Participants
| Gang | Before balancing | After balancing | ||
|---|---|---|---|---|
| Rating | vs top | Rating | vs top | |
| Crucible Dogs Dinko_Rager | 4815¢ | |||
| Illumination Directive - 12Ξ66𒀏90 StrawberyAwbery | 3305¢ | −1510¢ | ||
| SRU-571 baegel | 3265¢ | −1550¢ | ||
No result was recorded for this battle.
Related Campaign Actions
5 months, 2 weeks ago
waxer doc visit
Rolled 1D6: 4 = 4 Outcome: stabilised and recovery +1 lasting injury
5 months, 2 weeks ago
viper lessons learned xp
Rolled 1D6: 1 = 1 Outcome: 1xp
Dinko_Rager
•
Crucible Dogs
•
The Gates
5 months, 3 weeks ago
Double unscantioned psyker kill
Rolled 2D6: 1 , 6 = 7 Outcome: 40 creds
Dinko_Rager
•
Crucible Dogs
•
The Gates
5 months, 3 weeks ago
Vork Lasting Injury
Rolled 2D6: 3 , 1 = 4 Outcome: Convalesence
Dinko_Rager
•
Crucible Dogs
•
The Gates
5 months, 3 weeks ago
Kvyma Lasting Injury
Rolled 2D6: 4 , 5 = 9 Outcome: Hand Injury
Dinko_Rager
•
Crucible Dogs
•
The Gates
5 months, 3 weeks ago
Ungol Lasting Injury
Rolled 2D6: 2 , 4 = 6 Outcome: Out Cold
Dinko_Rager
•
Crucible Dogs
•
The Gates
5 months, 3 weeks ago
Thrulk Lasting Injury
Rolled 2D6: 4 , 2 = 6 Outcome: Partially deafened
Dinko_Rager
•
Crucible Dogs
•
The Gates
5 months, 3 weeks ago
Gruggnog Lasting Injury
Rolled 2D6: 4 , 6 = 10 Outcome: Hobbled
Dinko_Rager
•
Crucible Dogs
•
The Gates
5 months, 3 weeks ago
Aodh Lastind Injury
Rolled 2D6: 1 , 2 = 3 Outcome: Horrid Scars
Dinko_Rager
•
The Gates
5 months, 3 weeks ago
Battle Report created: The Gates on 2026-02-15. Crucible Dogs, Illumination Directive - 12Ξ66𒀏90, SRU-571 participated.
Outcome: DrawBattle Reports
No battle reports have been added yet.
Battle process
- Done: Gangs join the battle Add the gangs taking part, and give them roles if the scenario has any.
- Current step: Each gang picks a crew Who is eligible, who attends, what they bring from the stash, and what the gang spends.
- To do: Gangs mark themselves ready A gang can only say ready once it can cover its crew's spending.
- Done: The battle starts Spending is taken from each gang's credits, and crew membership is frozen.
- Done: Play the battle Use each crew page to print fighter cards.
- To do: Record the result Who won, or that it was a draw.
- To do: Post-battle updates XP, injuries, captures and credits, recorded by each gang.