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Battle

Scavenge 2026-05-18

Post-battle May 18, 2026 Scavenge Silvaire

Participants

Gang Before balancing After balancing
Rating vs top Rating vs top
Biohazard Limesick 1460¢ −375¢
Epsilon-Black-0 Silvaire 1835¢

Related Campaign Actions

SilvaireEpsilon-Black-0 Scavenge
2 months, 2 weeks ago

D3 reputation gain

Rolled 1D6: 1 = 1
Silvaire Scavenge
2 months, 2 weeks ago

Battle Report created: Scavenge on 2026-05-18. Biohazard, Epsilon-Black-0 participated.

Outcome: Winners: Epsilon-Black-0

Battle Reports

Silvaire · May 19, 2026 2:54 AM

Patrol Report

Epsilon Black 0

Patrol responded to a report of abandoned property.  While attempting to secure the dangerous contraband (approximately 100 credits) , strange masked cultists appeared wielding unauthorized and illegal cooking utensils.  Helmawr's brave enforcers quickly responded with extreme prejudice.  Boogeyman took a high position on a rooftop and began to provide overwatch.  As the cultists advanced and quickly defiled the abandoned property, Baroness fired the first warning shot, placed directly at the cultist Rosemary's head.  The shot was successful in de-escalating the violent maniac.  The enforcers advanced carefully.  Particular accolades belong to Tiny, who managed to toss a flash grenade at two of the strongest cultists, pinning them in place and allowing the enforcers to surround them.

Tiny tried to toss another grenade, but it rolled back and stunned him instead.  In the chaos, the cultists escaped, but the enforcers were able to secure the remaining loot crates.

Battle process

  1. Done: Gangs join the battle Add the gangs taking part, and give them roles if the scenario has any.
  2. Current step: Each gang picks a crew Who is eligible, who attends, what they bring from the stash, and what the gang spends.
  3. To do: Gangs mark themselves ready A gang can only say ready once it can cover its crew's spending.
  4. Done: The battle starts Spending is taken from each gang's credits, and crew membership is frozen.
  5. Done: Play the battle Use each crew page to print fighter cards.
  6. Done: Record the result Who won, or that it was a draw.
  7. To do: Post-battle updates XP, injuries, captures and credits, recorded by each gang.