Participants
| Gang | Before balancing | After balancing | ||
|---|---|---|---|---|
| Rating | vs top | Rating | vs top | |
| SlabXL Inc Fango | 1855¢ | |||
| Torek’s Yaegirs Cliff_Beefpile | 1000¢ | −855¢ | ||
Related Campaign Actions
Rolling D3 for Reputation for defiling relic in Border Dispute with Torek’s Yaegirs
Rolled 1D6: 6 = 6 Outcome: Earned 3 RepRolling 2D6 Recruit boon for Slag Furnace
Rolled 2D6: 4 , 2 = 6 Outcome: No ‘6’ results, no new recruits.Rolling 2D6 Recruit boom for Settlement
Rolled 2D6: 6 , 5 = 11 Outcome: One ‘6’ result = Free Juve hired!Rolling D6x5 income for Slag Furnace income
Rolled 1D6: 4 = 4 Outcome: 4x5 =20 credsRolling D6x10 for Collecting income from Settlement
Rolled 1D6: 5 = 5 Outcome: 5x10 =50 credsRolling for D3 XP earned for defiling Torek’s Yaegirs relic in Border Dsipute
Rolled 1D6: 2 = 2 Outcome: Boooo. Chuck earner a whole 1XP for defiling the relic. :(Rolling for ‘Nothing Much’ result in loot casket
Rolled 1D6: 2 = 2 Outcome: Add 2 credits to stashRolling d6x10 credits for winning Border Dispute, having prevented the Goliath gang Relic from being defiled.
Rolled 1D6: 6 = 6 Outcome: 6x10 =60 creditsRolling for Lasting Injury for Brick who bled out after being shot up by Ryker’s auto pistol in a Border Dispute with Torek’s Yaegirs.
Rolled 2D6: 1 , 4 = 5 Outcome: Bitter EnmityRolling for Lasting Injury for Gryndr, who was taken OOA by Torek in Border Dispute with Torek’s Yeagirs
Rolled 2D6: 2 , 6 = 8 Outcome: Out ColdRolling for lasting injury on Nuggz, who was taken OOA by Zarek
Rolled 2D6: 4 , 2 = 6 Outcome: Partially DeafenedBattle Report created: Border Dispute on 2026-01-05. SlabXL Inc, Torek’s Yaegirs participated.
Outcome: Winners: SlabXL IncBattle Reports
No battle reports have been added yet.
Battle process
- Done: Gangs join the battle Add the gangs taking part, and give them roles if the scenario has any.
- Current step: Each gang picks a crew Who is eligible, who attends, what they bring from the stash, and what the gang spends.
- To do: Gangs mark themselves ready A gang can only say ready once it can cover its crew's spending.
- Done: The battle starts Spending is taken from each gang's credits, and crew membership is frozen.
- Done: Play the battle Use each crew page to print fighter cards.
- Done: Record the result Who won, or that it was a draw.
- To do: Post-battle updates XP, injuries, captures and credits, recorded by each gang.