead.

Doomer Cave (Territory)
Transfer
Income: D6 × 10  ·  Recruit: Roll 2D6, on a 6, recruit a single free Juve. On a double 6 recruit a free Ganger.  ·  Reputation: +1

Settlements dot the underhive. Most are scrap-shanties, peopled by the brave, the foolish and the desperate. Some are even willing to risk the danger of the wastes to build a life for themselves. This one is the base of operations for Hot and Sticky.

Needle Ways (Delaque) (Territory)
Transfer
Special: Three fighters gain infiltrate  ·  Enhanced boon: Special: Six fighters gain infiltrate

The Needle Ways are the vents, crawl tunnels and pipes that thread through the mass of the hive. Those that can navigate them can pass unseen between almost anywhere

Promethium Cache (Territory)
Transfer
Special: All fighters may re-roll Ammo tests for weapon with Blaze.  ·  Equipment: Three fighters gain free incendiary charges

Stacks of fuel drums and tanks fill this half-forgotten stash, enough to keep a factory running, or burn half of the Sump down if a stray spark catches it.

Refuse drift (Cawdor+Cults) (Territory)
Transfer
Income: 2D6 × 5 (on a double, a random fighter goes into recovery)  ·  Enhanced boon: Income: 2D6 × 5  ·  Enhanced boon: Reputation: +1

Vast agglomerations of refuse gather in areas of the underhive in drifts that shift like dunes in a desert.

Resources

Reputation 14 Modify

Captured Fighters

Gig Worker X (Benzi) (Palantir Var) Sell · Ransom · Release

Attributes

Alignment Law-abiding
Path of Faith Path of the Doomed
Type Cawdor

Fighters

Priest Leader 1
Deacon Champion 1
Cherub-servitor Exotic Beast 1
Firebrand Champion 1
Brethren (Specialist) Specialist 1
Brethren Ganger 2
Brethren (Specialist) Ganger 1
Bonepicker Juve 4
Rogue Doc Hanger-on 1
Total 13

Stash

Stash Credits

Ian Beale

215¢
Priest (Leader)
M WS BS S T W I A Ld Cl Wil Int
6" 2+ 4+ 3 3 2 4+ 2 5+ 6+ 4+ 7+
Rules FanaticalGang Hierarchy (Leader)Gang LeaderGroup Activation (2)The Path We FollowTools of the Trade
XP 3 XP
Skills Unshakable Conviction
Gear Mesh armour (15¢)
Injuries None
Advancements 2
Weapons S L S L Str Ap D Am
Autopistol (10¢) 4" 12" +1 - 3 - 1 4+
Rapid Fire (1), Sidearm
Chainaxe (30¢) - E - +1 S+1 -1 1 -
Disarm, Melee, Parry, Rending
exterminator (+15¢) - T - - 3 -1 1 *
Blaze, Single Shot, Template
Smoke grenades (15¢) - Sx3 - - - - - 4+
Blast (*), Grenade, Smoke
No lore added yet.

1 confirmed kill

Dead Explosion Father

345¢
Deacon (Champion)
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 3+ 3 3 2 4+ 2 6+ 6+ 5+ 7+
Rules FanaticalFanatical FervourGang Hierarchy (Champion)Group Activation (1)Tools of the Trade
XP 3 XP
Skills Bull ChargeScavenger’s Eye
Gear Cherub-servitor (55¢)Mesh armour (15¢)
Injuries None
Advancements 2
Weapons S L S L Str Ap D Am
Autopistol (10¢) 4" 12" +1 - 3 - 1 4+
Rapid Fire (1), Sidearm
Chainaxe (30¢) - E - +1 S+1 -1 1 -
Disarm, Melee, Parry, Rending, Master-crafted
exterminator (+15¢) - T - - 3 -1 1 *
Blaze, Single Shot, Template, Master-crafted
Master-crafted (+10¢)
Grenade launcher (65¢)
frag grenades 6" 24" -1 - 3 - 1 6+
Blast (3"), Knockback
krak grenades 6" 24" -1 - 6 -2 2 6+
smoke grenades (+15¢) 6" 24" -1 - - - - 4+
Blast (*), Smoke
No lore added yet.

5 confirmed kills

 

Cherub-servitor

Cherub-servitor (Exotic Beast)
M WS BS S T W I A Ld Cl Wil Int
5" 5+ 6+ 2 2 1 3+ 1 7+ 5+ 5+ 9+
Rules BodyguardFlightFocus of FaithNimbleSmall Target
XP 2 XP
Skills None
Gear None
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
This fighter has no weapons.
No lore added yet.
No notes added yet.

Dead Explosion Mother

310¢
Firebrand (Champion)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 2+ 3 3 2 4+ 2 5+ 6+ 7+ 6+
Rules PiousRighteous WarriorTools of the Trade
XP 5 XP
Skills Step Aside
Gear Mesh armour (15¢)
Injuries None
Advancements 1
Weapons S L S L Str Ap D Am
Cawdor heavy crossbow* (125¢)
frag shell 15" 30" - -1 4 - 1 4+
Blast (5"), Knockback, Unwieldy
krak shell 15" 30" - -1 6 -2 2 6+
Unwieldy
Suspensors (+60¢)
No lore added yet.

