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FangoCampaignsSLO County DominionSmuggling Run 2026-02-21
Battle

Smuggling Run 2026-02-21

Post-battle Feb 21, 2026 Smuggling Run Veescrub

Participants

Gang Before balancing After balancing
Rating vs top Rating vs top
Penelope's Purple People Punchers Veescrub 2460¢
The Clutching Hands mudlab 2070¢ −390¢

Related Campaign Actions

5 months, 2 weeks ago

Nominating Fragoz, Hezok and Ulak to attempt to restrain Charix. 4+ = restrained, 1 = lasting injury roll for nominated fighter. This roll will be for Fragoz

Rolled 1D6: 6 = 6 Outcome: Charix restrained, no lasting injury for Fragoz
Veescrub Smuggling Run
5 months, 2 weeks ago

Battle Report created: Smuggling Run on 2026-02-21. Penelope's Purple People Punchers, The Clutching Hands participated.

Outcome: Winners: Penelope's Purple People Punchers

Battle Reports

Veescrub · Feb 22, 2026 2:26 AM

Sentries phase goes fast, Over on SIs Janet (Juve) with GL, Chilie SIs Lakrix (Ganger) with knock back damage... Penelope OOOs reconder, Asterox familiar OOOs the SId Sharalanda, Penelope SIs Panin (champ) in reaction to disengage.... Chilie cdgs Panin (champ), lots of misses and saves.... Penelope gets 50 cred, Hands gets 10

 

Noteworthy moments: Sharalanda failed a charging jump check, tanked the damage, got absolutely dumstered at point blank range and CDGd by a familiar...a dozen high quality shots blanked by chaos familiars...AmBot comes in as reinforcement almost at the end of the battle, immediately pinned and the game ends...Chaos familiar fails a nerve check and bails on his champ....

Battle process

  1. Done: Gangs join the battle Add the gangs taking part, and give them roles if the scenario has any.
  2. Current step: Each gang picks a crew Who is eligible, who attends, what they bring from the stash, and what the gang spends.
  3. To do: Gangs mark themselves ready A gang can only say ready once it can cover its crew's spending.
  4. Done: The battle starts Spending is taken from each gang's credits, and crew membership is frozen.
  5. Done: Play the battle Use each crew page to print fighter cards.
  6. Done: Record the result Who won, or that it was a draw.
  7. To do: Post-battle updates XP, injuries, captures and credits, recorded by each gang.