Skip to main content
FangoCampaignsSLO County DominionBorder Dispute 2026-03-22
Battle

Border Dispute 2026-03-22

Post-battle Mar 22, 2026 Border Dispute Fango

Participants

Gang Before balancing After balancing
Rating vs top Rating vs top
Pasta Regurgitators Quigg 1620¢ −235¢
SlabXL Inc Fango 1855¢

Related Campaign Actions

4 months, 1 week ago

Rolling recruitment boon for settlement and slag furnace

Rolled 4D6: 2 , 1 , 1 , 3 = 7 Outcome: No 6s rolled, no new recruits
4 months, 1 week ago

Rolling income for slag furnace

Rolled 1D6: 2 = 2
4 months, 1 week ago

Rolling income for settlement

Rolled 1D6: 2 = 2
4 months, 1 week ago

Reputation for winning border dispute

Rolled 1D6: 4 = 4 Outcome: D3 roll of 4 = 2 Rep
4 months, 1 week ago

Leader earns XP for winning border dispute

Rolled 1D6: 3 = 3 Outcome: D3 roll of 3= 2xp
4 months, 1 week ago

Nosh defiles enemy gang relic

Rolled 1D6: 2 = 2
4 months, 1 week ago

Rolling cash reward for winning border dispute

Rolled 1D6: 5 = 5 Outcome: =50 creds
4 months, 1 week ago

Battle Report created: Border Dispute on 2026-03-22. Pasta Regurgitators, SlabXL Inc participated.

Outcome: Winners: SlabXL Inc

Battle Reports

Quigg · Mar 25, 2026 1:54 PM

So the Stimmers for both gangs decided to face off, front and center.  Slab won the priority roll, a feat they repeated for all six rounds of the battle!   Slammed his veins full of good gooo, driving his attacks to 5, charged with twin pulverizers, and blam!  11 attacks melted down to a wound and one Serious Injury, followed with the Cou'd de Gash, and the route was on.   

Notable moments?  Rash Jameson and the Slab Leader went tow to tow with their Sump Crocs in tow for four battle rounds.  Results?  One out cold croc, and a couple of chippy wounds on both fighters.  Rash head butted the croc sucessfully, but failed to wound, and hit the leader once with a crushing axe blow, four wound rolls, and threw down four 1s.  Woof.  Making the injury of the insult, the regurgitators made four successful bottle checks with only a four member startig roster, before bottling and fleeing in round six with zero casualties inflicted, while suffering an out cold, and two horrfic scarring results themselves.  Never a more brutal yet bloodless match has been seen. 

 

Battle process

  1. Done: Gangs join the battle Add the gangs taking part, and give them roles if the scenario has any.
  2. Current step: Each gang picks a crew Who is eligible, who attends, what they bring from the stash, and what the gang spends.
  3. To do: Gangs mark themselves ready A gang can only say ready once it can cover its crew's spending.
  4. Done: The battle starts Spending is taken from each gang's credits, and crew membership is frozen.
  5. Done: Play the battle Use each crew page to print fighter cards.
  6. Done: Record the result Who won, or that it was a draw.
  7. To do: Post-battle updates XP, injuries, captures and credits, recorded by each gang.