1 confirmed kill

 

The Gang

115¢
Brethren (Specialist) (Specialist)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 7+ 7+ 7+ 7+
Rules Devout Masses (Ganger)Gang Fighter (Ganger)PiousPromotion (Cawdor Specialist)Tools of the Trade
XP 1 XP
Skills BerserkerInfiltrate
Gear Flak armour (10¢)
Injuries None
Advancements 1
Weapons S L S L Str Ap D Am
Cawdor polearm/blunderbuss (40¢)
grape shot - T - - 2 - 1 6+
Plentiful, Scattershot, Template
polearm E 2" - - S+1 - 1 -
Melee, Unwieldy, Versatile
purgation shot - T - - 3 - 1 6+
Blaze, Scarce, Template
No lore added yet.
No notes added yet.

Kool

100¢
Brethren (Ganger)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 7+ 7+ 7+ 6+
Rules Devout Masses (Ganger)Gang Fighter (Ganger)PiousPromotion (Cawdor Specialist)
XP 5 XP
Skills Infiltrate
Gear Flak armour (10¢)
Injuries None
Advancements 1
Weapons S L S L Str Ap D Am
Cawdor polearm/blunderbuss (40¢)
grape shot - T - - 2 - 1 6+
Plentiful, Scattershot, Template
polearm E 2" - - S+1 - 1 -
Melee, Unwieldy, Versatile
purgation shot - T - - 3 - 1 6+
Blaze, Scarce, Template
No lore added yet.

1 kill

 

Lovefool

100¢
Brethren (Ganger)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 7+ 7+ 6+ 7+
Rules Devout Masses (Ganger)Gang Fighter (Ganger)PiousPromotion (Cawdor Specialist)
XP 4 XP
Skills None
Gear None
Injuries None
Advancements 1
Weapons S L S L Str Ap D Am
Incendiary charges (40¢) - Sx3 - - 3 - 1 5+
Blast (5"), Blaze, Grenade
Reclaimed autogun (10¢) 8" 24" +1 - 3 - 1 5+
Rapid Fire (1)
No lore added yet.
No notes added yet.

Mentally Stable

85¢
Brethren (Specialist) (Ganger)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 7+ 7+ 7+ 7+
Rules Devout Masses (Ganger)Gang Fighter (Ganger)PiousPromotion (Cawdor Specialist)Tools of the Trade
XP 4 XP
Skills None
Gear Flak armour (10¢)
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Long rifle (30¢) 24" 48" - +1 4 -1 1 4+
Knockback
No lore added yet.
No notes added yet.

Jared

120¢
Bonepicker (Juve)
M WS BS S T W I A Ld Cl Wil Int
7" 5+ 5+ 3 3 1 3+ 1 8+ 8+ 8+ 9+
Rules Devout Masses (Juve)Fast LearnerGang Fighter (Juve)PiousPromotion (Cawdor or Redemptionist Specialist)
XP 4 XP
Skills Infiltrate
Gear None
Injuries None
Advancements 1
Weapons S L S L Str Ap D Am
Gunk bombs (40¢) - Sx2 - - 2 - - 5+
Blast (3"), Grenade, Gunk
Incendiary charges (40¢) - Sx3 - - 3 - 1 5+
Blast (5"), Blaze, Grenade
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
No lore added yet.
No notes added yet.

Matthew

Bonepicker (Juve)
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 5+ 3 3 1 3+ 1 8+ 8+ 8+ 9+
Rules Devout Masses (Juve)Fast LearnerGang Fighter (Juve)PiousPromotion (Cawdor or Redemptionist Specialist)
XP 4 XP
Skills None
Gear None
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Reclaimed autopistol (5¢) 4" 12" +1 - 3 - 1 5+
Rapid Fire (1), Sidearm
No lore added yet.
No notes added yet.

Thing 1

65¢
Bonepicker (Juve)
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 5+ 3 3 1 3+ 1 8+ 8+ 8+ 9+
Rules Devout Masses (Juve)Fast LearnerGang Fighter (Juve)PiousPromotion (Cawdor or Redemptionist Specialist)
XP 3 XP
Skills None
Gear None
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Incendiary charges (40¢) - Sx3 - - 3 - 1 5+
Blast (5"), Blaze, Grenade
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
No lore added yet.
No notes added yet.

Thing 2

75¢
Bonepicker (Juve)
M WS BS S T W I A Ld Cl Wil Int
7" 5+ 5+ 3 3 1 3+ 1 8+ 8+ 8+ 9+
Rules Devout Masses (Juve)Fast LearnerGang Fighter (Juve)PiousPromotion (Cawdor or Redemptionist Specialist)
XP 0 XP
Skills None
Gear None
Injuries None
Advancements 1
Weapons S L S L Str Ap D Am
Gunk bombs (40¢) - Sx2 - - 2 - - 5+
Blast (3"), Grenade, Gunk
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
No lore added yet.
No notes added yet.

Bring me to life

50¢
Rogue Doc (Hanger-on)
M WS BS S T W I A Ld Cl Wil Int
5" 5+ 5+ 2 3 1 4+ 1 9+ 8+ 7+ 5+
Rules Patch-up
XP 0 XP
Skills Medicae
Gear Medicae kitMedi skull
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Stub gun 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
No lore added yet.
No notes added yet.
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  • Stash

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  • Ian Beale

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  • Dead Explosion Father

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  • Cherub-servitor

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  • Dead Explosion Mother

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  • The Gang

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  • Kool

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  • Lovefool

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  • Mentally Stable

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  • Jared

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  • Matthew

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  • Thing 1

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  • Thing 2

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  • Bring me to life

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