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TripleAshCampaignsGruel GangBorder Dispute 2026-05-20
Battle

Border Dispute 2026-05-20

Post-battle May 20, 2026 Border Dispute TripleAsh

Participants

Gang Before balancing After balancing
Rating vs top Rating vs top
Isekai Imperium Metessy 1100¢ −710¢
I've got nothing left.. AlreadyAgni 1810¢

Related Campaign Actions

TripleAsh Border Dispute
2 months, 1 week ago

Battle Report created: Border Dispute on 2026-05-20. I've got nothing left.., Palantir Var participated.

Outcome: Winners: I've got nothing left..

Battle Reports

AlreadyAgni · May 26, 2026 10:59 AM

I've got nothing left vs Strugat Squad

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An akward start to a battle with both teams grenade launcher bearing units being tip to tip in the center of the battle field. A truce is made to let both men (gender neutral) retreat to safety before the battle began. 

Enforcers focused their energy on repositioning early on while the cawdors prayed to their god in preperation for the fight later on. 

reienforcements arrive for the cawdors and the battle very quickly leaned to one side. 

a lucky tactic card pull on cawdor, allowing them to set blaze to two center units which ultimately allowed them to pin down the enemy leader and grenadier for the rest of the game with a combonation of grenades, crossbows and long rifles. 

strugat units would deploy well placed and clever flanking shots on poorly placed cawdors, but in their panic trying to free up their main units pinned at the top of the map, seemed to misjudge the distance on their shots. 

the only escape for the Strugat leader, was running head first into a pool of goo leaving the team no over choice but to retreat so that they may fight another day.

DON RUMATA was unable to pull himself from the goo and the strugats must choose a new leader to lead them moving forward.

 

Battle process

  1. Done: Gangs join the battle Add the gangs taking part, and give them roles if the scenario has any.
  2. Current step: Each gang picks a crew Who is eligible, who attends, what they bring from the stash, and what the gang spends.
  3. To do: Gangs mark themselves ready A gang can only say ready once it can cover its crew's spending.
  4. Done: The battle starts Spending is taken from each gang's credits, and crew membership is frozen.
  5. Done: Play the battle Use each crew page to print fighter cards.
  6. Done: Record the result Who won, or that it was a draw.
  7. To do: Post-battle updates XP, injuries, captures and credits, recorded by each gang.