bryanbward / Campaign Gang / Hive Praxira Stories: Prequel / Precinct 42

Precinct 42

Palanite Enforcers (BoL)
Hive Praxira Stories: Prequel In Progress
R Cr St W
1185¢ 70¢ 1255¢

Actions

Log Action

From Hive Praxira Stories: Prequel

bryanbwardPrecinct 42
4 days, 2 hours ago

Rolled on tabletop for advancement to K-967

Rolled 2D6: 4 , 1 = 5 Outcome: Improved Toughness
bryanbwardPrecinct 42
4 days, 2 hours ago

Added 6 XP for K-967

Outcome: Current: 8 XP, Total: 14 XP
bryanbwardPrecinct 42
4 days, 2 hours ago

Spent 6 XP for K-967 - Level up

Outcome: Current: 2 XP, Total: 8 XP
bryanbwardPrecinct 42
4 days, 2 hours ago

Hired K-193 (25¢)

Outcome: Credits remaining: 70¢
bryanbwardPrecinct 42
4 days, 2 hours ago

Hired K-598 (25¢)

Outcome: Credits remaining: 95¢

Assets & Resources

Assets

Seven Fingers (Settlement) (Territory)

The most famous settlement in Dome 974-8/AU4, Seven Fingers is equal parts dangerous and profitable for gangs looking to make their mark.

Territory Type: Settlement

Resources

Reputation 8

Attributes

No attributes set.

Fighters

Captain Leader 1
Sergeant Champion 1
Subjugator Patrolman Ganger 2
Patrolman Ganger 2
Subjugator Patrolman (Specialist) Ganger 1
Rookie Patrolman Juve 2
Ranger Crew 2
Total 11

Stash

70¢

Stash Credits

70¢

K-096

Recovery
Captain (Leader)
225¢
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 3+ 3 3 3 3+ 2 4+ 5+ 5+ 6+
Rules Gang Hierarchy (Leader)Gang LeaderGroup Activation (2)Tools of the Trade
Skills Ballistics Expert
Gear Mesh armour (15¢)Magnacles
Injuries Impressive Scars
Weapons S L S L Str Ap D Am
Enforcer shotgun (60¢)
salvo rounds 4" 12" +1 - 4 - 2 4+
Knockback, Rapid Fire (1)
shredder rounds - T - - 2 - 1 4+
Scattershot, Template
Shock baton (30¢) - E - - S - 1 -
Melee, Parry, Shock

Oswald

Convalescence
Sergeant (Champion)
130¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 3+ 3 3 2 3+ 1 6+ 7+ 6+ 7+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
Skills Marksman
Gear Mesh armour (15¢)Magnacles
Injuries Humiliated
Weapons S L S L Str Ap D Am
Sniper rifle (35¢) 24" 48" - +1 4 -1 1 4+
Knockback, Rending

Breakdown

Subjugator Patrolman (Ganger)
140¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 2 3 1 4+ 2 7+ 7+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Specialist)
Gear Mesh armour (15¢)Magnacles
Injuries Spinal Injury
Weapons S L S L Str Ap D Am
Power maul (30¢) - E - - S+2 -1 1 -
Melee, Power
Vigilance pattern assault shield (40¢) - E - - S - 1 -
Assault Shield, Knockback, Melee

K-354

Patrolman (Ganger)
145¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 3+ 1 7+ 7+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Specialist)
Gear Mesh armour (15¢)Magnacles
Weapons S L S L Str Ap D Am
Enforcer shotgun (60¢)
salvo rounds 4" 12" +1 - 4 - 2 4+
Knockback, Rapid Fire (1)
shredder rounds - T - - 2 - 1 4+
Scattershot, Template
Power knife (25¢) - E - - S+1 -2 1 -
Backstab, Melee, Power

K-452

Subjugator Patrolman (Ganger)
170¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 2 7+ 7+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Specialist)
Gear Mesh armour (15¢)Magnacles
Weapons S L S L Str Ap D Am
Photon flash grenades (15¢) - Sx3 - - - - - 5+
Blast (5"), Flash, Grenade
Power maul (30¢) - E - - S+2 -1 1 -
Melee, Power
Stun grenades (15¢) - Sx3 - - 2 -1 1 4+
Blast (3"), Concussion, Grenade
Vigilance pattern assault shield (40¢) - E - - S - 1 -
Assault Shield, Knockback, Melee

K-967

Patrolman (Ganger)
160¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 4 1 3+ 1 7+ 7+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Specialist)
Gear Mesh armour (15¢)Magnacles
Weapons S L S L Str Ap D Am
Enforcer boltgun (50¢) 12" 24" +1 - 4 -1 2 4+
Rapid Fire (1)
penetrator rounds (+20¢) 12" 24" +1 - 4 -2 2 4+
Rapid Fire (1), Rending, Unstable

Shutdown

Convalescence
Subjugator Patrolman (Specialist) (Ganger)
105¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 2 8+ 8+ 7+ 7+
Rules Gang Fighter (Specialist)Tools of the Trade (Specialist only)
Gear Magnacles
Injuries Humiliated
Weapons S L S L Str Ap D Am
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
dumdum rounds (+5¢) 5" 10" +1 - 4 - 1 4+
Limited, Sidearm
Vigilance pattern assault shield (40¢) - E - - S - 1 -
Assault Shield, Knockback, Melee

K-193

Rookie Patrolman (Juve)
25¢
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 5+ 3 3 1 3+ 1 8+ 8+ 8+ 8+
Rules Fast LearnerGang Fighter (Juve)Promotion (Palanite Enforcer Specialist)
Gear Magnacles
Weapons S L S L Str Ap D Am
This fighter has no weapons.

K-598

Rookie Patrolman (Juve)
25¢
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 5+ 3 3 1 3+ 1 8+ 8+ 8+ 8+
Rules Fast LearnerGang Fighter (Juve)Promotion (Palanite Enforcer Specialist)
Gear Magnacles
Weapons S L S L Str Ap D Am
This fighter has no weapons.

K-270

Ranger (Crew)
30¢
M WS BS S T W I A Ld Cl Wil Int
- - 4+ - - - - - 7+ 7+ 7+ 7+
Rules Vehicle Crew
Gear None
Weapons S L S L Str Ap D Am
This fighter has no weapons.

K-271

Ranger (Crew)
30¢
M WS BS S T W I A Ld Cl Wil Int
- - 4+ - - - - - 7+ 7+ 7+ 7+
Rules Vehicle Crew
Gear None
Weapons S L S L Str Ap D Am
This fighter has no weapons.
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